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* vf: remove most GPL video filterswm42017-11-2916-1829/+1
| | | | | | | | | | | | | Almost all of them had their guts removed and replaced by libavfilter long ago, but remove them anyway. They're pointless and have been scheduled for deprecation. Still leave vf_format (because we need it in some form) and vf_sub (not sure). This will break some builtin functionality: lavfi yadif defaults are different, auto rotation and stereo3d downconversion are broken. These might be fixed later.
* vf: add vf_convert as interim replacement for vf_scalewm42017-11-294-3/+133
| | | | | | | | | | | We want to drop vf_scale, but we still need a way to auto convert between imgfmts. In particular, vf.c will auto insert the "scale" filter if the VO doesn't support a pixfmt. To avoid chaos, create a new vf_convert.c filter, based on vf_scale.c, but without the unrelicensed code parts. In particular, this filter does not do scaling and has no options. It merely converts from one imgfmt to another, if needed.
* Copyright: fix some typoswm42017-11-291-2/+2
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* build: accept ffmpeg git by defaultwm42017-11-291-1/+0
| | | | VP9 is still broken due to a difference with Libav, though.
* player: match subtitles with language tags with --sub-auto=exactwm42017-11-271-18/+15
| | | | | | Apparently a relatively widespread convention, and almost as strict as the old "exact" semantics. (So it's not going to auto load radically unrelated files.)
* README: fix markdown formatting of ffmpeg linkVijay Marupudi2017-11-261-1/+1
| | | | Pretty self-explanatory, square brackets instead of curly ones.
* player: change 3 remaining GPL-only code pieces to LGPLwm42017-11-244-28/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | There has been no new developments or agreements, but I was uncertain about the copyright status of them. Thus this part of code was marked as being potentially GPL, and was not built in LGPL mode. Now I've taken a close look again, and decided that these can be relicensed using the existing relicensing agreements. OSD level 3 was introduced in commit 8d190244, with the author being unreachable. As I decided in commit 6ddd95fd, OSD level 3 itself can be kept, but the "osd" command had to go, and the "rendering" of OSD level 3 (the HAVE_GPL code in osd.c) was uncertain. But the code for this was rewritten: instead of duplicating the time/percent formatting code, it was changed to use common code, and some weird extra logic was removed. The code inside of the "if" is exactly the same as the code that formats the OSD status line (covered by LGPL relicensing). The current commands for adding/removing sub/audio tracks more or less originated from commit 2f376d1b39, with the author being unreachable. But the original code was very different, mostly due to MPlayer's incredibly messy handling of subtitles in general. Nothing of this remains in the current code. Even the command declarations were rewritten. The commands (as seen from the user side) are rather similar in naming and semantics, but we don't consider this copyrightable. So it doesn't look like anything copyrightable is left. The add/cycle commands were more or less based on step_property, introduced in commit 7a71da01d6, with the patch author disagreeing with the LGPL relicensing. But all code original to the patch has been replaced in later mpv changes, and the original code was mostly copied from MP_CMD_SET_PROPERTY anyway. The underlying property interface was completely changed, the error handling was redone, and all of this is very similar to the changes that were done on SET_PROPERTY. The command declarations are completely different in the first place, because the semantic change from step to add/cycle. The commit also seems to have been co-authored by reimar to some degree. He also had the idea to change the original patch from making the command modify a specific property to making it generic. (The error message line, especially with its %g formatting, might contain some level of originality, so change that just to be sure. This commit Copies and adapts the error message for SET_PROPERTY.) Although I'm a bit on the fence with all the above things, it really doesn't look like there's anything substantial that would cause issues. I thus claim that there is no problem with changing the license to LGPL for the above things. It's probably still slightly below the standard that was usually applied in the code relicensing in mpv, but probably still far above to the usual in open source relicensing (and above commercial standards as well, if you look what certain tech giants do).
* player: minor fix/simplification of OSD time/duration handlingwm42017-11-245-24/+13
| | | | | | | | | | Always display the duration as "unknown" if the duration is known. Also fix that at least demux_lavf reported unknown duration as 0 (fix by setting the default to unknown in demux.c). Remove the dumb _u formatter function, and use a different approach to avoiding displaying "unknown" as playback time on playback start (set last_seek_pts for that).
* ao_alsa: change license to LGPLwm42017-11-233-30/+15
| | | | | | | | | | | | | | | | | | | | | | | | Looks like this is covered by LGPL relicensing agreements now. Notes about contributors who could not be reached or who didn't agree: Commit 7fccb6486e has tons of mp_msg changes look like they are not copyrightable (even if they were, all mp_msg calls were rewritten in mpv times again). The additional play() change looks suspicious, but the function was rewritten several times anyway (first time after that commit in 4f40ec312). Commit 89ed1748ae was rewritten in commit 325311af3 and then again several times after that. Basically all this code is unnecessary in modern mpv and has been removed. No code survived from the following commits: 4d31c3c53, 61ecf838f2, d38968bd, 4deb67c3f. At least two cosmetic typo fixes are not considered as well. Commit 22bb046ad is reverted (this wasn't a valid warning anyway, just a C++-ism icc applied to C). Using the constants is nicer, but at least I don't have to decide whether that change was copyrightable.
* ao_alsa: don't convert twice on retrywm42017-11-231-2/+1
| | | | Obscure corner case.
* manpage: clarify bitstreaming optionsOswald Pan2017-11-191-5/+9
| | | | | | Changes: List other (commonly used) bitstreamed formats. Clarify that WASAPI can only output multichannel PCM in exclusive mode.
* vo_gpu: d3d11: don't use runtime version for UAV slot countJames Ross-Gowan2017-11-191-1/+1
| | | | | | FL 11_1 is only supported with the Direct3D 11.1 runtime anyway, so there is no need to check both the runtime version and the feature level.
* vo_gpu: d3d11_helpers: don't try BGRA_SUPPORTJames Ross-Gowan2017-11-191-20/+4
| | | | | | | | | The D3D11_CREATE_DEVICE_BGRA_SUPPORT flag doesn't enable support for BGRA textures. BGRA textures will be supported whether or not the flag is passed. The flag just fails device creation if they are not supported as an API convenience for programs that need BGRA textures, such as programs that use D2D or D3D9 interop. We can handle devices without BGRA support fine, so don't bother with the flag.
* vo_gpu: d3d11: mark the bgra8 format as unorderedJames Ross-Gowan2017-11-191-1/+1
| | | | Whoops. I was confused by the double-negative here.
* win32: fix semantics of POSIX 2008 locale stubsJames Ross-Gowan2017-11-192-4/+19
| | | | | | | | | | | | | | | | | This sliences some warnings about unused values and statements with no effect, but it also fixes a logic error with freelocale(), since previously it would not work as expected when used in the body of an if statement without braces. Uses real functions, because with macros, I don't think there is a way to silence the "statement with no effect" warnings in the case where the return value of uselocale() is ignored. As for replacing the these functions with working implementations, I don't think this is possible for mpv's use-case, since MSVCRT does not support UTF-8 locales, or any locale with multibyte characters that are three or more bytes long. See: https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/setlocale-wsetlocale
* demux_mkv: remove unnecessary parsing for vp9wm42017-11-172-6/+2
| | | | | | | We can finally get rid of this crap. Depends on a ffmpeg-mpv change. Always worked with Libav (ever since they fixed it properly).
* w32_common: move imm32.dll function to w32->api structpavelxdd2017-11-151-15/+12
| | | | | | | | | For consistency with already implemented shcore.dll function loading in w32->api: Moved loading of imm32.dll to w32_api_load, and declare pImmDisableIME function pointer in the w32->api struct. Removed unloading of imm32.dll.
* vo_gpu/context_android: Process surface resizes correctlysfan52017-11-141-10/+11
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* appveyor: use git submodule update --initJames Ross-Gowan2017-11-131-2/+1
| | | | Thanks @jeeb.
* demux_lavf: always give libavformat the filename when probingwm42017-11-121-1/+1
| | | | | | | | | | | This gives the filename or URL to the libavformat probing logic, which might use the file extension as a "help" to decide which format the file is. This helps with mp3 files that have large id3v2 tags and prevents the idiotic ffmpeg probing logic to think that a mp3 file is amr. (What we really want is knowing whether we _really_ need to feed more data to libavformat to detect the format. And without having to pre-read excessive amounts of data for relatively normal streams.)
* stream_libarchive, osdep: use stubs for POSIX 2008 locale on MinGWwm42017-11-122-0/+8
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* demux_playlist: support .url fileswm42017-11-121-3/+15
| | | | Requested. Not tested due to lack of real samples. Fixes #5107.
* build: enable libarchive by defaultwm42017-11-121-1/+0
| | | | Or libcve, as the vlc developers call it.
* vo_gpu: ra_gl: remove stride hackwm42017-11-121-4/+1
| | | | Same reasoning as in commit 9b5d062d36e3.
* stream_libarchive: workaround various types of locale braindeathwm42017-11-122-4/+36
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Fix that libarchive fails to return filenames for UTF-8/UTF-16 entries. The reason is that it uses locales and all that garbage, and mpv does not set a locale. Both C locales and wchar_t are shitfucked retarded legacy braindeath. If the C/POSIX standard committee had actually competent members, these would have been deprecated or removed long ago. (I mean, they managed to remove gets().) To justify this emotional outbreak potentially insulting to unknown persons, I will write a lot of text. Those not comfortable with toxic language should pretend this is a religious text. C locales are supposed to be a way to support certain languages and cultures easier. One example are character codepages. Back when UTF-8 was not invented yet, there were only 255 possible characters, which is not enough for anything but English and some european languages. So they decided to make the meaning of a character dependent on the current codepage. The locale (LC_CTYPE specifically) determines what character encoding is currently used. Of course nowadays, this is legacy nonsense. Everything uses UTF-8 for "char", and what doesn't is broken and terrible anyway. But the old ways stayed with us, and the stupidity of it as well. C locales were utterly moronic even when they were invented. The locale (via setlocale()) is global state, and global state is not a reasonable way to do anything. It will break libraries, or well modularized code. (The latter would be forced to strictly guard all entrypoints set set/restore locales, assuming a single threaded world.) On top of that, setting a locale randomly changes the semantics of a bunch of standard functions. If a function respects locale, you suddenly can't rely on it to behave the same on all systems. Some behavior can come as a surprise, and of course it will be dependent on the region of the user (it doesn't help that most software is US-centric, and the US locale is almost like the C locale, i.e. almost what you expect). Idiotically, locales were not just used to define the current character encoding, but the concept was used for a whole lot of things, like e. g. whether numbers should use "," or "." as decimal separaror. The latter issue is actually much worse, because it breaks basic string conversion or parsing of numbers for the purpose of interacting with file formats and such. Much can be said about how retarded locales are, even beyond what I just wrote, or will wrote below. They are so hilariously misdesigned and insufficient, I can't even fathom how this shit was _standardized_. (In any case, that meant everyone was forced to implement it.) Many C functions can't even do it correctly. For example, the character set encoding can be a multibyte encoding (not just UTF-8, but awful garbage like Shift JIS (sometimes called SHIT JIZZ), yet functions like toupper() can return only 1 byte. Or just take the fact that the locale API tries to define standard paper sizes (LC_PAPER) or telephone number formatting (LC_TELEPHONE). Who the fuck uses this, or would ever use this? But the badness doesn't stop here. At some point, they invented threads. And they put absolutely no thought into how threads should interact with locales. So they kept locales as global state. Because obviously, you want to be able to change the semantics of basic string processing functions _while_ they're running, right? (Any thread can call setlocale() at any time, and it's supposed to change the locale of all other threads.) At this point, how the fuck are you supposed to do anything correctly? You can't even temporarily switch the locale with setlocale(), because it would asynchronously fuckup the other threads. All you can do is to enforce a convention not to set anything but the C local (this is what mpv does), or to duplicate standard functions using code that doesn't query locale (this is what e.g. libass does, a close dependency of mpv). Imagine they had done this for certain other things. Like errno, with all the brokenness of the locale API. This simply wouldn't have worked, shit would just have been too broken. So they didn't. But locales give a delicious sweet spot of brokenness, where things are broken enough to cause neverending pain, but not broken enough that enough effort would have spent to fix it completely. On that note, standard C11 actually can't stringify an error value. It does define strerror(), but it's not thread safe, even though C11 supports threads. The idiots could just have defined it to be thread safe. Even if your libc is horrible enough that it can't return string literals, it could just just some thread local buffer. Because C11 does define thread local variables. But hey, why care about details, if you can just create a shitty standard? (POSIX defines strerror_r(), which "solves" this problem, while still not making strerror() thread safe.) Anyway, back to threads. The interaction of locales and threads makes no sense. Why would you make locales process global? Who even wanted it to work this way? Who decided that it should keep working this way, despite being so broken (and certainly causing implementation difficulties in libc)? Was it just a fucked up psychopath? Several decades later, the moronic standard committees noticed that this was (still is) kind of a bad situation. Instead of fixing the situation, they added more garbage on top of it. (Probably for the sake of "compatibility"). Now there is a set of new functions, which allow you to override the locale for the current thread. This means you can temporarily override and restore the local on all entrypoints of your code (like you could with setlocale(), before threads were invented). And of course not all operating systems or libcs implement this. For example, I'm pretty sure Microsoft doesn't. (Microsoft got to fuck it up as usual, and only provides _configthreadlocale(). This is shitfucked on its own, because it's GLOBAL STATE to configure that GLOBAL STATE should not be GLOBAL STATE, i.e. completely broken garbage, because it requires agreement over all modules/libraries what behavior should be used. I mean, sure, makign setlocale() affect only the current thread would have been the reasonable behavior. Making this behavior configurable isn't, because you can't rely on what behavior is active.) POSIX showed some minor decency by at least introducing some variations of standard functions, which have a locale argument (e.g. toupper_l()). You just pass the locale which you want to be used, and don't have to do the set locale/call function/restore locale nonense. But OF COURSE they fucked this up too. In no less than 2 ways: - There is no statically available handle for the C locale, so you have to initialize and store it somewhere, which makes it harder to make utility functions safe, that call locale-affected standard functions and expect C semantics. The easy solution, using pthread_once() and a global variable with the created locale, will not be easily accepted by pedantic assholes, because they'll worry about allocation failure, or leaking the locale when using this in library code (and then unloading the library). Or you could have complicated library init/uninit functions, which bring a big load of their own mess. Same for automagic DLL constructors/destructors. - Not all functions have a variant that takes a locale argument, and they missed even some important ones, like snprintf() or strtod() WHAT THE FUCK WHAT THE FUCK WHAT THE FUCK WHAT THE FUCK WHAT THE FUCK WHAT THE FUCK WHAT THE FUCK WHAT THE FUCK WHAT THE FUCK I would like to know why it took so long to standardize a half-assed solution, that, apart from being conceptually half-assed, is even incomplete and insufficient. The obvious way to fix this would have been: - deprecate the entire locale API and their use, and make it a NOP - make UTF-8 the standard character type - make the C locale behavior the default - add new APIs that explicitly take locale objects - provide an emulation layer, that can be used to transparently build legacy code without breaking them But this wouldn't have been "compatible", and the apparently incompetent standard committees would have never accepted this. As if anyone actually used this legacy garbage, except other legacy garbage. Oh yeah, and let's care a lot about legacy compatibility, and let's not care at all about modern code that either has to suffer from this, or subtly breaks when the wrong locales are active. Last but not least, the UTF-8 locale name is apparently not even standardized. At the moment I'm trying to use "C.UTF-8", which is apparently glibc _and_ Debian specific. Got to use every opportunity to make correct usage of UTF-8 harder. What luck that this commit is only for some optional relatively obscure mpv feature. Why is the C locale not UTF-8? Why did POSIX not standardize an UTF-8 locale? Well, according to something I heard a few years ago, they're considering disallowing UTF-8 as locale, because UTF-8 would violate certain ivnariants expected by C or POSIX. (But I'm not sure if I remember this correctly - probably better not to rage about it.) Now, on to libarchive. libarchive intentionally uses the locale API and all the broken crap around it to "convert" UTF-8 or UTF-16 (as contained in reasonably sane archive formats) to "char*". This is a good start! Since glibc does not think that the C locale uses UTF-8, this fails for mpv. So trying to use archive_entry_pathname() to get the archive entry name fails if the name contains non-ASCII characters. Maybe use archive_entry_pathname_utf8()? Surely that should return UTF-8, since its name seems to indicate that it returns UTF-8. But of fucking course it doesn't! libarchive's horribly convoluted code (that is full of locale API usage and other legacy shit, as well as ifdefs and OS specific code, including Windows and fucking Cygwin) somehow fucks up and fails if the locale is not set to UTF-8. I made a PR fixing this in libarchive almost 2 years ago, but it was ignored. So, would archive_entry_pathname_w() as fallback work? No, why would it? Of course this _also_ involves shitfucked code that calls shitfucked standard functions (or OS specific ifdeffed shitfuck). The truth is that at least glibc changes the meaning of wchar_t depending on the locale. Unlike most people think, wchar_t is not standardized to be an UTF variant (or even unicode) - it's an encoding that uses basic units that can be larger than 8 bit. It's an implementation defined thing. Windows defines it to 2 bytes and UTF-16, and glibc defines it to 4 bytes and UTF-32, but only if an UTF-8 locale is set (apparently). Yes. Every libarchive function dealing with strings has 3 variants: plain, _utf8, and _w. And none of these work if the locale is not set. I cannot fathom why they even have a wchar_t variant, because it's redundant and fucking useless for any modern code. Writing a UTF-16 to UTF-8 conversion routine is maybe 3 pages of code, or a few lines if you use iconv. But libarchive uses all this glorious bullshit, and ends up with 3 not working API functions, and with over 4000 lines of its own string abstraction code with gratuitous amounts of ifdefs and OS dependent code that breaks in a fairly common use case. So what we do is: - Use the idiotic POSIX 2008 API (uselocale() etc.) (Too bad for users who try to build this on a system that doesn't have these - hopefully none are left in 2017. But if there are, torturing them with obscure build errors is probably justified. Might be bad for Windows though, which is a very popular platform except on phones.) - Use the "C.UTF-8" locale, which is probably not 100% standards compliant, but works on my system, so it's fine. - Guard every libarchive call with uselocale() + restoring the locale. - Be lazy and skip some libarchive calls. Look forward to the unlikely and astonishingly stupid bugs this could produce. We could also just set a C UTF-8 local in main (since that would have no known negative effects on the rest of the code), but this won't work for libmpv. We assume that uselocale() never fails. In an unexplainable stroke of luck, POSIX made the semantics of uselocale() nice enough that user code can fail failures without introducing crash or security bugs, even if there should be an implementation fucked up enough where it's actually possible that uselocale() fails even with valid input. With all this shitty ugliness added, it finally works, without fucking up other parts of the player. This is still less bad than that time when libquivi fucked up OpenGL rendering, because calling a libquvi function would load some proxy abstraction library, which in turn loaded a KDE plugin (even if KDE was not used), which in turn called setlocale() because Qt does this, and consequently made the mpv GLSL shader generation code emit "," instead of "." for numbers, and of course only for users who had that KDE plugin installed, and lived in a part of the world where "." is not used as decimal separator. All in all, I believe this proves that software developers as a whole and as a culture produce worse results than drug addicted butt fucked monkeys randomly hacking on typewriters while inhaling the fumes of a radioactive dumpster fire fueled by chinese platsic toys for children and Elton John/Justin Bieber crossover CDs for all eternity.
* vo_gpu: d3d11: remove flipped texture upload hackJames Ross-Gowan2017-11-121-8/+0
| | | | Made unnecessary by 4a6b04bdb930.
* osx: fix the bundle $PATH yet againAkemi2017-11-111-1/+1
| | | | we have 5 parameters for the string but only 4 were being used.
* cocoa: always return the target NSRect when in fullscreenAkemi2017-11-111-1/+4
| | | | | | there is no need to calculate a new rectangle when in fullscreen since we always want to cover the whole screen. so just return the target rectangle.
* demux: avoid queue overflow warning when joining two rangeswm42017-11-111-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | If the backbuffer is much larger than the forward buffer, and if you join a small range with a large range (larger than the forward buffer), then the seek issues to the end of the range after joining will overflow the queue. Normally, read_more will be false when the forward buffer is full, but the resume seek after joining will set need_refresh to true, which forces more reading and thus triggers the overfloe warning. Attempt to fix this by not setting read_more to true on refresh seeks. Set prefetch_more instead. read_more will still be set if an A/V stream has no data. This doesn't help with the following problems related to using refresh seeks for track switching: - If the forward buffer is full, then enabling another track will obviously immediately overflow the queue, and immediately lead to marking the new track as having no more data (i.e. EOF). We could cut down the forward buffer or so, but there's no simple way to implement it. Another possibility would be dropping all buffers and trying to resume again, but this would likely be complex as well. - Subtitle tracks will not even show a warning (because they are sparse, and we have no way of telling whether a packet is missing, or there's just no packet near the current position). Before this commit, enabling an empty subtitle track would probably have overflown the queue, because ds->refreshing was never set to true. Possibly this could be solved by determining a demuxer read position, which would reflect until which PTS all subtitle packets should have been demuxed. The forward buffer limit was intended as a last safeguard to avoid excessive memory usage against badly interleaved files or decoders going crazy (up to reading the whole into memory and OOM'ing the user's system). It's not good at all to limit prefetch. Possibly solutions include having another smaller limit for prefetch, or maybe having only a total buffer limit, and discarding back buffer if more data has to be read. The current solution is making the forward buffer larger than the forward duration (--cache-secs) would require, but of course this depends on the stream's bitrate.
* demux: export demuxer cache sizes in byteswm42017-11-104-0/+27
| | | | | | Plus sort of document them, together with the already existing undocumented fields. (This is mostly for debugging, so use is discouraged.)
* demux: use seekable cache for network by default, bump prefetch limitwm42017-11-102-8/+18
| | | | | | | | The option for enabling it has now an "auto" choice, which is the default, and which will enable it if the media is thought to be via network or if the stream cache is enabled (same logic as --cache-secs). Also bump the --cache-secs default from 10 to 120.
* demux_mkv: fix potential uninitialized variable readwm42017-11-101-2/+3
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* demux: set default back buffer to some high valuewm42017-11-102-2/+4
| | | | | | | Some back buffer is required to make the immediate forward range seekable. This is because the back buffer limit is strictly enforced. Just set a rather high back buffer by default. It's not use if --demuxer-seekable-cache is disabled, so this is without risk.
* demux: limit number of seek ranges to a static maximumwm42017-11-101-5/+20
| | | | | | | Limit the number of cached ranges to MAX_SEEK_RANGES, which is the same number of maximally exported seek ranges. It makes no sense to keep them, as the user won't see them anyway. Remove the smallest ones to enforce the limit if the number grows too high.
* demux: speed up cache seeking with a coarse indexwm42017-11-101-1/+54
| | | | | | | | | | | Helps a little bit, I guess. But in general, t(h)rashing the cache kills us anyway. This has a fixed number of index entries. Entries are added/removed as packets go through the packet queue. Only keyframes after index_distance seconds are added. If there are too many keyframe packets, the existing index is reduced by half, and index_distance is doubled. This should provide somewhat even spacing between the entries.
* demux: avoid wasting time by stopping packet search as early as possiblewm42017-11-101-1/+3
| | | | | | | | | | The packet queue is sorted, so we can stop the search if we have found a packet, and the next packet in the queue has a higher PTS than the seek PTS (for the sake of SEEK_FORWARD, we still consider the first packet with a higher PTS). Also, as a mostly cosmetic change, but which might be "faster", check target for NULL, instead of target_diff for a magic float value.
*