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* DOCS/client_api_examples/README: add qt_openglwm42015-10-111-10/+16
| | | | | | | And also adjust the documentation for the other Qt examples to avoid redundancy. While we're at it, move the simple example to the top.
* DOCS/client_api_examples/README: rewritewm42015-10-101-17/+90
| | | | | | The new one is much more detailed. Also add part of it to the libmpv doxygen.
* DOCS/client_api_examples: add SDL OpenGL examplewm42015-08-111-0/+5
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* build: remove bogus client API examples buildwm42015-01-231-5/+5
| | | | | | | | | | | The symlink trick made waf go crazy (deleting source files, getting tangled up in infinite recursion... I wish I was joking). This means we still can't build the client API examples in a reasonable way using the include files of the local repository (instead of globally installed headers). Not building them at all is better than deleting source files. Instead, provide some manual instructions how to build each example (except for the Qt examples, which provide qmake project files).
* DOCS/client_api_examples: add an alternative qml examplewm42015-01-081-0/+30
This one avoids use of a FBO. It's less flexible, because it uses works around the whole QML rendering API. It seems to be the only way to get OpenGL rendering without any indirections, though. Parts of this example were insipired by Qt's "Squircle" example. Also add a README file with a short description of each example, to reduce the initial confusing.