summaryrefslogtreecommitdiffstats
Commit message (Collapse)AuthorAgeFilesLines
* audio: add ao_audiotrack for androidAman Gupta2019-11-193-0/+722
|
* misc: add jni helpersAman Gupta2019-11-193-0/+591
|
* audio: fix minor whitespace issue in out/internal.hAman Gupta2019-11-191-1/+1
|
* js: don't pre-filter log level argument in mp.enable_messages()Avi Halachmi (:avih)2019-11-191-2/+3
| | | | Match lua's 8e5642ff
* DOCS/contribute.md: some clarificationswm42019-11-181-3/+7
| | | | Even if nobody ever reads this file.
* video/out/bitmap_packer: Avoid empty initializer listMichael Forney2019-11-181-1/+1
|
* video/out/vo_tct: Use octal escape sequence instead of non-standard \eMichael Forney2019-11-181-9/+9
|
* video/out/gpu: Remove stray top-level ';'Michael Forney2019-11-182-2/+2
|
* player: remove mechanisms for better logging with repl.luawm42019-11-185-8/+87
| | | | | | | | | | | | | | | | | | | | | | As preparation for making repl.lua part of the core (maybe), add some mechanisms which are supposed to improve its behavior. Add a silent mode. Calling mpv_request_log_messages() with the log level name prefixed with "silent:" will disable logging from the API user's perspective. But it will keep the log buffer, and record new messages, without returning them to the user. If logging is enabled again by requesting the same log level without "silent:" prefix, the buffered log messages are returned to the user at once. This is not documented, because it's far too messy and special as that I'd want anyone to rely on this behavior, but it will be perfectly fine for an internal script. Another thing is that we record early startup messages. The goal is to make the repl.lua script show option and config parsing file errors. This works only with the special "terminal-default" log level. In addition, reduce the "terminal-default" capacity to only 100 log messages. If this is going to be enabled by default, it shouldn't use too much resources.
* lua: don't pre-filter log level argument in mp.enable_messages()wm42019-11-181-2/+4
| | | | | | | | | | | | This will just make it not work if mpv_request_log_messages() gets extended to accept more names. Pass the argument without checking. To keep the behavior the same (for whatever reasons, probably not important), still raise an error if the libmpv API function returns an error that the argument was bad. (The check_loglevel() function is still used when the script _emits_ log messages, which is different, and for which there is no API anyway.)
* vo_gpu: hwdec_cuda: Reduce message level of errors while probingPhilip Langdale2019-11-172-5/+7
| | | | | | We should only be printing errors that occur when not probing, to avoid creating the impression that something is wrong - and errors during probing isn't a problem.
* options: deprecate --video-sync=display-adropwm42019-11-173-0/+9
| | | | A stupid thing that will probably be in the way.
* player: remove some unnecessary coverart special caseswm42019-11-173-4/+2
| | | | | | | | These should not be needed, since video is in EOF mode in this case anyway. Not too sure about the video.c case to be honest, well, here goes nothing.
* video: make track switching work for external imageswm42019-11-171-7/+13
| | | | | | | | Until now, this didn't work, since the external image had pts 0; so enabling video at a later time did nothing, because the image was discarded. Since hrseek now ends on the last frame (instead of nothing), reusing the hrseek mechanism solves this, and we don't even need to treat the cursed coverart case separately.
* player: remove commented declarationwm42019-11-171-1/+0
| | | | It was commented almost 2 years ago in a "rewrite everything" commit.
* audio: log A/V initial sync statuswm42019-11-171-0/+3
|
* demux_mf: fix backward seeking behaviorwm42019-11-171-6/+8
| | | | | | | If SEEK_FORWARD is set, a demuxer should skip to the next frame if the timestamp does not fall on the start of a frame. If that flag is not set, it should always seek to the first frame before the target timestamp (or the first frame in the file).
* video: set EOF status as soon as possiblewm42019-11-171-1/+7
| | | | | | | | | | | | See what the added code comment says. Normally when this is needed, it's the cover art case. But this flag is not set when using an external image. This gives weird seek behavior, because the frame will be "normally" displayed for its determined duration, and during normal video playback, the video pts will be used - which is always 0 here. This should happen only if audio is active. Otherwise, we're more or less in image viewer mode, where the image should be displayed for a configured duration.
* video: if hr-seek goes past last frame, seek to last framewm42019-11-171-7/+6
| | | | | | | | | | | | This gives much better behavior in general, and is what we want if video somehow ends earlier than audio. A common special is using an audio file with an external image file. This commit makes things like switching aspect ratio work (provided the demuxer for the image behaves correctly, which currently isn't the case with demux_mf.c). Since the image file had timestamp 0, it was usually skipped by hr-seek, and changed properties weren't applied to it at the start of the filter chain.
* f_decoder_wrapper: put coverart through image output logicwm42019-11-171-2/+4
| | | | | | This wasn't done, probably regression from one of the last dozen of times this special code path was touched. This meant coverart images ignored the user-set aspect ratio completely, and some other things.
* vo_gpu: context_glx: Add X11 native resourcePhilip Langdale2019-11-161-0/+2
| | | | | | | Surprisingly, we've managed to get this far without context_glx ever adding the X11 display as a native resource. But with the recent change to attempt to enable vdpau when using EGL, the hwdec now requires the display to be added. So let's add it.
* wayland: use eglGetPlatformDisplay()Dudemanguy2019-11-161-1/+2
| | | | | See aacc194. The same logic all applies to Wayland. In fact, we already require EGL 1.5 for wayland anyway, so it's better to do it right.
* x11: require EGL 1.5 and use eglGetPlatformDisplay()wm42019-11-162-8/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | eglGetPlatform() is a broken API, since it takes a windowing specific argument, yet is supposed to work for multiple APIs at the same time. On Linux, it can take both a X11 "Display" and a "wl_display". Obviously there is no way to specify what kind of display the argument is (it's just a void*). Mesa has _eglNativePlatformDetectNativeDisplay, which does funny stuff to try to guess the display type, including trying to call mincore() to determine whether the pointer can be accessed at all. I guess this recently accidentally broke (as a bug), but on the other hand, maybe it's time to do this properly. The fix is using eglGetPlaformDisplay(). This requires EGL 1.5, plus Mesa needs to support the associated platform extension (EGL_KHR_platform_x11). Since I see no reasonable way to do this in a compatible way, just require that EGL 1.5 is available. The problem is that EGL 1.4 seems to require you to create a display to query EGL version and extension, and you have a chicken-and-egg problem. It's very stupid. Maybe you could jump through some more hoops to get something compatible, but fuck that. Users on "too old" Mesa will fall back to GLX (which we keep around for a regrettable company known by the name of Nvidia). I think Wayland and GBM should do the same. They're sufficiently bleeding-edge that you can expect them to have EGL 1.5. On the other hand, the cursed RPI code will have to stay with a eglGetDisplay(). Speculative fix for #7154. (Rant about EGL follows. Actually I deleted it.)
* vo_gpu: sync duplicated condition on peak computationwm42019-11-161-0/+2
| | | | | | | | | | | | | | | | | | | | pass_color_map() (in video_shaders.c) and pass_colormanage() (video.c) both duplicate the condition on whether to do peak computation. Peak computation requires a compute shader, so if the duplicated conditions don't match, video_shaders.c will generate a compute shader, but video.c will try to run it as fragment shader. This leads to a "blue screen". This can be reproduced by playing a HDTV video with --target-peak=99. It's not clear how to fix this. Should pass_tone_map() be only invoked if mp_trc_is_hdr() == true (what pass_colormanage() uses to decide whether to enable peak computation), or should pass_colormanage() just tell pass_color_map() to skip peak computation? Decide for the latter, as it's more robust. Even if not correct, at least it gets rid of the blue shit. Fixes: #7149
* client API: remove sync. property notification code againwm42019-11-161-41/+14
| | | | | | | | | | | | It's too easy to introduce unintended circular lock dependencies. Just now we found that the (old) cocoa vo_gpu backend is also affected by this, because it waits on the Cocoa main thread, which in turn uses libmpv API for OSX... stuff. Also fix a missing initial property update after observe. This leaves me unhappy, because it just leads to a stupid thread ping pong. Will probably rewrite this later.
* manpage: add section about using mpv from programs and scriptswm42019-11-161-0/+45
| | | | | | | | | | | | | | | Give an overview over the various methods. I feel like I've written text like this over and over again (compatibility.rst and interface-changes.rst for example duplicate the list of mpv API abstractions), but such is life in hell. Use this in particular to strongly suggest not to parse terminal output. This suggestion got lost or de-emphasized at some point (maybe when removing MPlayer and "slave mode" references). Some of this text is still there, but it can be considered "fine print" at best, that nobody will see. Now we have it in a more prominent place. This is especially important since MPlayer-style use of mpv still seems to be prevalent, see for example #7153.
* options: deprecate --input-filewm42019-11-163-1/+6
| | | | | | I have no idea why this still exists, since we have --input-ipc-server. I think there was something about Windows, but the latter option is implemented even on Windows.
* video: take first frame into account in audio-sync modewm42019-11-161-3/+2
| | | | | | | | | | | | | | | It appears commit 4ad68d94523c3d101a broke handling the first video frame duration through roundabout ways (I think because the duration of the first frame was now available at all in the normal case). The first frame was cut short, which showed up especially with looping, or if the file had a low FPS. This questionable change seems to fix it without breaking any other known cases => push and call it a day. The display-sync mode did not have this problem. Fixes: #7150
* demux_lavf: fight ffmpeg API some more and get the timeout setwm42019-11-162-2/+41
| | | | | | | | | | | | | | | | | | | | | | | | It sometimes happens that HLS streams freeze because the HTTP server is not responding for a fragment (or something similar, the exact circumstances are unknown). The --timeout option didn't affect this, because it's never set on HLS recursive connections (these download the fragments, while the main connection likely nothing and just wastes a TCP socket). Apply an elaborate hack on top of an existing elaborate hack to somehow get these options set. Of course this could still break easily, but hey, it's ffmpeg, it can't not try to fuck you over. I'm so fucking sick of ffmpeg's API bullshit, especially wrt. HLS. Of course the change is sort of pointless. For HLS, GET requests should just aggressively retried (because they're not "streamed", they're just actual files on a CDN), while normal HTTP connections should probably not be made this fragile (they could be streamed, i.e. they are backed by some sort of real time encoder, and block if there is no data yet). The 1 minute default timeout is too high to save playback if this happens with HLS. Vaguely related to #5793.
* demux_playlist: fix previous commitwm42019-11-151-3/+2
| | | | | | | This just froze, due to obvious stupidity (I forgot to deal with all semantic changes done to the the former stream_skip()). Fixes: ac7f67b3f23
* player: enable "pause caching" code for local playback toowm42019-11-141-2/+1
| | | | | | | | There isn't really a need to disable this for local playback. I think originally I did this because I was afraid the code could mess up or be annoying on local mode, but that's not really a good argument. I'd rather test this code in local mode too. In this case, it shouldn't really happen that it runs out of cache in the first place.
* stream_lavf: set --network-timeout to 60 seconds by defaultwm42019-11-144-12/+23
| | | | | | | | | | | Until now, we've made FFmpeg use the default network timeout - which is apparently infinite. I don't know if this was changed at some point, although it seems likely, as I was sure there was a more useful default. For most use cases, a smaller timeout is more useful (for example recording something in the background), so force a timeout of 1 minute. See: #5793
* demux_mkv, stream: attempt to improve behavior in unseekable streamswm42019-11-146-15/+16
| | | | | | | | | | | | | | | | | stream_skip() semantics were kind of bad, especially after the recent change to the stream code. Forward stream_skip() calls could still trigger a seek and fail, even if it was supposed to actually skip data. (Maybe the idea that stream_skip() should try to seek is worthless in the first place.) Rename it to stream_seek_skip() (takes absolute position now because I think that's better), and make it always skip if the stream is marked as forward. While we're at it, make EOF detection more robust. I guess s->eof shouldn't exist at all, since it's valid only "sometimes". It should be removed... but not today. A 1-byte stream_read_peek() call is good to get the s->eof flag set to a correct value.
* wayland: use hidpi-window-scale optiondudemanguy2019-11-122-1/+3
|
* github: ask for build/config.logPhilip Sequeira2019-11-101-2/+2
|
* build: fix compilation conditions for vaapi interop initsPhilip Sequeira2019-11-101-2/+2
| | | | | | | | | This makes the condition for including each init match the condition for compiling the file that defines it. It's possible to e.g. HAVE_GL and HAVE_VAAPI without HAVE_VAAPI_EGL, which resulted in "undefined reference to `vaapi_gl_init'" with the old code.
* options: remove M_SETOPT_RUNTIMEwm42019-11-105-20/+10
| | | | | | | Used to contain flags for "save" setting of options at runtime. Now there is nothing special needed anymore and it's 0. So drop it completely, and remove anything that distinguishes between runtime and initialization time.
* options: remove M_OPT_FIXEDwm42019-11-106-49/+36
| | | | | | | | | | | | | | | | | | | | | | | Options marked with this flag were changed to strictly read-only after initialization (mpv_initialize() in the client API, after option parsing and config file loading with the CLI player). This used to be necessary, because there was a single option struct that could be accessed by multiple threads. For example, --config-dir sets MPOpts.force_configdir, which was read whenever anything accessed the mpv config dir (which could be on different threads, e.g. font initialization tries to lookup fonts.conf from an arbitrary thread). This isn't needed anymore, because threads now access these in a thread safe way. In the case of --config-dir, the path is actually just copied on init. This M_OPT_FIXED mechanism is thus not strictly needed anymore. It still prevents writing to some options that cannot take effect at runtime, but even that can be dropped. In general, all mpv options can be changed any time at runtime, even if they never take effect, and there's no need to make an exception for a very low number of options. So just get rid of it.
* audio: more alignment nonsensewm42019-11-101-1/+5
| | | | | | | | | | | It's hard to see what FFmpeg does or what its API requires. It looks like the alignment in our own allocation code might be slightly too lenient, but who knows. Even if this is not needed, upping the alignment only wastes memory and doesn't do anything bad. (Note that the only reason why we have our own code is because FFmpeg doesn't even provide it as API. API users are forced to recreate this, even if they have no need for custom allocation!)
* audio: work around ffmpeg being a piece of shitwm42019-11-101-2/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The "amultiply" filter crashes in AVX mode on unaligned access if an audio pointer is unaligned (on 32 or 64 bytes I assume). A requirement that audio data needs to be aligned isn't documented anywhere. In our case, the data is still sample- and channel-aligned, which is completely sane. Sure, you can imagine optimizations which make some algorithms even faster by requiring higher alignment. But, and this is a big but, you shouldn't crash api users because you just invented a new undocumented requirement. And even more importantly, your user-crashing optimization won't matter because it's just a trivial algorithm working on audio. You don't need to pretend to be an optimization devil, and nobody will give you a prize for this. But no, lets random make API users crash (and then probably blame them for it!) for something that wouldn't matter at all. Not to mention that they do "document" some requirements on _video_ data, yet their vf_crop probably can still produce unaligned video pointers. Oh how hilarious that the same documentation also talks about libswscale alignment requirements. (This is weird because libswscale is just one of many, many things which consume video data. Also did you know that zimg, written in C++ and using intrinsics, i.e. the antithesis to FFmpeg development, is much faster than libswscale, easier to use, and produces more correct results, even if you ignore that libswscale flat out doesn't support some very important features?) Fucking tired of this bullshit. Can't wait until someone comes up with a better framework than this... (well let's not write this out). Fix this by copying instead of adjusting the start pointer when skipping samples. This makes general operations slower just to fix interoperating with a single filter. Thank you for your "optimization", FFmpeg. Go die in a fire. Didn't check whether this is correct. It probably is? If the frame needs to be copied (due to COW), and memory allocation fails, it just silently (or audibly lol) doesn't skip samples, because a never-fail function can suddenly fail. Well, who cares. Fixes: #7141
* vo_gpu: yuv alpha is always full rangewm42019-11-091-8/+6
| | | | | | | | | | | | | | Probably. It's not like these pixel formats are formally specified - FFmpeg added them because _some_ file format or decoder supports it, and while that format/codec may define it precisely, the pixel format is sort of disconnected and just a FFmpeg thing. In any case, the yuva sample I had at hand uses the full range the component data type can provide. The old code used the same "shifted" range as for Y/U/V components, which must have been wrong. This will not work correctly for packed YUVA formats, but fortunately they matter even less.
* github: suggest using as github attachment for log fileswm42019-11-091-5/+5
| | | | | | | | | | It's not that we _want_ the log to be on an external site. We just want the log, somehow. Probably not pasted inline into the issue text. Also reword the "we are assholes who really want logs" part of the text. It's a subtle balance between trying to be nice and being a complete asshole, but no matter what you do, it will always sound like the latter, so be direct.
* manpage: expand MPV_LEAK_REPORT environment variable descriptionwm42019-11-091-1/+5
|
* README.md: fix dead FAQ link due to syntax errorTimothy DeHerrera2019-11-091-3/+3
|
* test: add tests for zimg RGB repackingwm42019-11-0910-4/+349
| | | | | | | | | | | | | | | | | | | | | | | | This tests the RGB repacker code in zimg, which deserves to be tested because it's tricky and there will be more formats. scale_test.c contains some code that can be used to test any scaler. Or at least that would be great; currently it can only test repacking of some byte-aligned-component RGB formats. It should be called repack_test.c, but I'm too lazy to change the filename now. The idea is that libswscale is used to cross-check the conversions performed by the zimg wrapper. This is why it's "OK" that scale_test.c does libswscale calls. scale_sws.c is the equivalent to scale_zimg.c, and is of course worthless (because it tests libswscale by comparing the results with libswscale), but still might help with finding bugs in scale_test.c. This borrows a sorted list of image formats from test/img_format.c, for the same reason that file sorts them. There's a slight possibility that this can be used to test vo_gpu.c too some times in the future.
* test: fix --unittest matchingwm42019-11-081-1/+1
| | | | Hurrr.
* vo_gpu: context_x11egl: check eglGetConfigAttrib() for errorswm42019-11-081-1/+4
| | | | | Not sure why it assumes that it always succeeds (although generally it won't fail).
* img_format: remove some unneeded alpha flag handlingwm42019-11-082-6/+0
| | | | Don't know what this was for, but the result doesn't change.
* test: add dumping of img_format metadatawm42019-11-087-98/+2079
| | | | | | | | | | | | | | | | | | | | This is fragile enough that it warrants getting "monitored". This takes the commented test program code from img_format.c, makes it output to a text file, and then compares it to a "ref" file stored in git. Originally, I wanted to do the comparison etc. in a shell or Python script. But why not do it in C. So mpv calls /usr/bin/diff as a sub-process now. This test will start producing different output if FFmpeg adds new pixel formats or pixel format flags, or if mpv adds new IMGFMT (either aliases to FFmpeg formats or own formats). That is unavoidable, and requires manual inspection of the results, and then updating the ref file. The changes in the non-test code are to guarantee that the format ID conversion functions only translate between valid IDs.
* test: merge test_helpers.c and index.cwm42019-11-0810-66/+53
| | | | | No need to keep them separate. Originally I thought index.c was only going to contain the list of tests, but that didn't happen.
* player: do not require dummy file arguments to use --unittestwm42019-11-081-5/+5
| | | | | Move the test execution above the point where it checks for an empty playlist and exits if that's the case.
* test: make build fail if NDEBUG is definedwm42019-11-081-0/+4
| | | | | | | | | | | | | Defining NDEBUG via CFLAGS is the canonical way to disable assertions in C. mpv respects this (and ta.c actually disables some debugging machinery if it's defined). But for tests, this is not useful at all. So if --enable-tests is passed to configure, the user must not define NDEBUG, even if the rest of the player does not care. (We could just #undef NDEBUG, but let's not. Tests calling into the rest of the player might depend on asserts there, or so.)
* test: just always provide a context for all entrypointswm42019-11-086-19/+24
|