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* vaapi: use newer libavutil vaapi pixfmt namewm42017-09-291-1/+1
* vaapi: minor changeswm42017-09-291-7/+7
* vo_gpu: vulkan: reword commentNiklas Haas2017-09-291-3/+4
* vo_gpu: force layout std430 for PCsNiklas Haas2017-09-292-4/+2
* vo_gpu: fix --opengl-gamma redirectNiklas Haas2017-09-281-1/+1
* vo_gpu: set the correct number of vertex attribsNiklas Haas2017-09-281-2/+2
* vo_gpu: vulkan: add support for WindowsJames Ross-Gowan2017-09-284-0/+113
* vo_gpu: make the vertex attribs dynamicNiklas Haas2017-09-287-104/+102
* vo_gpu: kill some static arraysNiklas Haas2017-09-282-83/+69
* manpage: remove aphasemeter exampleswm42017-09-271-6/+1
* audio: fix channel conversion with NA channelswm42017-09-271-1/+1
* vo_gpu: vulkan: indent queue family enumerationNiklas Haas2017-09-271-1/+1
* vo_gpu: vulkan: normalize use of *Flags and *FlagBitsNiklas Haas2017-09-276-33/+31
* vo_gpu: vulkan: optimize redundant pipeline barriersNiklas Haas2017-09-261-5/+15
* vd_lavc: cuda requires setting hw_device_ctxwm42017-09-262-1/+4
* manpage: some --hwdec correctionswm42017-09-261-5/+2
* video: remove old videotoolbox supportwm42017-09-268-293/+2
* wscript: remove redundant checkwm42017-09-261-6/+0
* video: drop old D3D11/DXVA2 supportwm42017-09-2614-1656/+11
* video: drop old cuda/cuvid hwaccelwm42017-09-264-123/+1
* manpage: document --gpu-api=vulkanNiklas Haas2017-09-261-0/+2
* vo_gpu: fix memleak in spirv.cNiklas Haas2017-09-261-1/+1
* vo_gpu: explicitly label storage image formatsNiklas Haas2017-09-261-1/+22
* vo_gpu: attempt to avoid UBOs for dynamic variablesNiklas Haas2017-09-264-2/+32
* vo_gpu: vulkan: add support for push constantsNiklas Haas2017-09-263-25/+112
* vo_gpu: vulkan: add support for waylandRostislav Pehlivanov2017-09-268-10/+170
* vo_gpu: vulkan: generalize SPIR-V compilerNiklas Haas2017-09-2616-94/+571
* vo_gpu: vulkan: initial implementationNiklas Haas2017-09-2620-16/+3773
* vo_opengl_cb: fix deprecated option usageNiklas Haas2017-09-261-1/+1
* vo_gpu: fix possible segfault on shader miscompileNiklas Haas2017-09-231-5/+6
* osc: fix rare stack overflow when changing visibility modeAvi Halachmi (:avih)2017-09-231-1/+6
* js: fix broken mp.set_property_number, mp.set_property_nativeAvi Halachmi (:avih)2017-09-231-2/+2
* vo_gpu: angle: fix misleading struct nameJames Ross-Gowan2017-09-231-2/+2
* vo_gpu: handle texture initialization errors gracefullyNiklas Haas2017-09-233-19/+27
* vo_gpu: reduce the --alpha=blend-tiles checkerboard intensityNiklas Haas2017-09-221-1/+1
* vo_gpu: simplify compute shader coordinate calculationNiklas Haas2017-09-221-5/+2
* vo_gpu: simplify structs / namesNiklas Haas2017-09-2212-377/+331
* vo_gpu: kill off FBOTEX_FUZZYNiklas Haas2017-09-223-35/+18
* Revert "cocoa: re-enable double buffering"James Ross-Gowan2017-09-222-3/+3
* vo_gpu: override ra_swapchain_fns for the d3d11 surfaceJames Ross-Gowan2017-09-221-89/+112
* vo_gpu: opengl: fix possible screenshot window crashNiklas Haas2017-09-221-1/+1
* vo_opengl_cb: fix segfault on uninitNiklas Haas2017-09-221-1/+3
* m_config: better variable namewm42017-09-221-5/+5
* options: properly handle deprecated options with CLI actionswm42017-09-222-9/+24
* android: posix_spawn(p) replacementsfan52017-09-226-3/+156
* build: fix build for waf 2.0orbea2017-09-221-1/+1
* vo_gpu: fix autoprobing messagewm42017-09-221-2/+4
* build: make vo_gpu + infrastructure non-optionalwm42017-09-224-27/+14
* vd_lavc: revert accidental vaapi changes revertwm42017-09-221-7/+5
* vo_opengl_cb: hwdec_ios: fix buildAman Gupta2017-09-221-3/+5
* vo_gpu: fix vo=opengl legacy aliasNiklas Haas2017-09-211-2/+4
* vo_gpu: fix memleak in ra_gl_ctxNiklas Haas2017-09-211-2/+5
* vo_gpu: drop the RA_CAP_NESTED_ARRAY req from EWA computeNiklas Haas2017-09-212-26/+24
* wayland: allow vo_wayland_uninit(NULL)Niklas Haas2017-09-211-0/+3
* vo_gpu: fix possible segfault in shader_cache.cNiklas Haas2017-09-211-1/+3
* vo_gpu: fix gamma scaleNiklas Haas2017-09-212-14/+14
* vo_gpu: fix comment on ra_buf_typeNiklas Haas2017-09-211-2/+2
* vo_gpu: describe the plane merging passNiklas Haas2017-09-211-1/+1
* cocoa: re-enable double bufferingJames Ross-Gowan2017-09-212-2/+3
* vo_gpu: convert windows/osx hwdecs/contexts to new APIJames Ross-Gowan2017-09-2111-359/+407
* vo_opengl: refactor into vo_gpuNiklas Haas2017-09-2163-1949/+2247
* audio: fix resamplingwm42017-09-211-0/+5
* build: add preliminary LGPL modewm42017-09-2119-389/+183
* audio: make libaf derived code optionalwm42017-09-2112-108/+273
* audio: move libswresample wrapper out of audio filter codewm42017-09-2110-461/+774
* audio_buffer: remove dependency on mp_audiowm42017-09-214-147/+141
* mp_image: don't guess colorspace params in mp_image_copy_attributes()wm42017-09-191-8/+12
* mp_image: always copy pixel aspect ratiowm42017-09-191-4/+2
* mp_image: always copy color attributes on hw downloadwm42017-09-191-9/+2
* build: remove some dead codewm42017-09-191-7/+0
* Revert "vd_lavc: change auto-probe order to prefer cuda over vdpau-copy"wm42017-09-191-7/+5
* options: remove --heartbeat-cmd and --heartbeat--intervalwm42017-09-186-68/+4
* RELEASE_NOTES: remove old releaseswm42017-09-181-2745/+0
* build: use unified dependency expressions instead of weird fieldswm42017-09-183-132/+323
* osdep/io: add android related bullshitJan Ekström2017-09-181-0/+27
* build: remove duplicate android option after 72a8120daIlya Tumaykin2017-09-171-4/+0
* vo_opengl: make the ra_renderpass names consistentNiklas Haas2017-09-133-3/+3
* vo_opengl: use GLX_MESA_swap_control where availableNiklas Haas2017-09-131-0/+9
* Update VERSIONMartin Herkt2017-09-131-1/+1