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* DOCS: js: minor update for requireAvi Halachmi (:avih)2020-02-071-5/+5
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* js: require: directory-scripts: first look at <dir>/modules/Avi Halachmi (:avih)2020-02-071-1/+4
| | | | | Also, add the function mp.get_script_directory() to let scripts know if they're loaded as a directory and where.
* js: require: don't use ~~/scripts/modules.js/Avi Halachmi (:avih)2020-02-071-11/+20
| | | | | | | | | Directories inside ~~/scripts/ are now loaded as scripts, so don't use it also for modules. Now there are no default module paths. To compensate, we now try to run ~~/.init.js right after defaults.js, so the user may extend the js init procedure via this script, e.g. for adding default paths to mp.module_paths .
* js: support mp.create_osd_overlay (match 07287262)Avi Halachmi (:avih)2019-12-231-0/+4
| | | | | The legacy mp.set_osd_ass(...) is still supported (but also still undocumented) as a wrapper for the new mp.create_osd_overlay(...).
* js: read_options: on_update: don't re-read the config fileAvi Halachmi (:avih)2019-12-221-1/+1
| | | | | | | | | | | | | Now that 00af718a made the lua read_options behavior much more similar to the js behavior, the main difference was that lua does not re-read the config file at on_update (but it does re-apply its stored content) while js did re-read it. Now the js on_update also does not re-read the config file and instead applies its stored original content. This is slightly hacky by adding an undocumented optional 4th argument to read_options which allows overriding the config file content.
* js: read_options: support on_update (match 478a321d)Avi Halachmi (:avih)2019-12-211-1/+2
| | | | | | | | | | | | | This is a bit different than the lua code: on script-opts change it simply re-applies the conf-file and script-opts to the options object, and if this results in any changed value at options then on_update is called with the changelist as argument. This allows a value to revert back to the conf-file value if the matching script-opts key had a different value and then got deleted. It also guarantees to call back whenever the options object is modified, which the lua code doesn't do (e.g. if the caller changed a value and the observer changed it back - it won't detect a change).
* js: require: allow custom module search paths via mp.module_pathsAvi Halachmi (:avih)2019-12-191-0/+8
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* DOCS: js: minor update for modules/requireAvi Halachmi (:avih)2019-12-191-7/+10
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* js: expose mpv_abort_async_command() (match dbe831bd)Avi Halachmi (:avih)2019-09-111-2/+4
| | | | With minor difference from lua, as documented.
* js: expose async commands (match 159379980e)Avi Halachmi (:avih)2019-09-111-1/+4
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* js: implement mp.register_idleAvi Halachmi (:avih)2018-04-071-5/+16
| | | | | | | | | | Due to earlier misinterpretation of the Lua docs as if mp.register_idle registers a one-shot callback, the JS docs suggested to use setTimeout. But the behavior and Lua docs are such that it's a repeating callback which fires just before the script thread goes to sleep. Implement it for JS too.
* js: implement mp.options.read_optionsAvi Halachmi (:avih)2018-04-071-8/+8
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* lua+js: Implement utils.getpid()sfan52018-02-131-0/+2
| | | | | | | Usable for uniquely identifying mpv instances from subprocesses, controlling mpv with AppleScript, ... Adds a new mp_getpid() wrapper for cross-platform reasons.
* js: implement mp.msg.trace()TheAMM2017-12-161-0/+2
| | | | | | | To match the new Lua helper introduced in 1afdeee1ad8bca1c703e741002fa3b882d162968 Add documentation for both.
* lua+js: implement utils.file_info()TSaaristo2017-12-131-0/+2
| | | | | | | | | | | | | | | This commit introduces mp.utils.file_info() for querying information on file paths, implemented for both Lua and Javascript. The function takes a file path as an argument and returns a Lua table / JS object upon success. The table/object will contain the values: mode, size, atime, mtime, ctime and the convenience booleans is_file, is_dir. On error, the Lua side will return `nil, error` and the Javascript side will return `undefined` (and mark the last error). This feature utilizes the already existing cross-platform `mp_stat()` function.
* manpage: Fix typo (reomve -> remove)Anna-Maria Meriniemi2017-12-101-1/+1
| | | | This commit fixes the "reomve" typo in the Javascript docs.
* manpage: upcase JavaScript for section title case consistency.torque2017-07-171-1/+1
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* js: utils.getenv(): fix crash on undefined varAvi Halachmi (:avih)2017-07-061-1/+2
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* js: add javascript scripting support using MuJSAvi Halachmi (:avih)2017-06-141-0/+336
Implements JS with almost identical API to the Lua support. Key differences from Lua: - The global mp, mp.msg and mp.utils are always available. - Instead of returning x, error, return x and expose mp.last_error(). - Timers are JS standard set/clear Timeout/Interval. - Supports CommonJS modules/require. - Added at mp.utils: getenv, read_file, write_file and few more. - Global print and dump (expand objects) functions. - mp.options currently not supported. See DOCS/man/javascript.rst for more details.