| Commit message (Collapse) | Author | Age | Files | Lines |
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This makes it sound like -1 would work to set the default for any
parameter. But this is just a (crappy) convention, which doesn't work
always.
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Don't bother explaining the sample format naming schema. The "ne" bit is
outdated anyway, and anyone who has to use this option will be able to
understand the naming schema just by looking at the names too.
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When installing the bundle we also manually install the origianl binary. Waf
defaults to chmod 644, so we must explicitely set it to 755.
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This is very usefull especially if you want to use newer wayland stuff like
wl_subsurfaces and xdg_surfaces.
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This prevents waf from running test programs after compilation. A better
approach would be to only remove this option if the check actually errors,
but we are using this only for Lua anyway.
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Same issues as in previous commit.
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The vf_eq context contains a very large lookup table, and the method of
setting default values caused the vf_eq context to be included in the
compiled code.
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vf_stereo3d now uses vf_lavfi, if mpv was compiled with libavfilter.
vf_swapuv is hereby undeprecated. It's too trivial to wrap it with
libavfilter, and it's also too useless that even typing this commit
message is not really worth the time to spend on it.
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Just in case someone expects these are unchanged just because they're
not mentioned in changes.rst anywhere. Documenting all of these changes
would be too much work and not helpful either.
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All filters now either use the generic option parser, or don't have
options. This finally finishes a transition started in 2003 (see git
commit 33b62af94760186c).
Why are MPlayer devs so monumentally lazy? Sorry, but this takes the
cake. You had 10 years.
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Whoever thought this was a good idea should be punched.
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Mostly backwards compatible, we don't change much because we just want
to get rid of the legacy option string handling.
You can't pass an aspect as first argument anymore.
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Apparently you can get this with: stereo3d=ab[2]{l,r}:sbs[2]{l,r}
So it seems the filter is redundant and can be removed.
Also see FFmpeg commit 2f11aa141a01.
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This was once required for padding, because many filters didn't use
designated initializers, and initialized a removed field with NULL.
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The options are probably mostly backwards compatible.
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The option change is probably backwards compatible.
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Unfortunately, this forces filtering both luma and chroma, because
otherwise we'd have to deal with libavfilter's vf_noise weird handling
of YUV vs. RGB formats. Would we e.g. filter luma only, it would filter
red in RGB mode only, because it goes by component and there's no way to
distinguish YUV and RGB by just using the filter's options.
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Also update the manpage. We changed defaults and added a suboption quite
some time ago, and we forgot to update the manpage at all.
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The ``file`` suboption is unsupported on lavfi.
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Also remove the ability to disable deinterlacing at runtime. You can
still disable deinterlacing at runtime by using the ``D`` key and its
automatical filter insertion/removal.
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This will allow old filter to run libavfilter instead by calling
vf_lw_set_graph(), which turns the filter into a wrapper, using a given
libavfilter graph.
Later commits use that to automatically "reroute" a bunch of filters to
libavfilter. We want to get rid of the old MPlayer filter code, because
it's bad an unmaintained, but we still don't want to force everyone to
use vf_lavfi, so this solution will do for a while.
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This wasn't used anymore, not even until recently.
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Previous API worked under the assumption that download_image is always called
after map_image. In practice this is true, but it's better to have a much
generic API that doesn't depend on the order in which the functions are called.
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Also, with the addition of VDA, all hardware decoding backends work with
vo_opengl now.
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The hwdec driver can be loaded, even if it's not used (e.g. when playing
a file with no hardware decoding after one with it enabled).
Also, check whether dlimage is NULL. Since this will do call into the
native hwdec API, there's a chance a driver could fail doing this, it's
better to check the return value, even if this case currently can't
happen.
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mpv was hardcoded to always consider the right Alt key as Alt Gr, but there
are parituclar combinations of platforms and keyboard layouts where it's more
convenient to treat the right Alt as a keyboard modifier just like the left
one.
Fixes #388
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The harder work was done in the previous commits. After that this feature comes
out almost for free.
The only problem is I can't get the textures created with CGLTexImageIOSurface2D
to download properly, thus the code performs download using some CoreVideo APIs.
If someone knows why download of textures created with CGLTexImageIOSurface2D
doesn't work please contact me :)
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This adds support for packed YUV formats (YUVY and UYVY) using the extension
GL_APPLE_rgb_422. While supporting this formats on their own is not that
important (considering most video is planar YUV) they are used for
interoperability with IOSurfaces.
Next commit will use this formats to render VDA hardware decoded frames through
IOSurface and OpenGL interoperability.
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roaraudio has some sort of sndio emulation, but apparently its header
file is either blatantly broken, or an old version from the past. The
sio_onvol() function has the wrong return type (void instead of int),
and the SIO_DEVANY symbol is missing entirely. This broke the build,
because the configure check was successful anyway.
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This allows vo_opengl to use GL_TEXTURE_RECTANGLE textures, either by
enabling it with the 'rectangle-textures' sub-option, or by having a
hwdec backend force it. By default it's off.
The _only_ reason we're adding this is because VDA can export rectangle
textures only.
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We got a crash in libavutil when encoding with Y8 (GRAY8). The reason
was that libavutil was copying an Y8 image allocated by us, and expected
a palette. This is because GRAY8 is a PSEUDOPAL format. It's not clear
what PSEUDOPAL means, and it makes literally no sense at all. However,
it does expect a palette allocated for some formats that are not
paletted, and libavutil crashed when trying to access the non-existent
palette.
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This is for key bindings that use multiple mouse buttons at once. (Yes,
this is weird, but MPlayer always had this feature, and apparently
there are people using it!)
Before this commit, clicking another mouse button while still holding
the previous mouse button forced the command bound to the previous
mouse button to be emitted. This is usually needed to make sure the
input consumer (the player and the OSC) stays in sync with the actual
mouse button state. If there's no command sent, the OSC in particular
would think the button is still held down. However, sending the command
is undesired behavior if you want to use these multiple-key binds.
Solve this by emitting commands in this situation only if a key down
command was sent earlier. Since mouse button key bindings are normally
executed on key-up only, this happens with special commands like
script_dispatch only (used by the OSD to track mouse buttons, but
also used for other OSC bindings).
See github issue #390.
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I have the feeling some of these were written before everything was
changed all over again.
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This is not strictly needed anymore. (On the other hand, it's not really
possible to do hw decoding with vo_null, because the VO is still
responsible for opening the hw decoder API, but that's another story.)
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As discussed on IRC.
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There are some use cases for this. For example, you can use it to set
defaults of automatically inserted filters (like af_lavrresample). It's
also useful if you have a non-trivial VO configuration, and want to use
--vo to quickly change between the drivers without repeating the whole
configuration in the --vo argument.
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Might be needed by fcntl() usage.
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The "run" input command does fork+exec to spawn child processes. But it
doesn't cleanup the child processes, so they are left as zombies until
mpv terminates. Leaving zombie processes around is not very nice, so
employ a simple trick to let pid 1 take care of this: we fork twice, and
when the first fork exits, the second fork becomes orphaned and becomes
pid 1's child. It becomes pid 1's responsibility to cleanup the process.
The advantage is that we don't need extra logic to cleanup the spawned
process, which could have an arbitrary lifetime.
This is e.g. described here: http://yarchive.net/comp/zombie_process.html
Also use _exit() instead of exit(). It's not really sane to run cleanup
handlers (atexit() etc.) inside a forked process.
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This is needed so that new processes (created with fork+exec) don't
inherit open files, which can be important for a number of reasons.
Since O_CLOEXEC is relatively new (POSIX.1-2008, before that Linux
specific), we #define it to 0 in io.h to prevent compilation errors on
older/crappy systems. At least this is the plan.
input.c creates a pipe. For that, add a mp_set_cloexec() function (which
is based on Weston's code in vo_wayland.c, but more correct). We could
use pipe2() instead, but that is Linux specific. Technically, we have a
race condition, but it won't matter.
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Rationale see github issues #385. Fixes #385.
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This caused weird issue, probably caused by setting up the wrong number
of channels, or similar. See github issue #383.
Patch by bugmen0t on github.
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If initialization succeeds, p->alsa should always be set. Additional
checks are not needed, and also this wasn't even done consistently.
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I have no idea what this code does, but it seems logical it should be
active for all float formats, not just for float with interleaved
access.
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See the changes in input.rst for explanations.
Technically speaking, this also gets rid of some undefined behavior:
passing NULL as a vararg (execl()) is always a bug.
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So e.g.
show_text abc#def
will now print "abc#def" instead of "#def". It's simpler, more
consistent with how ";" and other things are handled, and also
possibly avoids bothering the user with extra escaping.
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This simplifies some things as preparation for the next commits.
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Previous code only worked id len(deps_neg) was 1.
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The OSS checks were a big mess and quite buggy. This reimplementes them using
a declarative approach and clearly distinguishing between the various OSS
implementations. The code should now almost be auto-documenting.
We currently support the following implementations of OSS:
* platform-specific (with `sys/soundcard.h`)
* SunAudio (default on NetBSD and useable on OpenBSD even if we have sndio
support there).
* 4Front (default on FreeBSD)
Since now each OSS check also checks for the appropriate soundcard header,
remove the old soundcard check.
Many thanks to @bugmen0t for in depth info about all the BSDs.
Check #380 and #359 for more info on this commit.
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Makes packaging a bit simpler.
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PIX_FMT_* -> AV_PIX_FMT_* (except some pixdesc constants)
enum PixelFormat -> enum AVPixelFormat
Losen some version checks in certain newer pixel formats.
av_pix_fmt_descriptors -> av_pix_fmt_desc_get
This removes support for FFmpeg 1.0.x, which is even older than
Libav 9.x. Support for it probably was already broken, and its
libswresample was rejected by our build system anyway because it's
broken.
Mostly untested; it does compile with Libav 9.9.
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This partially reverts commit 7d152965. It turns out that at least some
ALSA drivers (at least snd-hda-intel) report incorrect audio delay with
non-native sample rates, even if the sample rate is only very slightly
different from the native one.
For example, 48000Hz is fine on my hda-intel system, while both 8000Hz
and 47999Hz lead to a delay off by 40ms (according to mpv's A/V
difference display), which suggests that something in ALSA is
calculating the delay using the wrong sample rate.
As an additional problem, with ALSA resampling enabled, using
48001Hz/float/2ch fails, while 49000Hz/float/2ch or 48001Hz/s16/2ch
work. With resampling disabled, all these cases work obviously, because
our own resampler doesn't just refuse any of these formats.
Since some people want to use the ALSA resampler (because it's highly
configurable, supports multiple backends, etc.), we still allow enabling
ALSA resampling with an ao_alsa suboption.
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These were confined to the video path, but resetting them even if no
video is available shouldn't really matter. Always resetting them makes
the logic easier to follow, I think.
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Sometimes, vf_pullup hanged on seek. This was because it never was
properly reset. Old timestamps messed up the timestamp calculations,
which made the player show frames for a ridiculously long time, which is
perceived as pausing or hanging.
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Recently, the check was moved, so it was printed only for source video
PTS (since that's easier, and filters should normally behave sane). But
it turns out it's trivial to print a warning in the filter case too by
reusing the code that normally checks for PTS forward jumps without
needing any additional code, so, fine, restore warning in this case.
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Now that vdpau always uses a single image format, this can be
simplified.
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