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* dispatch: document some guaranteeswm42014-04-251-0/+4
| | | | | | | | The here documented guarantee might simplify code using this mechanism a lot, because it becomes unnecessary to invent a separate mechanism to make the mp_dispatch_queue_process loop exit after processing a dispatch callback. (Instead, the dispatch callback can set a flag, and the caller of mp_dispatch_queue_process can check it.)
* vo: do not check for events on unconfigured VOMartin Herkt2014-04-251-1/+3
| | | | fixes #741
* ao_coreaudio: log even more info in verbose modeStefano Pigozzi2014-04-241-5/+27
| | | | | This logs more info that can be used for debugging purposes, in particular it prints all the AudioChannelDescription in the descriptions array.
* lua: fix stack going out of syncwm42014-04-241-0/+1
| | | | This broke with recursive tables.
* command: allow native access to "vf" propertywm42014-04-242-0/+117
| | | | | | This allows client API users and Lua scripts to side-step the pretty horrible video filter string "language" (although it's back and can't be avoided when using libavfilter).
* dispatch: wakeup only if needed on mp_dispatch_resume()wm42014-04-241-1/+3
| | | | | | | | The wakeup is needed to make mp_dispatch_queue_process() return if suspension is not needed anymore - which is only the case when the request count reaches 0. The assertion added with this commit always has/had to be true.
* ao_coreaudio: add verbose output of detected channel layoutsStefano Pigozzi2014-04-231-0/+5
| | | | This can be useful for debugging purposes.
* cache: remove redundant log prefixwm42014-04-231-1/+1
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* audio: minor simplification in wait codewm42014-04-231-2/+1
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* dispatch: improve documentation commentswm42014-04-231-8/+10
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* threads: fix function namewm42014-04-234-7/+7
| | | | Closer to the corresponding standard function pthread_cond_timedwait.
* dispatch: implement timeoutwm42014-04-231-6/+11
| | | | | | | | | | | | | Note that this mechanism is similarly "unreliable" as for example pthread_cond_timedwait(). Trying to target the exact wait time will just make it more complex. The main use case for this is for threads which either use the dispatch centrally and want mp_dispatch_queue_process to do a blocking wait for new work, or threads which have to implement timers. For the former, anything is fine, as long as they don't have to do active waiting for new works. For the former, callers are better off recalculating their deadline after every call.
* dispatch: use a real lock for mp_dispatch_lock()wm42014-04-231-37/+20
| | | | | | | | | | | This is much simpler, leaves fairness isues etc. to the operating system, and will work better with threading-related debugging tools. The "trick" to this is that the lock can be acquired and held only while the queue is in suspend mode. This way we don't need to make sure the lock is held outside of mp_dispatch_queue_process, which would be quite messy to get right, because it would have to be in locked state by default.
* dispatch: fix broken lockingwm42014-04-231-0/+7
| | | | | | | | | | | | | | mp_dispatch_queue_process() releases the queue->lock mutex while processing a dispatch callback. But this allowed mp_dispatch_lock() to grab the "logical" lock represented by queue->locked. Grabbing the logical lock is not a problem in itself, but it can't be allowed to happen while the callback is still running. Fix this by claiming the logical lock while the dispatch callback is processed. Also make sure that the thread calling mp_dispatch_lock() is woken up properly. Fortunately, this didn't matter, because the locking function is unused.
* dispatch: wakeup target thread when locking/suspendingwm42014-04-231-1/+16
| | | | | Without this, it could happen that both the caller thread and the target thread sleep.
* dispatch: move into its own source filewm42014-04-239-252/+280
| | | | | | | This was part of osdep/threads.c out of laziness. But it doesn't contain anything OS dependent. Note that the rest of threads.c actually isn't all that OS dependent either (just some minor ifdeffery to work around the lack of clock_gettime() on OSX).
* terminal: fix printing of prefixwm42014-04-231-2/+3
| | | | This was subtly change in 5cfb18. Revert the change.
* video: add a "hwdec" property to enable or disable hw decoding at runtimewm42014-04-235-0/+54
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* man: minor typo why not to use portaudioKevin Mitchell2014-04-221-1/+1
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* vo: simplify event_fd handlingwm42014-04-222-22/+13
| | | | | | Add the event FD after preinit, remove it before destroy. There's no need to do it on vo_config, and there's no need to remove the event FD when vo_config fails.
* vo: cosmetics: move around some codewm42014-04-221-134/+136
| | | | Group together related functionality.
* vo: minor cosmetic changewm42014-04-221-2/+1
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* client API: make mpv_set_option set options nativelywm42014-04-223-24/+27
| | | | | | | | | | | | | | | | | | | | | | | | This should fix some issues, such as not being able to set the "no-video" option with MPV_FORMAT_FLAG. Note that this changes semantics a bit. Now setting an option strictly overwrite it, even if the corresponding command line option does not. For example, if we change --sub to append by default, then setting the "sub" option via the client API would still never append. (Oddly, this also applies to --vf-add, which will overwrite the old value when using the client API.) I'm doing this because there's no proper separation between the command line parser and setting an option using the MPV_FORMAT_STRING format. Maybe the solution to this mess would be adding format aware code (i.e. m_option_set_node) to every option type, and falling back to strings only if needed - but this would mean that you couldn't set e.g. an integer option using MPV_FORMAT_STRING, which doesn't seem to be ideal either. In conclusion, the current approach seems to be most robust, but I'm open to suggestions should someone find that these semantics are a problem.
* build: glob() is always availablewm42014-04-222-8/+0
| | | | | | | | | glob() is mandated by POSIX. For the only non-POSIX platform we support, Windows, we have our own replacement. So the ifdeffery is not needed. Still leave the checks in the configure scripts, because they have to decide whether to compile the replacement or not. (Although this could be special cased to mingw-only, the wscript seems to make this hard.)
* command: export rotation parameterwm42014-04-222-0/+5
| | | | For completeness.
* vf: print all image parameter information in verbose outputwm42014-04-221-0/+5
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* vo: warn if the VO doesn't support certain flagswm42014-04-221-1/+15
| | | | | | | | | Unfortunately, if a VO can't display something as intended, we can just complain to the user, and leave it at it. But it's still better than silently displaying things differently with different VOs. For now, this is used for rotation only. Other things that we should check includes colorspace and colorlevels stuff.
* vf: remove autoinserted filters on reconfigwm42014-04-212-0/+8
| | | | | | | When using rotation with hw decoding, and the VO does not support rotation, vf_rotate is attempted to be inserted. This will go wrong, and after that it can't recover because a vf_scale filter was autoinserted. Just removing all autoinserted filters before reconfig fixes this.
* parse_commandline: glob filenames on WindowsJames Ross-Gowan2014-04-211-2/+26
| | | | | | The Windows port uses CommandLineToArgvW, which doesn't expand wildcards in command line arguments. Use glob to expand them instead, but only for non-option arguments.
* glob-win: support UnicodeJames Ross-Gowan2014-04-214-112/+152
| | | | | | | | | | | | | | | | glob-win.c wasn't big, so it was easier to rewrite it. The new version supports Unicode, handles directories properly, sorts the output and puts all its allocations in the same talloc context to simplify the implementation of globfree. Notably, the old glob had error checking code, but didn't do anything with the errors since the error reporting code was commented out. The new glob doesn't copy this behaviour. It just treats errors as if there were no more matching files, which shouldn't matter for mpv, since it ignores glob errors too. To match the other Windows I/O helper functions, the definition is moved to osdep/io.h.
* video: auto-insert software rotation filterwm42014-04-211-5/+44
| | | | | | | If the VO can't do rotation, insert a filter to do this. Note that this doesn't reuse the filter insertion code from command.c (used by "vf" input command), because that would end up more complicated: we don't even want to change the user filter option.
* vf: add function to remove a filter from the chainwm42014-04-212-0/+14
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* vo_opengl: support rotationwm42014-04-212-15/+48
| | | | | | | | | | | This turned out much more complicated than I thought. It's not just a matter of adjusting the texture coordinates, but you also have to consider separated scaling and panscan clipping, which make everything complicated. This actually still doesn't clip 100% correctly, but the bug is only visible when rotating (or flipping with --vf=flip), and using something like --video-pan-x/y at the same time.
* vo: add some general support code for VOs that allow rotationwm42014-04-214-12/+30
| | | | | | For rotation, we assume that the source image will be rotated within the VO, so the aspect/panscan code needs to calculate its param using rotated coordinates. VOs which support rotation natively can use this.
* vo_opengl: clean up rendering pathwm42014-04-211-76/+94
| | | | | Shuffle the special cases around so that it looks cleaner. The result should be equivalent to the code before.
* demux: export video rotation parameterwm42014-04-213-0/+10
| | | | | Now the rotation hint is propagated everywhere. It just isn't used anywhere yet.
* mp_image: add rotation parameterwm42014-04-212-1/+4
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* video: make mp_image use mp_image_params directlywm42014-04-216-79/+47
| | | | | Minor cleanup, so that we can stuff more information into mp_image_params later.
* vf_rotate: support all multiples of 90 degreeswm42014-04-213-101/+25
| | | | | | | | | | | | | This couldn't rotate by 180°. Add this, and also make the parameter in degrees, instead of magic numbers. For now, drop the flipping stuff. You can still flip with --vf=flip or --vf=mirror. Drop the landscape/portrait stuff - I think this is something almost nobody will use. If it turns out that we need some of these things, they can be readded later. Make it use libavfilter. Its vf_transpose implementation looks pretty simple, except that it uses slice threading and should be much faster.
* encode: don't resume playback when encodingwm42014-04-191-0/+1
| | | | | The previous commit doesn't handle additionally loaded config files, such as the playback resume mechanism.
* encode: don't apply default config optionswm42014-04-198-20/+36
| | | | | | | | | | | | Often, user configs set options that are not suitable for encoding. Usually, playback and encoding are pretty different things, so it makes sense to keep them strictly separate. There are several possible solutions. The approach taken by this commit is to basically ignore the default config settings, and switch to an [encoding] config profile section instead. This also makes it impossible to have --o in a config file, because --o enables encode mode. See github issue #727 for discussion.
* Fix some libav* include statementswm42014-04-198-15/+14
| | | | | | | | | | | | | Fix all include statements of the form: #include "libav.../..." These come from MPlayer times, when FFmpeg was somehow part of the MPlayer build tree, and this form was needed to prefer the local files over system FFmpeg. In some cases, the include statement wasn't needed or could be replaced with mpv defined symbols.
* Remove CPU detection and inline asm handlingwm42014-04-1912-508/+9
| | | | | | | | | | | | | | Not needed anymore. I'm not opposed to having asm, but inline asm is too much of a pain, and it was planned long ago to eventually get rid fo all inline asm uses. For the note, the inline asm use that was removed with the previous commits was almost worthless. It was confined to video filters, and most video filtering is now done with libavfilter. Some mpv filters (like vf_pullup) actually redirect to libavfilter if possible. If asm is added in the future, it should happen in the form of external files.
* vf_pp: fix include statementwm42014-04-191-1/+1
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* vf_pp: use native libpostproc CPU detectionwm42014-04-191-5/+1
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* vf_divtc: remove inline asmwm42014-04-191-50/+0
| | | | | | Becomes a bit slower (tested with progressive solid color video only), but this filter is pretty obscure and I'm not even sure what it's useful for.
* vf_pullup: remove inline asmwm42014-04-193-218/+0
| | | | | | No change in speed (or even slightly faster, though I tested with progressive solid color video only), and normally we use libavformat's vf_pullup anyway.
* vf_noise: remove line asmwm42014-04-191-130/+4
| | | | | | | | I didn't test the speed, but by default, this filter diverts to libavfilter already. So this would help only if libavfilter is disabled, or libavfilter doesn't have vf_noise (like on Libav). For these cases, we still provide the (possibly but not necessarily) slower C implementation of vf_noise.
* vf_ilpack: remove inline asmwm42014-04-191-277/+4
| | | | | | | | This makes it multiple times slower. However, the output format (packed YUV) isn't handled efficiently by anything to begin with, and I have no clue we even have this filter. I guess it's one of these filters which find some use sometimes, but are not of higher importance, which justifies removing the faster inline asm.
* vf_eq: remove slow inline asmwm42014-04-191-75/+0
| | | | | Compiled with -O2, the C code runs just as far (or even slightly faster) then the MMX inline asm.
* manpage: add notes when to use/not use certain AO and VO driverswm42014-04-192-1/+50
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* encode: disable keep-open when encodingJames Ross-Gowan2014-04-191-0/+1
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* lua: add example to rebuild the status lineDavid Weber2014-04-191-0/+69
| | | | | | | This can be used to easily extent the status line for one's own needs. I'm not experienced with lua so a few things could probably be done a better way.
* input: make key binds order-independent againwm42014-04-191-2/+7
| | | | | | | | | | | | | | | This is for the sake of multi-key commands again. This could break: SPACE ignore SPACE-SPACE command while this worked: SPACE-SPACE command SPACE ignore The reason being that if the shorter command was first in the list, it would obviously match, and searching was stopped.
* input: discard key history when a key is mappedwm42014-04-192-7/+11
| | | | | | This is for the sake of multi-key combinations (see github issue #718). Now a multi-key sequence isn't matched if any of the previous keys were actually mapped.
* input: remove minor code duplicationwm42014-04-191-15/+16
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* input: ignore modifiers on MOUSE_LEAVEwm42014-04-191-2/+2
| | | | Just in case something adds shift/alt/ctrl state to it.
* manpage: clarify one aspect of multi-keybindingswm42014-04-181-1/+2
| | | | | The explanation is kind of obvious, but on the other it'd probably be confusing not to clarify this.
* input: don't wakeup core if key repeat is requested but not possiblewm42014-04-181-7/+5
| | | | There's no need to wakeup the core in this situation.
* input: remove minor redundancywm42014-04-181-10/+2
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* input: keycodes: reorder flagswm42014-04-181-16/+16
| | | | | | | MP_KEY_EMIT_ON_UP and MP_NO_REPEAT_KEY are not modifiers, just static flags that some keycodes set. This is just a cosmetic change.
* input: simplify by not tracking key up/down stateswm42014-04-181-53/+30
| | | | | | | | | We only need to track key up/down for a single key. There may be some minor loss of robustness, but this can (probably) happen only if a VO or user sends strange or complicated sequences of events. In the normal case, what we do is more than enough. Most simplification comes from the fact that mpv is not a game console, and users normally execute only one action at once.
* input: rename a variablewm42014-04-181-5/+5
| | | | Squashing this with the following commit would be confusing.
* input: slightly simplify mouse dispatchingwm42014-04-181-13/+1
| | | | | I admit I don't really understand anymore why this was needed. Delete it anyway. It was added with commit 42fa7cbbf.
* input: move a functionwm42014-04-181-11/+11
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* input: close window when window close button is pressed with --input-testwm42014-04-183-5/+14
| | | | | | | | | | | The window close button is usually mapped to the CLOSE_WIN pseudo-key. Until now, --input-test treated this pseudo-key like any other key (like the rest of the input handling code), so you couldn't close the window in this mode. The manpage had silly instructions and warnings how to deal with this. Just always quit when CLOSE_WIN is received, and improve the instructions.
* input: handle multi-combinations as key sequenceswm42014-04-182-64/+60
| | | | | | | | | | | | | | | | | The input code always supported combinations of multiple keys (even in MPlayer, although there the code was active really only for mouse buttons). This was arcance and also made the code more complicated. I only know of a single person who ever made use of this feature. Remove this feature, and repurpose some of the support code (e.g. parsing, display of key combinations, etc.) to handle such multi- combinations as sequences, instead of keys to be pressed at the same time. This is much simpler and implements the feature requested in github issue #718. This commit will probably cause a bunch of regressions, since the input handling code has some weird corner cases. I couldn't find any problems when testing, though.
* audio: preallocate audio buffers on resizewm42014-04-181-2/+7
| | | | | | This avoids too many realloc() calls if the caller is appending to an audo buffer. This case is actually quite noticeable when using something that buffers a large amount of audio.
* manpage: document loop-file propertywm42014-04-181-0/+3
| | | | Was forgotten in commit 1b398e99.
* player: fix audio EOF check on --no-audiowm42014-04-181-1/+1
| | | | | This considered audio to never reach EOF when audio was disabled, instead of always being EOF.