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* vo_sdl: fix pixel formats.sdl2-pixelformatsRudolf Polzer2016-06-101-12/+9
* Revert "wscript: Require recent FFmpeg by default"wm42016-06-091-45/+24
* vo_opengl: hwdec_d3d11eglrgb: remove some more unused fieldswm42016-06-091-30/+0
* vo_opengl: fix d3d11 hardware decoding probing on Windows 7wm42016-06-095-0/+39
* vo_opengl: hwdec_d3d11eglrgb: remove unused fieldswm42016-06-091-3/+0
* wscript: Require recent FFmpeg by defaultMartin Herkt2016-06-091-24/+45
* vo_opengl: hwdec_vdpau: remove minor code duplicationwm42016-06-081-13/+11
* vo_opengl: refactor performance data propertiesNiklas Haas2016-06-083-67/+74
* vo_opengl: make user hook passes optionalNiklas Haas2016-06-084-20/+83
* vo_opengl: do not leak previous FBO when reallocating itwm42016-06-081-0/+2
* hwdec_d3d11eglrgb: reduce log level when probingJames Ross-Gowan2016-06-091-3/+5
* vo_opengl: hwdec_d3d11egl: remove broken code on error pathwm42016-06-081-1/+0
* player: remove unused return valuewm42016-06-081-6/+3
* player: tell user about --force-seeking if demuxer is not seekablewm42016-06-081-1/+2
* demux_lavf: assume fully read files (subtitles) are always seekablewm42016-06-081-0/+1
* waftools: remove trailing newlinestepshal2016-06-081-1/+0
* demux: fix memory leak when loading of ordered chapter file is abortedwm42016-06-071-0/+1
* build: silence -Wunused-resultNiklas Haas2016-06-0710-17/+19
* vo_opengl: avoid outputting ultra-wide-gamut by defaultNiklas Haas2016-06-071-1/+13
* vo_opengl: also collect upload perfdata for hwdecNiklas Haas2016-06-071-0/+4
* vo_opengl: expose performance timers as propertiesNiklas Haas2016-06-076-0/+101
* vo_opengl: add time queriesNiklas Haas2016-06-075-0/+208
* dxva2: remove dead code in failure caseJames Ross-Gowan2016-06-071-3/+0
* vo_opengl: angle: prevent DXGI hooking Alt+EnterJames Ross-Gowan2016-06-071-0/+73
* ao_wasapi: initialize COM in main thread with MTAKevin Mitchell2016-06-051-2/+2
* vo_opengl: apply vo-cmdline command incrementallywm42016-06-054-27/+31
* vo_opengl_cb: icc-profile-auto does not and will not workwm42016-06-051-0/+2
* vo_opengl: possibly update icc profile after changing optionswm42016-06-051-7/+12
* vo_opengl: somewhat simplify suboption handling messwm42016-06-042-78/+53
* vo_opengl: cleanup icc + runtime option changing behaviorwm42016-06-043-43/+72
* vo_opengl: minor simplification to gl_lcms_set_memory_profile()wm42016-06-043-11/+11
* vo_opengl: remove pointless NULL-checkwm42016-06-041-1/+1
* vo_opengl: move all icc handling from vo_opengl.c to video.cwm42016-06-035-26/+35
* vo_opengl: move struct lut3d definitionwm42016-06-033-8/+6
* vo_opengl: fix giant memory leaks with icc profileswm42016-06-031-0/+2
* client API: fully document opengl-cb hardware decoding interopwm42016-06-011-3/+40
* manpage: update --hwdec=d3d11va remarkswm42016-05-311-5/+3
* wayland: mark existing dnd entry print as debug rather than an errorRostislav Pehlivanov2016-05-311-1/+1
* wayland: correctly report display refresh rateRostislav Pehlivanov2016-05-311-4/+6
* vo_opengl: default hdr-tone-mapping to hableNiklas Haas2016-05-302-3/+6
* vo_opengl: refactor HDR mechanismNiklas Haas2016-05-308-30/+66
* wayland: implement HIDPI supportRostislav Pehlivanov2016-05-304-12/+50
* vf: fix filter auto-insertionwm42016-05-301-3/+13
* mp_image: properly communicate aspect ratio through AVFramewm42016-05-301-1/+6
* mp_image: don't reset pixel aspect with mp_image_set_size()wm42016-05-302-4/+3
* vo_opengl: add hable tone-mapping algorithmNiklas Haas2016-05-304-0/+16
* vo_opengl: rename tone-mapping=simple to reinhardNiklas Haas2016-05-304-10/+10
* w32_common: center window on original window center on video resizemaniak13492016-05-301-0/+8
* ytdl: fix brightcove urlsRicardo Constantino2016-05-301-3/+5
* build: don't install tests, only build themIlya Tumaykin2016-05-291-5/+6
* mp_image: don't lose pixel aspect ratio when setting formatwm42016-05-291-1/+3
* video: remove d3d11 video processor use from OpenGL interopwm42016-05-2911-447/+484
* vf_d3d11vpp: add a D3D11 video processor filterwm42016-05-287-0/+513
* vo_opengl: angle: enable DirectCompositionJames Ross-Gowan2016-05-291-10/+22
* vf_vdpaupp: use refqueue helperwm42016-05-274-111/+83
* vo_opengl: skip junk before first user shader passNiklas Haas2016-05-271-0/+8
* TOOLS/zsh.pl: add .f4v extension in zsh completionsYen Chi Hsuan2016-05-271-1/+1
* vo_opengl: enable color management on GLESJames Ross-Gowan2016-05-272-3/+8
* command: add playlist-pos-1 propertywm42016-05-262-6/+23
* vo_opengl: fix superxbr shader compilation on ESwm42016-05-261-11/+11
* vo_opengl: always autoselect ANGLE as backend if availablewm42016-05-262-3/+2
* vf_vavpp: make refqueue logic field-basedwm42016-05-253-86/+143
* vf_vavpp: minor simplificationwm42016-05-251-4/+6
* vf_vavpp: simplify update_pipeline() usagewm42016-05-251-13/+18
* vf_vavpp: use future instead of past PTS to determine field durationwm42016-05-251-7/+7
* vf_vavpp: move frame handling to separate filewm42016-05-254-57/+206
* win32: pthread: use SRW locks by defaultwm42016-05-242-20/+33
* hwdec_d3d11egl: call ID3D11DeviceContext::Flushwm42016-05-241-5/+13
* vo_xv: Handle incorrect size returned by Xv(Shm)CreateImagedequis2016-05-241-0/+9
* manpage: adjust dxva2 descriptionwm42016-05-231-3/+6
* etc/mpv.conf: add missing commentwm42016-05-231-1/+1
* manpage: document how hardware decoding might cause quality losswm42016-05-231-0/+36
* vo_opengl: fix other minor namespace issueswm42016-05-235-12/+12
* vo_opengl: rename glUploadTex, drop unused parameterwm42016-05-234-16/+13
* vo_opengl: unify PBO and normal OSD texture upload pathwm42016-05-233-69/+47
* vo_opengl: make ES float texture format checks stricterwm42016-05-234-12/+3
* vo_opengl: make PBOs work on GLES 3.xwm42016-05-234-10/+24
* docs: fix some typosBen Boeckel2016-05-232-2/+2
* vo_opengl: remove unused glDrawBufferwm42016-05-232-2/+0
* vo_opengl: support framebuffer invalidationwm42016-05-234-0/+26
* vo_opengl: slightly improve logging of loaded extensionswm42016-05-231-2/+2
* demux_edl: adjust warnings and variable nameswm42016-05-231-14/+14
* ytdl_hook: support multi-arc subtitlesRicardo Constantino2016-05-231-1/+20
* ao_opensles: remove 32bit audioJosh de Kock2016-05-221-1/+0
* options: --geometry: center window position after applying sizemaniak13492016-05-221-0/+4
* w32_common: make VOCTRL_SET_UNFS_WINDOW_SIZE resize the window around its centermaniak13492016-05-221-0/+4
* w32_common: center window on original window center on resize to fit screenmaniak13492016-05-221-3/+6
* w32_common: update stored client area size on window resizemaniak13492016-05-221-0/+10
* demux_mkv: better resync behavior for broken google-created webmswm42016-05-211-0/+2
* vo_opengl: remove non-working rgb/rgba FBO formatswm42016-05-203-4/+4
* stream: separate posix/win32 cancellation codewm42016-05-201-27/+55
* build: Do not link to libGL for egl-drmQuentin Glidic2016-05-202-3/+12
* vf_crop: support opaque hardware decoding formatswm42016-05-191-8/+23
* vo_opengl: require at least ES 3.0 for float textureswm42016-05-191-1/+1
* vo_opengl: change error state handling and fix hwdec crashes on errorswm42016-05-191-20/+34
* vo_opengl: d3d11egl: enable "required" GLSL extensionswm42016-05-193-0/+10
* vo_opengl: make gl_sc_enable_extension() permanent/idempotentwm42016-05-191-2/+12
* vo_opengl: d3d11egl: enable direct nv12 sampling on ES 3.xwm42016-05-191-3/+3
* vo_opengl: remove unused fieldwm42016-05-181-2/+1
* vo_opengl: fix/simplify reinitialization on dynamic reconfigurationwm42016-05-181-20/+9
* demux_playlist: recognize m3u8 as playlist extensionwm42016-05-171-2/+9
* d3d: simplify DLL loadingwm42016-05-174-49/+34
* video: merge dxva2 source fileswm42016-05-174-122/+62
* vo_opengl: hwdec: remove build-dependency on dxva2wm42016-05-172-4/+2
* ta: remove old and redundant macrowm42016-05-172-3/+1
* vo_opengl: move UT_buffer to switch handlingwm42016-05-171-5/+5
* vo_opengl: make number of cached shaders/uniform dynamicwm42016-05-171-12/+24
* vo_opengl: move cached uniforms to a separate structwm42016-05-171-10/+15
* vo_opengl: increase shader limitsNiklas Haas2016-05-171-2/+2
* DOCS/mplayer-changes: document HDR supportNiklas Haas2016-05-161-1/+2
* vo_opengl: skip tonemapping if the output trc is HDRNiklas Haas2016-05-161-1/+3
* vo_opengl: copy over HDR parameters to dumb_modeNiklas Haas2016-05-161-0/+3
* vo_opengl: fall back to gamma2.2 by default for HDR contentNiklas Haas2016-05-161-2/+7
* csputils: add AVCOL_TRC_SMPTEST2084 supportNiklas Haas2016-05-162-7/+19
* vo_opengl: remove unnecessary castswm42016-05-161-11/+11
* vo_opengl: remove another unneeded allocationwm42016-05-161-3/+1
* vo_opengl: remove possibly undefined behaviorwm42016-05-161-1/+3
* vo_opengl: free to-be-added hook on hook array overflowwm42016-05-161-0/+3
* vo_opengl: never clear file cachewm42016-05-161-12/+4
* vo_opengl: use proper include statementwm42016-05-161-1/+2
* vo_opengl: remove unnecessary allocationwm42016-05-161-3/+1
* vo_opengl: remove unused global variablewm42016-05-161-1/+1
* manpage: declare user-shader syntax for not stablewm42016-05-161-0/+4
* vo_opengl: fix bicubic_fast in ES modewm42016-05-161-1/+1
* vo_opengl: implement more HDR tonemapping algorithmsNiklas Haas2016-05-165-7/+96
* vo_opengl: avoid redundant double-gamma conversionNiklas Haas2016-05-161-3/+3
* vo_opengl: implement HDR (SMPTE ST2084)Niklas Haas2016-05-167-3/+60
* vo_opengl: use enums for choice options internallyNiklas Haas2016-05-162-28/+56
* vo_opengl: abstract hook texture access behind macroNiklas Haas2016-05-158-137/+138
* vo_opengl: make the screen blue on shader errorsNiklas Haas2016-05-153-0/+31
* vo_opengl: use RPN expressions for user hook sizesNiklas Haas2016-05-156-24/+238
* vo_opengl: support external user hooksNiklas Haas2016-05-158-33/+379
* vo_opengl: add optional hook pointsNiklas Haas2016-05-153-90/+140
* vo_opengl: add hooks and rework pass_read_videoNiklas Haas2016-05-152-232/+448
* vo_opengl: minor change to scaler_resizes_onlyNiklas Haas2016-05-151-3/+6
* vaapi: avoid forward declaration of variablewm42016-05-151-9/+7
* lua: add timer:is_enabled() functionJulian2016-05-142-0/+8
* vo_opengl: remove some pointless compatibilitywm42016-05-142-4/+3
* ytdl_hook: Just check if protocol is rtmpRicardo Constantino2016-05-141-1/+1
* vo_opengl: partially fix 0bgr format supportwm42016-05-131-2/+6
* vo_opengl: drop duplicate LUMINANCE_ALPHA handlingwm42016-05-131-10/+3
* vo_opengl: minor simplificationwm42016-05-131-8/+8
* vo_opengl: restrict ES2 FBO formatswm42016-05-131-4/+4
* vo_opengl: angle: log extension stringwm42016-05-131-0/+4
* cache: simplify speed calculationswm42016-05-121-19/+7
* travis: move travis-deps script to TOOLSwm42016-05-122-1/+1
* vo_opengl: slightly better FBO format checkwm42016-05-121-9/+17
* vo_opengl: disable scalers on ES2wm42016-05-121-4/+6
* vo_opengl: add detection for the ES texture_rg extensionwm42016-05-121-0/+6
* vo_opengl: reorganize texture format handlingwm42016-05-1210-311/+444
* vo_opengl: correctly disable interpolation if tscale can't be usedwm42016-05-121-0/+2
* Add Appveyor CI integration for Windows buildsJames Ross-Gowan2016-05-123-0/+87
* vo_opengl: angle: dump translated shaderswm42016-05-124-0/+25
* manpage: document missing sub-propertieswm42016-05-111-0/+2
* vo_opengl: don't use dumb-mode with 10 bit integer texture hackwm42016-05-111-2/+3
* vo_opengl: fix NULL deref on certain init failureswm42016-05-111-2/+4
* video: add --hwdec=auto-copy modewm42016-05-1110-7/+28
* manpage: unmark d3d11va as "experimental"wm42016-05-111-2/+3
* vo_opengl: d3d11egl: support full range YUVwm42016-05-111-3/+3
* vo_opengl: d3d11egl: don't require EGL_EXT_device_querywm42016-05-111-23/+46
* build: merge d3d11va and dxva2 hwaccel checkswm42016-05-115-23/+11
* vo_opengl: angle: dynamically load ANGLEwm42016-05-117-3/+135
* build: also use the iconv check on freebsdq662016-05-101-1/+1
* vo_opengl: fix passing along swizzle from hwdec inte