| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
| |
Unfortunately, because we have proxy objects (pAudioVolumeProxy,
pEndpointVolumeProxy, pSessionControlProxy) it looks like we still
have to use MsgWaitForMultipleObjects and watch for and dispatch
pending messages:
https://msdn.microsoft.com/en-us/library/windows/desktop/ms680112%28v=vs.85%29.aspx
|
| |
|
|
|
|
|
|
|
|
|
| |
Take advantage of the fact that list_devs is called with a
hotplug_inited ao. Also eliminate unnecessary nested function
abstraction of hotplug_(un)init and list_devs. However, keep list_devs
in ao_wasapi_utils.c since it uses the private functions get_device_id,
get_device_name and exposing these would require including headers for
IMMDevice in ao_wasapi_utils.h.
|
|
|
|
|
| |
remove depricated and convoluted validation. refer instead to the
--audio-device option.
|
|
|
|
|
|
|
| |
Create a second copy of the change_notify structure for the hotplug
ao. change_notify->is_hotplug distinguishes the hotplug version from
the regular one monitoring the currently playing ao. Also make the
change notification less verbose now that there might be two of them around.
|
|
|
|
| |
before we were reinventing this wheel
|
|
|
|
|
|
|
| |
this involved inverting the logic of find_formats, enumerate_devies
and wasapi_fill_VistaBlob. The latter two were trivial as their return
values were not actually checked (to be fixed in a later
commit).
|
| |
|
|
|
|
| |
Give them the prefix mp_ and make them nonstatic.
|
|
|
|
|
|
|
| |
Before, failures, particularly in the thread loop init, could lead to a
bad state for the duration of mpvs execution. Make sure that
everything that was initialized gets properly and safely
uninitialized.
|
|
|
|
|
|
| |
also enforce more consistency in the exit codes and error handling
thanks to Jonathan Yong <10walls@gmail.com>
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Due to the COM Single-Threaded Apartment model, the thread owning the
objects will still do all the actual method calls (in the form of
message dispatches), but at least this will be COM's problem rather than
having to set up several handles and adding extra code to the event
thread.
Since the event thread still needs to own the WASAPI handles to avoid
waiting on another thread to dispatch the messages, the init and uninit
code still has to run in the thread.
This also removes a broken drain implementation and removes unused
headers from each of the files split from the original ao_wasapi.c.
|
|
ao_wasapi.c was almost entirely init code mixed with option code and
occasionally actual audio handling code. Split most things to
ao_wasapi_utils.c and keep the audio handling code in ao_wasapi.c.
|