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* ao_wasapi: handle S_FALSE in mp_format_res_strKevin Mitchell2020-03-191-2/+3
| | | | | IsFormatSupported may return S_FALSE (considered SUCCESS) if the requested format is not suppported, but is close to one that is.
* win32: pthread: define PTHREAD_MUTEX_ERRORCHECKwm42020-03-191-0/+1
| | | | mpv uses it now. Doesn't need to do anything.
* build: make libass non-optionalwm42020-03-186-71/+6
| | | | | | | | | | | | | | Using mpv without libass isn't really supported, since it's not only used to display ASS subtitles, but all text subtitles, and even OSD. At least 1 user complained that the player printed a warning if built without libass. Avoid trying to create the impression that using this software without libass is in any way supported or desirable, and make it fully mandatory. (As far as making dependencies optional goes, I'd rather make ffmpeg optional, which is an oversized and bloated library, rather than something tiny like libass.)
* osdep: add a pthread debugging wrapperwm42020-03-183-1/+91
| | | | | | | | | | | | | | | | | | | | Because pthread failures are virtually undebuggable (which sure is pretty strange, given all these heavy instrumentation tools these days). Of course it affects only files which include osdep/threads.h. I'm departing from the usual way to add symbols with config.h and using "#if", and defining it on the compiler command line + "#ifdef" because I don't want to include config.h from a header (which would be necessary in this case) to keep things slightly cleaner. Maybe this is misguided, but still. This would have been easier if mpv defined its own wrappers for all thread functions. But we don't (which to be honest is probably better than e.g. going crazy like VLC and essentially reimplementing everything). This seems to be a good compromise. Since it's off by default and basically a developer tool, the minor undefined behavior (redefining reserved symbols) isn't much of an issue.
* f_decoder_wrapper: fix use of destroyed mutexwm42020-03-181-0/+2
| | | | | | | | | After calling the main filter's destroy callback, all child filters are destroyed. But one of them still tried to access the cache_lock mutex (which is destroyed in said destroy callback). This actually caused a crash on Android with _FORTIFY_SOURCE. Fix this by destroying the child filters first.
* options: fix OPT_BYTE_SIZE upper limitswm42020-03-183-9/+8
| | | | | | | | | | | | | | | | | | | | | | | | As an unfortunate disaster, min/max values use the type double, which causes tons of issues with int64_t types. Anyway, OPT_BYTE_SIZE is often used as maximum for size_t quantities, which can have a size different from (u)int64_t. OPT_BYTE_SIZE still uses in64_t, because in theory, you could use it for file sizes. (demux.c would for example be capable of caching more than 2GB on 32 bit platforms if a file cache is used. Though for some reason the accounting code still uses size_t, so that use case is broken. But still insist that it _could_ be used this way.) There were various inconsistent attempts to set m_option.max to a value such that the size_t/int64_t upper limit is not exceeded. Due to the double max field, this didn't really work correctly. Try to fix this with the M_MAX_MEM_BYTES constant. It's a good approximation, because on 32 bit it should allow 2GB (untested, also would probably exhaust address space in practice but whatever), and something "high enough" in 64 bit. For some reason, clang 11 still warns. But I think this might be a clang bug, or I'm crazy. The result is correct anyway.
* demux_mkv: fix another integer/float conversion warningwm42020-03-181-1/+2
| | | | This code could assign INT64_MAX+1 (as double) to int64_t.
* client API: fix MPV_FORMAT_DOUBLE => MPV_FORMAT_INT64wm42020-03-181-1/+3
| | | | (Why can it do this conversion at all? This is shitshow anyway.)
* m_option: attempt to fix two rounding issueswm42020-03-181-5/+5
| | | | | | | | | | | | Since double has a mantissa too small to hold INT64_MAX in full precision, converting INT64_MAX to double rounds up. Insert some casts to silence corresponding warnings (as shown by clang 11). Also, the comparison in multiply_int64() was incorrect (I think...), because if v==(double)INT64_MAX, then v==(1<<64), which cannot be represented as int64_t. There are probably better ways to solve this.
* options: change option macros and all option declarationswm42020-03-1878-1634/+1641
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Change all OPT_* macros such that they don't define the entire m_option initializer, and instead expand only to a part of it, which sets certain fields. This requires changing almost every option declaration, because they all use these macros. A declaration now always starts with {"name", ... followed by designated initializers only (possibly wrapped in macros). The OPT_* macros now initialize the .offset and .type fields only, sometimes also .priv and others. I think this change makes the option macros less tricky. The old code had to stuff everything into macro arguments (and attempted to allow setting arbitrary fields by letting the user pass designated initializers in the vararg parts). Some of this was made messy due to C99 and C11 not allowing 0-sized varargs with ',' removal. It's also possible that this change is pointless, other than cosmetic preferences. Not too happy about some things. For example, the OPT_CHOICE() indentation I applied looks a bit ugly. Much of this change was done with regex search&replace, but some places required manual editing. In particular, code in "obscure" areas (which I didn't include in compilation) might be broken now. In wayland_common.c the author of some option declarations confused the flags parameter with the default value (though the default value was also properly set below). I fixed this with this change.
* wayland: notify vo if an output changesDudemanguy2020-03-151-0/+2
| | | | | | | | Previously, the vo wasn't always informed if something about the output changed during playback. For instance, changing a display's refresh rate during playback would not update mpv's display fps. Fix this by simply using VO_EVENT_WIN_STATE in output_handle_done which executes whenever something about the output is changed.
* m_option: remove debug codewm42020-03-141-3/+0
| | | | | | | Forgot to remove this. Here you see my confusion and realization how casting INT64_MAX to double becomes INT64_MAX+1 (due to mantissa precision and rounding), so some things seemed not to make sense at first.
* vo_gpu: warn if correct-downscaling is ignoredAvi Halachmi (:avih)2020-03-142-0/+13
| | | | And document that it's ignored with bilinear scaler.
* osc: fix updating message when pausedwm42020-03-141-5/+12
| | | | | | | | | | | | | | The message_timeout field was basically polled. But ever since the OSC was changed to work more event based, this didn't quite work. It was quite visible when switching subtitle or audio tracks while paused (and with caching disabled, since the cache update triggered some extra redrawing). Fix by using a proper timer. I noticed that changing tracks with the message call commented didn't redraw properly either, but, uh, I guess the message is always triggered anyway, and happens to take care of this.
* github: additionally ask for log files on build problems and questionsder richter2020-03-142-0/+14
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* ao_pcm: fix double free on exitwm42020-03-141-6/+8
| | | | | | | | This seems to be an older bug. It set priv->outputfilename to a new talloc-allocated string, but the field is also managed as string option, so talloc will free it first, then m_option_free() is called on the dangling pointer. Possibly this is caused by the earlier ta destruction order change.
* cocoa-cb: support maximize/minimize on startupder richter2020-03-141-1/+9
| | | | | | | Allow the --window-maximized and --window-minimized flags to actually work when the player is started. since macOS doesn't like using both at the same time the minimized state takes precedence over the maximized state.
* options: introduce bool option type, use it for --fullscreenwm42020-03-146-11/+80
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The option code is very old and was added to MPlayer in the early 2000s, when C99 was still new. MPlayer did not use the "bool" type anywhere,l and the logical option equivalent to bool, the "flag" option type, used int, with the convention that only the values 0 and 1 are allowed. mpv may have hammered many, many additional tentacles to the option code, but some of the basics never changed, and m_option_type_flag still uses int. This seems a bit weird, since mpv uses bool for booleans. So finally introduce an m_option_type_bool. To avoid duplicating too much code, change the flag code to bool, and "reimplement" m_option_type_flag on top of m_option_type_bool. As a "demonstration", change the --fullscreen option to this new type. Ideally, all options would be changed too bool, and m_option_type_flag would be removed. But that is a lot of monotonous thankless work, so I'm not doing it, and making it a painful years long transition. At the same time, I'm introducing a new concept for option declarations. Instead of OPT_BOOL(), which define the full m_option struct contents, there's OPTF_BOOL(), which only takes the option field name itself. The name is provided via a normal struct field initializer. Other fields (such as flags) can be provided via designated initializers. The advantage of this is that we don't need tons of nested vararg macros. We also don't need to deal with 0-sized varargs being a pain (and in fact they are not a thing in standard C99 and probably C11). There is no need to provide a mandatory flags argument either, which is the reason why so many OPT_ macros are used with a "0" argument. (The flag argument seems to confuse other developers; they either don't immediately recognize what it is, and sometimes it's supposed to be the option's default value.) Not having to mess with the flag argument in such option macros is also a reason for the removal of M_OPT_RANGE etc., for the better or worse. The only place that special-cased the _flag option type was in command.c; change it to use something effectively very similar that automatically includes the new _bool option type. Everything else should be transparent to the change. The fullscreen option change should be transparent too, as C99 bool is basically an integer type that is clamped to 0/1 (except in Swift, Swift sucks).
* DOCS/interface-changes.rst: add note about property notification changeswm42020-03-141-0/+7
| | | | | | | | | Commits ba70b150fbe8 and 8a4f812b76be should have mentioned this. These things should be quite useful for client API users, and thus should be mentioned in a prominent place. Although I'm not sure if anyone will understand from this gibberish what this really means.
* command: disable edition switching if there are no editionswm42020-03-142-1/+4
| | | | | | | | | | | | | | | | | | | | | | Commit 8d965a1bfb3 changed option/property min/max handling. As a consequence, ranges that contain only 1 or 0 elements are not possible anymore. Normally that's fine, because it makes no sense to have an option that has only one or none allowed value (statically). But edition switching used some sort of mechanism where the property can return a different, dynamically decided range at runtime. That meant that if there were <2 editions, edition switching with the "cycle" command would always pick the same value. But with the recent commit, this changed to having "no range set" and would cycle through all integer values. Work this around with a simple change. Now, edition switching on a file without editions shows "edition: auto" instead of "edition: 0", which may appear odd. But the former is the --edition default value, and previous mpv versions rendered the edition property like this when not using switching. (Who the fuck uses editions?)
* options: change how option range min/max is handledwm42020-03-1316-119/+142
| | | | | | | | | | | | | | | | | Before this commit, option declarations used M_OPT_MIN/M_OPT_MAX (and some other identifiers based on these) to signal whether an option had min/max values. Remove these flags, and make it use a range implicitly on the condition if min<max is true. This requires care in all cases when only M_OPT_MIN or M_OPT_MAX were set (instead of both). Generally, the commit replaces all these instances with using DBL_MAX/DBL_MIN for the "unset" part of the range. This also happens to fix some cases where you could pass over-large values to integer options, which were silently truncated, but now cause an error. This commit has some higher potential for regressions.
* ao_lavc: don't spam underrun warningswm42020-03-131-0/+1
| | | | | Like ao_pcm, this is (conceptually) in perpetual underrun, as long as dumping is fast enough.
* options: more pushing code aroundwm42020-03-134-151/+245
| | | | | | | Try to remove m_config implementation details from m_config_frontend. Not sure if I like it. Seems to be ~100 lines of awkward code more, and not much is gained from it. Also it took way too long to do it, and there might be bugs.
* options: split m_config.c/hwm42020-03-1313-1238/+1336
| | | | | | | | | | | | | | | | | Move the "old" mostly command line parsing and option management related code to m_config_frontend.c/h. Move the the code that enables other part of the player to access options to m_config_core.c/h. "frontend" is out of lack of creativity for a better name. Unfortunately, the separation isn't quite clean yet. m_config_frontend.c still references some m_config_core.c implementation details, and m_config_new() is even left in m_config_core.c for now. There some odd functions that should be removed as well (marked as "Bad functions"). Fixing these things requires more changes and will be done separately. struct m_config is left with the current name to reduce diff noise. Also, since there are a _lot_ source files that include m_config.h, add a replacement m_config.h that "redirects" to m_config_core.h.
* options: remove intpair option typewm42020-03-134-61/+5
| | | | | | | | | | | This was mostly unused, and has certain problems. Just get rid of it. It was still used in CDDA (--cdda-span) and a debug option for OpenGL (--opengl-check-pattern). Replace both of these with 2 options, where each sets the start/end values of the former span. Both were undocumented somehow (normally we require all options to be documented), so I'm not caring about compatibility, and not bothering to add it to the API changelog.
* options: remove min/max support from strings and string listswm42020-03-133-33/+6
| | | | | We don't really use this anymore. Only --playlist and vf_lavfi filter names did (to error on empty parameters), but it doesn't really matter.
* build: make C11 atomics mandatorywm42020-03-131-14/+5
| | | | | | | | | | The emulation is pretty bad, and C11 compilers are everywhere now. It's time to retire the emulation, which was always meant as temporary hack for transition. In theory, a user can still use --disable-stdatomic to enable the emulation code, but that's sort of hidden. Actual support will be removed after the next release or so.
* video/out/android_common: use jni helpersAman Gupta2020-03-121-10/+11
| | | | Signed-off-by: Aman Gupta <aman@tmm1.net>
* vo_gpu: generally allow non-storable FBOsNiklas Haas2020-03-082-3/+12
| | | | | | | | | | | | | We have this cap now thanks to e2976e662, but we don't actually make sure our FBOs are storable before we blindly attempt using them with compute shaders. There's no more need to unconditionally set `storage_dst = true` as long as we make sure to include an extra condition on the `fbo_format` selection to prevent users from accidentally enabling compute-shader-only features with non-storable FBOs, alongside some other miscellaneous adjustments to eliminate instances of "assumed storability" from vo_gpu.
* vo_gpu: avoid error spam when ra_fbo fmt is non-storableNiklas Haas2020-03-081-0/+2
| | | | | | | | | | | This simply makes the "is the destination FBO format bad?" check a tiny bit less awful, by making sure we prefer storable FBO formats over non-storable FBO formats. I'd love to make this also conditional on whether or not we actually *need* a storable FBO format, but that logic is decided later, in `pass_draw_to_screen`, and I don't want to replicate the logic. Fixes #7017.
* filter: minor cosmetic naming issuewm42020-03-086-41/+47
| | | | | Just putting some more lipstick on the pig, maybe it looks a bit nicer now.
* command: add libass-version propertywm42020-03-082-0/+20
| | | | A bit of a mess with that ifdeffery, but fuck it.
* sub: log libass versionwm42020-03-081-0/+2
| | | | | Sometimes helpful. Would be even nicer if libass logged it themselves, including git hash, I guess.
* player: rearrange libav* library checkwm42020-03-083-21/+12
| | | | No need to be nice. Also hopefully breaks idiotic distro patches.
* stream_file: mark fd protocols as "unsafe"wm42020-03-082-2/+11
| | | | | Whatever good or bad that might do. In any case, they can easily trigger UB-like behavior.
* wayland: always use the fs-screen id for fsDudemanguy2020-03-081-33/+31
| | | | | | | | | Previously if the --fs-screen option was set, it would only use the screen if mpv was launched with --fs and only on startup. During runtime, the toggle would ignore it. Rework the logic here so that mpv's fullscreen always uses --fs-screen if it is set. Additionally, cleanup some unneeded cruft in vo_wayland_reconfig and make find_output more useful.
* stream_lavf: use smb:// for ffmpeg libsmbclient supportwm42020-03-072-2/+2
| | | | If you really want that, you can get it through FFmpeg, I guess.
* ci: remove libsmblientwm42020-03-071-1/+0
| | | | This was forgotten.
* player: move on_unload hook after frame step pausingwm42020-03-071-2/+2
| | | | | | | Really minor detail that doesn't really matter. If frame stepping pauses playback on end (why does this special case even exist), it should probably be done after on_unload, because all works is supposed to be finished at that point.
* client API: always reset new_property_events fieldswm42020-03-071-1/+2
| | | | | | This was not reset in the num_properties==0 case. This didn't really matter, but for debugging it's slightly nicer to see new_property_events reset once the client thread is done with it.
* manpage: explicitly mention "tick" event as deprecatedwm42020-03-071-1/+1
| | | | Just. Don't. Use. It.
* demux: bump --cache-secs default valuewm42020-03-071-1/+1
| | | | | | Change to it 1000 hours, which is "infinite" enough. (Hesitant to use INFINITY, as that is not in the option's range. The option parser rejects it because it causes only problems in API users and so on.)
* demux: mark recently added debug option as deprecatedwm42020-03-071-1/+2
| | | | | It was the intention to remove it again after a release or two; mark it was deprecated so nobody thinks it gets to stay.
* js: osd-overlay update: return the command result (match 7a76b577)Avi Halachmi (:avih)2020-03-071-2/+1
| | | | Currently only useful for the new 'compute_bounds' command key.
* js: osd-overlay update: support arbitrary key namesAvi Halachmi (:avih)2020-03-071-9/+11
| | | | | | | | | | | | | | | | | | | | Until now the 'update' method used mp.command_native with a hardcoded list of key names. Change it to use whatever keys the user set to this object, so that we can remain oblivious to new keys which 'osd-overlay' may support. This is how the lua code did it from the begining. We didn't, and now we pay the price. Note: could be implemented either as we have now (clone `this` excluding the methods) or by moving the methods up the prototype chain (i.e. class methods) so they don't get enumerated and use `this` as the command object itself. However, in the latter approach we'll have to save the values which we change (name, res_x, res_y) and restore them after the command, so it's simpler to just clone `this`.
* client API: provide ways to finish property changes on file changeswm42020-03-074-5/+104
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When the current file changes (or rather, when starting/finishing playback of a playlist entry), clients tend to have the problem that it's hard to tell whether a property change notification (via mpv_observe_property() and mechanisms layered on top of it) is from the previous or new playlist entry. The previous commit probably helps, but all the asynchronity is still a bit unhelpful. Try to make this better by adding new hooks, that are run before/after playback init/deinit. This is similar to the existing hooks, except they're outside of "initialized" playback, which excludes that you might accidentally get an overlap between the current and the previous/next playlist entry. That still doesn't seem quite enough, since normally, property change notifications come after the hook event. So basically a client would have to explicitly "drain" the event queue within the hook, and make the hook continue only after that is done. Knowing when property notifications are done is another asynchronous nightmare (how exactly it works keeps changing within client.c, and an API user probably can't tell anymore when all pending properties are truly done). So introduce another guarantee: properties that were changed before the hook happens will be returned before the hook event is returned. That means the client will have received all pending property notifications from the previous playlist entry (or whatever) before the hook is entered. As another minor complication, we shouldn't just keep the hook pending until _all_ property notifications are done, since the client's hook could produce new ones. (Or just consider things like the demuxer thread hammering the client with cache update events, while the "on_preloaded" hook is run.) So there is some extra untested, fragile logic in client.c to handle this (the waiting_for_hook flag). This probably works, but was barely tested. Not sure if this helps anyone, but I think it's fine for my own purposes. (I really hated this aspect of the API whenever I used it myself.)
* client API: avoid returning stale value on property notificationswm42020-03-061-4/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | This could happen if a property was flagged as changed, then updated, then flagged again, but gen_property_change_event() was called before the value was updated a second time. Then the function simply returned the old value, and would later trigger a new change event again. This was considered acceptable before, since property notifications are asynchronous anyway (so they may always be "outdated", it just mattered whether the most recent value was eventually delivered). But consider ordering with events. It seems desirable that specific important events (e.g. MPV_EVENT_START_FILE) should not be followed by property updates that happened before it, because that would make application logic really a mess, and property notification near-useless in certain cases. Avoid this by never returning a value if it was marked changed, but not updated yet. Unfortunately, this could lead to clients never receiving a value (or receiving it with a high random delay), if they're too slow to read it (or the property simply updates too often). Note that this is done for _all_ property notifications, not just returned events. Hopefully not a problem in practice. If it turns out to be one, this mechanism could be restricted to actually returned events, for which this really matters.
* client API: remove deprecated qthelper.hpp headerwm42020-03-063-387/+11
| | | | | | | | | | | | No replacement. Qt or C++ code has no business in this repository, and new code (even if it uses Qt) should not use it. Get rid of it. We consider the libmpv API itself as stable. Symbols can be deprecated, but not be removed. However, qthelper.hpp was never considered part of the libmpv API. There no ABI implications either, since it's a header- only implementation that uses C API symbols only. It's just a header provided for convenience for Qt/C++ programs (i.e. extremely limited usefulness).
* command: remove legacy hook APIwm42020-03-065-104/+13
| | | | | Hopefully nothing uses this. (I know one exception, but, well, what can I do.)
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