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* vo_gpu: d3d11: use the SPIRV-Cross C API directlyJames Ross-Gowan2019-06-121-1/+1
| | | | | | | | | | When the D3D11 backend was first written, SPIRV-Cross only had a C++ API and no guarantee of API or ABI stability, so instead of using SPIRV-Cross directly, mpv used an unofficial C wrapper called crossc. Now that KhronosGroup/SPIRV-Cross#611 is resolved, SPIRV-Cross has an official C API that can be used instead, so remove crossc and use SPIRV-Cross directly.
* appveyor: update ffmpeg and test d3d11/vulkanJames Ross-Gowan2017-11-081-2/+7
| | | | | | | Build ffmpeg-mpv, shaderc and crossc from source, since they are not packaged in MSYS2. Also, add some more explicit --enable flags to the mpv build to make sure things like D3D11, D3D11VA hwaccels and Vulkan are auto-detected.
* vo_opengl: remove nnedi3 prescalerBin Jin2016-06-181-1/+0
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* Add Appveyor CI integration for Windows buildsJames Ross-Gowan2016-05-121-0/+23