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* youtube-dl_mpv.sh: use curly braces and double quotes consistentlyVítor Galvão2015-01-221-8/+8
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* filter_kernels: improve a commentwm42015-01-221-3/+2
| | | | It's not true anymore that the size necessarily depends on the radius.
* manpage: vo_opengl: describe how to get lanczos2/lanczos3wm42015-01-221-0/+3
| | | | | | | These aliases were removed in commit 1ec77214. Add a notice to the manpage how to get these back. Apparently, "lanczos2" and "lanczos3" were the only interesting aliases possibly used by someone, so the description is limited to these two.
* vo_opengl: improve terminal messages with lscale suboption errorswm42015-01-221-5/+13
| | | | Make it more apparent what the hell the user did wrong.
* vo_opengl: remove scale-sep and indirect optionsNiklas Haas2015-01-223-39/+13
| | | | | | | | | | | | These are now auto-detected sanely; and enabled whenever it would be a performance or quality gain (which is pretty much everything except bilinear/bilinear scaling). Perhaps notably, with the absence of scale_sep, there's no more way to use convolution filters on hardware without FBOs, but I don't think there's hardware in existence that doesn't have FBOs but is still fast enough to run the fallback (slow) 2D convolution filters, so I don't think it's a net loss.
* filter_kernels: get rid of sinc/lanczos aliasesNiklas Haas2015-01-221-12/+0
| | | | Just set the radius with scale-radius if it's really needed
* vo_opengl: rename all scale options to make more senseNiklas Haas2015-01-223-51/+56
| | | | | This emphasizes the fact that scale is used for *all* image upscaling, with cscale only serving a minor role for subsampled material.
* vo_opengl: switch to nearest neighbour for trivial resamplingNiklas Haas2015-01-222-3/+12
| | | | | | | | | | This is significantly faster for FBOs on most modern GPUs, although it did not result in a huge difference for the video source texture on the sizes I tested. It might be more significant for 1080p or 4K content, so it's worth revisiting this in the future. It also renames SAMPLE_BILINEAR to SAMPLE_TRIVIAL to match the semantics.
* vo_opengl: always prefer indirect scalingNiklas Haas2015-01-222-23/+19
| | | | | | This is better even for non-separable. The only exception is when using bilinear for both lscale and cscale. I've fixed the documentation/comments to make more sense.
* vo_opengl: implement naive anti-ringingNiklas Haas2015-01-224-14/+45
| | | | | | | | This is not quite the same thing as madVR's antiringing algorithm, but it essentially does something similar. Porting madVR's approach to elliptic coordinates will take some amount of thought.
* vo_opengl: unroll ewa_lanczos to avoid looping and unnecessary samplesNiklas Haas2015-01-222-10/+29
| | | | | | | This speeds up performance by a factor of something like 10%, since it omits unnecessary checks. This will also make adding anti-ringing easier.
* vo_opengl: clean up ewa_lanczos codeNiklas Haas2015-01-226-32/+60
| | | | | | This fixes compatibility with GLES 2.0 and makes the code a bit neater in general. It also properly forces indirect scaling for subsampled video regardless of the lscale setting.
* vo_opengl: guarantee correct reinitialization on setting optionswm42015-01-221-0/+1
| | | | | | At least the scale_sep_fbo could have been uninitialized or initialized incorrectly when switching between scalers (e.g. from bilinear to lanczos). Calling check_resize() should take care of this.
* vo_opengl: don't reset unused GL_PACK_... statewm42015-01-221-4/+1
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* vo_opengl: simplify screenshot codewm42015-01-223-76/+13
| | | | | | | | | | | | | | Instead of reading back the image from textures, keep a reference to the original image, and return that. The main reason this was done this way was that originally, images weren't refcounted, and would be deallocated or overwritten as soon as the VO's draw call returned. But now there isn't really a good reason for this anymore. One possibly _could_ argue that it was better because other code could reuse the image sooner (e.g. for the cache), but on the other hand, the VO runs already on a different thread, and filtering and decoding each run on other threads too, so this argument probably wouldn't hold up.
* vo_vdpau: don't render to an output surface if it could be busywm42015-01-221-6/+6
| | | | | | There was a case when we could have rendered to an output surface while it's still used for display. Not sure why the API doesn't do this automatically.
* video: handle hwdec screenshots differentlywm42015-01-2213-97/+182
| | | | | | | | Instead of converting the hw surface to an image in the VO, provide a generic way to convet hw surfaces, and use this in the screenshot code. It's all relatively straightforward, except vdpau is being terrible. It needs a huge chunk of new code, because copying back is not simple.
* mp_image_pool: allow passing pool=NULL in more placeswm42015-01-221-2/+4
| | | | It's convenient.
* video: have a generic context struct for hwdec backendswm42015-01-2217-34/+56
| | | | | | | | | | | Before this commit, each hw backend had their own specific struct types for context, and some, like VDA, had none at all. Add a context struct (mp_hwdec_ctx) that provides a somewhat generic way to pass the hwdec context around. Some things get slightly better, some slightly more verbose. mp_hwdec_info is still around; it's still needed, but is reduced to its role of handling delayed loading of the hwdec backend.
* cocoa: remove support for systems without gl3.h headerStefano Pigozzi2015-01-222-37/+3
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* vo_opengl: make the default radius 3.0 and simplify scaler documentationNiklas Haas2015-01-213-15/+17
| | | | | | | This also fixes the maximum range to 16.0, which was previously set to 32.0 and incorrectly documented as 8.0. 16 taps should be more than anybody will ever need, but it's the highest radius that's supported by all affected filters.
* manpage: vo_opengl: change scaler descriptions and recommendationswm42015-01-211-37/+13
| | | | Based on suggestions by lachs0r.
* vaapi: minor simplificationwm42015-01-214-9/+6
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* video: remove vfcap.hwm42015-01-2122-112/+40
| | | | | | | | | | | | | | | | | And remove all uses of the VFCAP_CSP_SUPPORTED* constants. This is supposed to reduce conversions if many filters are used (with many incompatible pixel formats), and also for preferring the VO's natively supported pixel formats (as opposed to conversion). This is worthless by now. Not only do the main VOs not use software conversion, but also the way vf_lavfi and libavfilter work mostly break the way the old MPlayer mechanism worked. Other important filters like vf_vapoursynth do not support "proper" format negotation either. Part of this was already removed with the vf_scale cleanup from today. While I'm touching every single VO, also fix the query_format argument (it's not a FourCC anymore).
* video: try to keep implied alpha when using conversion filterswm42015-01-211-1/+1
| | | | | Don't just discard alpha. This probably does the right thing, in the rare situations when alpha matters at all.
* vo_direct3d: unify d3d "reset" and uninit pathswm42015-01-211-24/+21
| | | | | | | | I'm still not sure how exactly handling of "lost" devices is supposed to be handled. In theory, you only have to "reset" the device, instead of recreating _everything_. But as it is, the code for proper uninit and for handling the reset is exactly the same, so move it into a function to reduce code duplication and the danger of potential bugs.
* vo_direct3d: disable shaders if unavailablewm42015-01-211-23/+24
| | | | | | | | | | Apparently, extremely crappy graphics drivers don't allow you to use shaders. Simply disable use of shaders if this happens, and use the "old" method instead. One unexpectedly tricky thing is that you need a d3d_device to create a shader, which in turn requires a window, so the initialization order changes.
* vo_opengl: cleanups after vo_opengl_old removalwm42015-01-2110-445/+75
| | | | | | | | | | | | | Don't load all the legacy functions (including ancient extensions). Slightly simplify function loader and context creation, now that legacy GL doesn't need to be handled. Remove the code for drawing OSD in legacy mode. Remove all the header hacks, which were meant for ancient OpenGL headers which didn't even support things like OpenGL 1.3. Instead, adjust the GLX check to make sure we get both OpenGL 3x and 2.1 symbols. For win32 and OSX, we assume that the user has the latest headers anyway. For wayland, we hope that things somehow go right.
* vo: never autoselect vo_nullwm42015-01-211-2/+4
| | | | Same deal as with commit d44b4ccb.
* ao_alsa: reinitialize if device got brokenwm42015-01-211-0/+3
| | | | | | | | | Apparently, physically disconnecting the audio device (consider USB audio) breaks the ALSA device handle forever. It will signal ENODEV. Fortunately, it's easy for us to handle this, and we can just use existing mechanisms that will make the playback core close and reopen the AO. Whether the immediate reopening will actually succeeds really is ALSA's problem, though.
* vo_opengl: handle grayscale input better, add YA16 supportwm42015-01-217-21/+26
| | | | | | | | | | Simply clamp off the U/V components in the colormatrix, instead of doing something special in the shader. Also, since YA8/YA16 gave a plane_bits value of 16/32, and a colormatrix calculation overflowed with 32, add a component_bits field to the image format descriptor, which for YA8/YA16 returns 8/16 (the wrong value had no bad consequences otherwise).
* vf_scale: replace ancient fallback image format selectionwm42015-01-213-141/+36
| | | | | | | | | | | | | | | | | | | | | | | | | | | | If video output and VO don't support the same format, a conversion filter needs to be insert. Since a VO can support multiple formats, and the filter chain also can deal with multiple formats, you basically have to pick from a huge matrix of possible conversions. The old MPlayer code had a quite naive algorithm: it first checked whether any conversion from the list of preferred conversions matched, and if not, it was falling back on checking a hardcoded list of output formats (more or less sorted by quality). This had some unintended side- effects, like not using obvious "replacement" formats, selecting the wrong colorspace, selecting a bit depth that is too high or too low, and more. Use avcodec_find_best_pix_fmt_of_list() provided by FFmpeg instead. This function was made for this purpose, and should select the "best" format. Libav provides a similar function, but with a different name - there is a function with the same name in FFmpeg, but it has different semantics (I'm not sure if Libav or FFmpeg fucked up here). This also removes handling of VFCAP_CSP_SUPPORTED vs. VFCAP_CSP_SUPPORTED_BY_HW, which has no meaning anymore, except possibly for filter chains with multiple scale filters. Fixes #1494.
* stream: reject overly long URLswm42015-01-211-0/+4
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* stream_lavf: escape disallowed characters in http URLswm42015-01-212-5/+24
| | | | | | | | | | | | | | | | | In my opinion, libavformat should be doing this. But a patch handling a very safe case rejected, so I suppose we have to do it manually. (This patch was only escaping spaces, which can never work because they break the basic syntax of the HTTP protocol.) This commit attempts to do 2 things: - Try to guess whether libavformat will use the URL for http. This is not always trivial, because some protocols will recursively pass part of the user URL to http in some way. - Try to fix invalid URLs. We fix only the simplest case: only characters that are never valid are escaped. This excludes invalid escape codes, which happen with freestanding '%' characters. Fixes #1495.
* vo_opengl_old: remove this VOwm42015-01-208-2507/+2
| | | | | At this point, there is probably no hardware left that doesn't do OpenGL 2.1, and at the same time is fast enough to handle video.
* client API: check locale, and reject anything other than "C" localewm42015-01-201-0/+16
| | | | | | | | | | | | | | | Sigh... The C locale system is incredibly shitty, and if used, breaks basic string functions. The locale can change the decimal mark from "." to ",", which affects conversion between floats and strings: snprintf() and strtod() respect the locale decimal mark, and change behavior. (What's even better, the behavior of these functions can change asynchronously, if setlocale() is called after threads were started.) So just check the locale in the client API, and refuse to work if it's wrong. This also makes the lib print to stderr, which I consider the lesser evil in this specific situation.
* vo_opengl: fix typowm42015-01-201-1/+1
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* build: reduce worst case with mismatching FFmpeg pkg-config fileswm42015-01-201-8/+8
| | | | | | | | | | | | | | | | | | | Handles mismatching libavfilter/libavdevice and libavcodec slightly better. libavfilter and libavdevice are optional, and thus are checked separately and at a later point of the build. But if a user system has at least 2 FFmpeg installations, and one of them lacks libavfilter or libavdevice, the build script will pick up the libavfilter/libavdevice package of the "other" FFmpeg installation. The moment waf picks these up, all include paths will start pointing at the "wrong" FFmpeg, and the FFmpeg API checks done earlier might be wrong too, leading to obscure and hard to explain compilation failures. Just moving the libavfilter/libavdevice checks before the FFmpeg API checks somewhat deals with this issue. Certainly not a proper solution, but since the change is harmless, and there is no proper solution, and the change doesn't actually add anything new, why not.
* README: extend dependecy list, link Windows compilation docswm42015-01-202-5/+16
| | | | Also, fix vo.rst, don't want to waste a separate commit on this.
* win32: remove check for SetPriorityClass()wm42015-01-203-10/+5
| | | | | | | | | | This function is always available, which is reflected by the fact that the configure check doesn't actually bother to check for its existence. Instead, MinGW and Cygwin imply it. The check was probably "needed" when the priority code was still in a separate source file. Remove the check, and use _WIN32 for testing for the win32 API (in a bunch of other places too).
* vo_opengl: remove cscale-down suboptionwm42015-01-203-9/+15
| | | | For an explanation see the additions to the manpage.
* audio: don't force any parameters if spdif is usedwm42015-01-201-5/+3
| | | | | | The existing code only ignored --audio-channels, but not --audio-rate or --audio-format if spdif passthrough is used. Setting these makes no sense.
* ao_coreaudio: reset possibly random errno valuewm42015-01-201-1/+2
| | | | | | | | | | In general, you need to check errno when using strtol(), but as far as I know, strtol() won't reset errno on success. This has to be done manually. The code could have failed sporadically if strtol() succeeded, and errno was already set to one of the checked values. (This strtol() still isn't fully error checked, but I don't know if it's intentional, e.g. for parsing a numeric prefix only.)
* ao: never autoselect ao_nullwm42015-01-201-1/+2
| | | | | | | | | Before this commit, ao_null was used as last fallback. This doesn't make too much sense. Why would you decode audio just to discard it? Let audio initialization fail instead. This also handles the weird but possible corner-case that ao_null might fail initializing, in which case e.g. ao_pcm could be autoselected. (This happened once, and had to be fixed manually.)
* ao: refactor --audio-device selection codewm42015-01-201-85/+73
| | | | | | | | | | | | | | This removes the slightly duplicated code for picking the required AO driver if --audio-device forces one. Now --audio-device reuses the same code as --ao for this. As a consequence, ao_alloc_pb() and ao_create() can be merged into ao_init(). Although the ao_init() argument list, which is already pretty big, grows by one, it's better than having all these similar sounding functions around. Actually, I just wanted to do the change the following commit will do, but I found this code was more of a mess than it had to be.
* vo: restore framedropwm42015-01-201-1/+1
| | | | Fix inverted condition in commit 234d6329.
* dvd: try to improve seekingwm42015-01-191-3/+41
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | libdvdnav is garbage. Seeking by time is incredibly inexact, which is in part due to the fact that it does not use the DVD seek tables. Instead, it assumes CBR for certain ranges within the DVD, which makes especially small seeks unreliable. I have no good fix for this, other than hacking libdvdnav (I'd rather prefer to remove mpv DVD support completely than doing this). So here's a shitty hack that tries to workaround these problems. A basic observation is that seeking in VLC seems to work quite well; however it seems to be based on seeking by blocks (unless there is a subtle "trick" I didn't see in the source code). mpv usually seeks by timestamps, so this is not an option for us. However, we can pretend we are doing this in the DVD layer. The previous commit added a way to pass through relative seeks. This commit uses the relative seek. STREAM_CTRL_SEEK_TO_TIME is backwards compatible (there's still dvdread and bluray), so most code is about extracing the relative seek information and turning it into a block seek. (Another way would have been using SEEK_FACTOR stuff, but that would probably make for a less reliable way to handle this situation.) Additionally, if a hr-seek is done, add an offset by 10 seconds. As long as the error done by libdvdnav is not worse, this should help with hr- seeks - although it makes them much slower.
* demux_disc: pass seek flags to stream layerwm42015-01-194-9/+21
| | | | | | | | | | | | | | | | Pass through the seek flags to the stream layer. The STREAM_CTRL semantics become a bit awkward, but that's still the least awkward part about optical disc media. Make demux_disc.c request relative seeks. Now the player will use relative seeks if the user sends relative seek commands, and the demuxer announces it wants these by setting rel_seeks to true. This change probably changes seek behavior for dvd, dvdnav, bluray, cdda, and possibly makes seeking useless if the demuxer-cache is set to a high value. Will be used in the next commit. (Split to make reverting the next commit easier.)
* client API: minor cleanupwm42015-01-191-17/+28
| | | | | Try not to put "everything" into mpv_wait_event: move out the code for generating log message events.
* client API: notify API user on event queue overflowwm42015-01-194-16/+40
| | | | | | | | | | | | | | | Before this, we merely printed a message to the terminal. Now the API user can determine this properly. This might be important for API users which somehow maintain complex state, which all has to be invalidated if (state-changing) events are missing due to an overflow. This also forces the client API user to empty the event queue, which is good, because otherwise the event queue would reach the "filled up" state immediately again due to further asynchronous events being added to the queue. Also add some minor improvements to mpv_wait_event() documentation, and some other minor cosmetic changes.
* win32: use monotonic clock on windows if possibleHiltjo Posthuma2015-01-191-0/+10
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* player: mention mpv encoding support for transcoding in desync. warningwm42015-01-191-1/+1
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* video: fix waiting for last frame/format reconfigwm42015-01-192-1/+2
| | | | | | | | | | | We still need to send the VO a duration in these cases. Disabling framedrop has logically absolutely nothing to do with these cases; it was overlooked in commit 918b06c4. So we always send the frame duration (or a guess for it), and check whether framedropping is actually enabled in the VO code. (It would be cleaner to send framedrop as a flag, but I don't care about that right now.)
* stream_dvb: silence bogus compiler warningwm42015-01-191-1/+1
| | | | | | This complains within dvb_strtok_r() that savePtr is uninitialized. There doesn't seem to be any code path where this can happen though, so it's probably a false positive. Silence it anyway.
* vo_opengl: remove 1D texture usagewm42015-01-184-52/+32
| | | | | | | Broke operation with GLSL. Since 1D texture usage was apparently (and mysteriously) good for speed, it might be added back, but it's unknown how to do so in a clean way.
* x11: fix initial state for --on-all-workspaceswm42015-01-171-0/+6
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* cocoa: fix fullscreen handlingwm42015-01-171-2/+3
| | | | Fixes #1483, if it even compiles.
* x11: add --on-all-workspaces option and propertywm42015-01-167-3/+33
| | | | Fixes #1469.
* x11: minor cleanupwm42015-01-161-18/+4
| | | | No reason for these functions to exist separately...
* command: unify handling of fullscreen and other VO flagswm42015-01-16<