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-rw-r--r--video/out/vo_opengl_cb.c370
1 files changed, 370 insertions, 0 deletions
diff --git a/video/out/vo_opengl_cb.c b/video/out/vo_opengl_cb.c
new file mode 100644
index 0000000000..09649c3b4b
--- /dev/null
+++ b/video/out/vo_opengl_cb.c
@@ -0,0 +1,370 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+#include <stdbool.h>
+#include <limits.h>
+#include <pthread.h>
+#include <assert.h>
+
+#include "config.h"
+
+#include "talloc.h"
+#include "common/common.h"
+#include "misc/bstr.h"
+#include "common/msg.h"
+#include "options/m_config.h"
+#include "options/options.h"
+#include "aspect.h"
+#include "vo.h"
+#include "video/vfcap.h"
+#include "video/mp_image.h"
+#include "sub/osd.h"
+
+#include "common/global.h"
+#include "player/client.h"
+
+#include "gl_common.h"
+#include "gl_video.h"
+#include "gl_hwdec.h"
+
+#include "video/decode/lavc.h" // HWDEC_* values
+
+#include "libmpv/opengl_cb.h"
+
+/*
+ * mpv_opengl_cb_context is created by the host application - the host application
+ * can access it any time, even if the VO is destroyed (or not created yet).
+ * The OpenGL object allows initializing the renderer etc. The VO object is only
+ * here to transfer the video frames somehow.
+ */
+
+struct vo_priv {
+ struct vo *vo;
+
+ struct mpv_opengl_cb_context *ctx;
+};
+
+struct mpv_opengl_cb_context {
+ struct mp_log *log;
+
+ pthread_mutex_t lock;
+
+ // --- Protected by lock
+ mpv_opengl_cb_update_fn update_cb;
+ void *update_cb_ctx;
+ struct mp_image *next_frame;
+ struct mp_image_params img_params;
+ struct mp_image_params *new_params;
+ struct mp_rect wnd;
+ bool flip;
+ bool force_update;
+ bool imgfmt_supported[IMGFMT_END - IMGFMT_START];
+ struct mp_vo_opts vo_opts;
+
+ // --- All of these can only be accessed from the thread where the host
+ // application's OpenGL context is current - i.e. only while the
+ // host application is calling certain mpv_opengl_cb_* APIs.
+ GL *gl;
+ struct gl_video *renderer;
+ struct gl_hwdec *hwdec;
+
+ // --- Immutable or semi-threadsafe.
+
+ struct osd_state *osd;
+ struct mp_hwdec_info hwdec_info;
+ const char *hwapi;
+
+ struct vo *active;
+};
+
+struct mpv_opengl_cb_context *mp_opengl_create(struct mpv_global *g,
+ struct osd_state *osd)
+{
+ mpv_opengl_cb_context *ctx = talloc_zero(NULL, mpv_opengl_cb_context);
+ ctx->log = mp_log_new(ctx, g->log, "opengl-cb");
+ pthread_mutex_init(&ctx->lock, NULL);
+
+ ctx->gl = talloc_zero(ctx, GL);
+
+ ctx->osd = osd;
+
+ switch (g->opts->hwdec_api) {
+ case HWDEC_AUTO: ctx->hwapi = "auto"; break;
+ case HWDEC_VDPAU: ctx->hwapi = "vdpau"; break;
+ case HWDEC_VDA: ctx->hwapi = "vda"; break;
+ case HWDEC_VAAPI: ctx->hwapi = "vaapi"; break;
+ default: ctx->hwapi = "";
+ }
+
+ return ctx;
+}
+
+// To be called from VO thread, with p->ctx->lock held.
+static void copy_vo_opts(struct vo *vo)
+{
+ struct vo_priv *p = vo->priv;
+
+ // We're being lazy: none of the options we need use dynamic data, so
+ // copy the struct with an assignment.
+ // Just remove all the dynamic data to avoid confusion.
+ struct mp_vo_opts opts = *vo->opts;
+ opts.video_driver_list = opts.vo_defs = NULL;
+ opts.winname = NULL;
+ opts.sws_opts = NULL;
+ p->ctx->vo_opts = opts;
+}
+
+void mpv_opengl_cb_set_update_callback(struct mpv_opengl_cb_context *ctx,
+ mpv_opengl_cb_update_fn callback,
+ void *callback_ctx)
+{
+ pthread_mutex_lock(&ctx->lock);
+ ctx->update_cb = callback;
+ ctx->update_cb_ctx = callback_ctx;
+ pthread_mutex_unlock(&ctx->lock);
+}
+
+int mpv_opengl_cb_init_gl(struct mpv_opengl_cb_context *ctx, const char *exts,
+ mpv_opengl_cb_get_proc_address_fn get_proc_address,
+ void *get_proc_address_ctx)
+{
+ if (ctx->renderer)
+ return MPV_ERROR_INVALID_PARAMETER;
+
+ mpgl_load_functions2(ctx->gl, get_proc_address, get_proc_address_ctx,
+ exts, ctx->log);
+ int caps = MPGL_CAP_GL21 | MPGL_CAP_TEX_RG;
+ if ((ctx->gl->mpgl_caps & caps) != caps) {
+ MP_FATAL(ctx, "Missing OpenGL features.\n");
+ return MPV_ERROR_UNSUPPORTED;
+ }
+ ctx->renderer = gl_video_init(ctx->gl, ctx->log, ctx->osd);
+ ctx->hwdec = gl_hwdec_load_api(ctx->log, ctx->gl, ctx->hwapi, &ctx->hwdec_info);
+ gl_video_set_hwdec(ctx->renderer, ctx->hwdec);
+
+ pthread_mutex_lock(&ctx->lock);
+ for (int n = IMGFMT_START; n < IMGFMT_END; n++) {
+ ctx->imgfmt_supported[n - IMGFMT_START] =
+ gl_video_check_format(ctx->renderer, n);
+ }
+ pthread_mutex_unlock(&ctx->lock);
+
+ gl_video_unset_gl_state(ctx->renderer);
+ return 0;
+}
+
+int mpv_opengl_cb_uninit_gl(struct mpv_opengl_cb_context *ctx)
+{
+ gl_video_uninit(ctx->renderer);
+ ctx->renderer = NULL;
+ gl_hwdec_uninit(ctx->hwdec);
+ ctx->hwdec = NULL;
+ talloc_free(ctx->gl);
+ ctx->gl = NULL;
+ return 0;
+}
+
+int mpv_opengl_cb_render(struct mpv_opengl_cb_context *ctx, int fbo, int vp[4])
+{
+ assert(ctx->renderer);
+
+ gl_video_set_gl_state(ctx->renderer);
+
+ pthread_mutex_lock(&ctx->lock);
+
+ struct vo *vo = ctx->active;
+
+ struct mp_image_params *new_params = ctx->new_params;
+ ctx->new_params = NULL;
+ if (new_params) {
+ ctx->img_params = *new_params;
+ ctx->force_update = true;
+ }
+
+ int h = vp[3];
+ bool flip = h < 0 && h > INT_MIN;
+ if (flip)
+ h = -h;
+ struct mp_rect wnd = {vp[0], vp[1], vp[0] + vp[2], vp[1] + h};
+ if (wnd.x0 != ctx->wnd.x0 || wnd.y0 != ctx->wnd.y0 ||
+ wnd.x1 != ctx->wnd.x1 || wnd.y1 != ctx->wnd.y1 ||
+ ctx->flip != flip)
+ ctx->force_update = true;
+
+ if (ctx->force_update && vo) {
+ ctx->force_update = false;
+ ctx->wnd = wnd;
+
+ struct mp_rect src, dst;
+ struct mp_osd_res osd;
+ mp_get_src_dst_rects(ctx->log, &ctx->vo_opts, vo->driver->caps,
+ &ctx->img_params, wnd.x1 - wnd.x0, wnd.y1 - wnd.y0,
+ 1.0, &src, &dst, &osd);
+
+ gl_video_resize(ctx->renderer, &wnd, &src, &dst, &osd, !ctx->flip);
+ }
+
+ if (new_params) {
+ gl_video_config(ctx->renderer, new_params);
+ talloc_free(new_params);
+ }
+
+ struct mp_image *mpi = ctx->next_frame;
+ ctx->next_frame = NULL;
+
+ pthread_mutex_unlock(&ctx->lock);
+
+ if (mpi)
+ gl_video_upload_image(ctx->renderer, mpi);
+
+ gl_video_render_frame(ctx->renderer, fbo);
+
+ gl_video_unset_gl_state(ctx->renderer);
+
+ return 0;
+}
+
+static void draw_image(struct vo *vo, mp_image_t *mpi)
+{
+ struct vo_priv *p = vo->priv;
+ if (p->ctx) {
+ pthread_mutex_lock(&p->ctx->lock);
+ mp_image_setrefp(&p->ctx->next_frame, mpi);
+ pthread_mutex_unlock(&p->ctx->lock);
+ }
+ talloc_free(mpi);
+}
+
+static void flip_page(struct vo *vo)
+{
+ struct vo_priv *p = vo->priv;
+ if (p->ctx) {
+ pthread_mutex_lock(&p->ctx->lock);
+ if (p->ctx->update_cb)
+ p->ctx->update_cb(p->ctx->update_cb_ctx);
+ pthread_mutex_unlock(&p->ctx->lock);
+ }
+}
+
+static int query_format(struct vo *vo, uint32_t format)
+{
+ struct vo_priv *p = vo->priv;
+
+ bool ok = false;
+ if (p->ctx) {
+ pthread_mutex_lock(&p->ctx->lock);
+ if (format >= IMGFMT_START && format < IMGFMT_END)
+ ok = p->ctx->imgfmt_supported[format - IMGFMT_START];
+ pthread_mutex_unlock(&p->ctx->lock);
+ }
+ return ok ? VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW : 0;
+}
+
+static int reconfig(struct vo *vo, struct mp_image_params *params, int flags)
+{
+ struct vo_priv *p = vo->priv;
+
+ if (p->ctx) {
+ pthread_mutex_lock(&p->ctx->lock);
+ mp_image_unrefp(&p->ctx->next_frame);
+ talloc_free(p->ctx->new_params);
+ p->ctx->new_params = talloc_memdup(NULL, params, sizeof(*params));
+ pthread_mutex_unlock(&p->ctx->lock);
+ } else {
+ return -1;
+ }
+
+ return 0;
+}
+
+static int control(struct vo *vo, uint32_t request, void *data)
+{
+ struct vo_priv *p = vo->priv;
+
+ switch (request) {
+ case VOCTRL_SET_LIBMPV_OPENGL_CB_CONTEXT: {
+ if (p->ctx)
+ return VO_FALSE;
+ struct mpv_opengl_cb_context *nctx = data;
+ if (nctx) {
+ pthread_mutex_lock(&nctx->lock);
+ if (nctx->active) {
+ MP_FATAL(vo, "There is already a VO using the OpenGL context.\n");
+ } else {
+ nctx->active = vo;
+ p->ctx = nctx;
+ assert(vo->osd == p->ctx->osd);
+ copy_vo_opts(vo);
+ }
+ pthread_mutex_unlock(&nctx->lock);
+ }
+ return VO_TRUE;
+ }
+ case VOCTRL_GET_PANSCAN:
+ return VO_TRUE;
+ case VOCTRL_SET_PANSCAN:
+ case VOCTRL_REDRAW_FRAME:
+ pthread_mutex_lock(&p->ctx->lock);
+ copy_vo_opts(vo);
+ p->ctx->force_update = true;
+ if (p->ctx->update_cb)
+ p->ctx->update_cb(p->ctx->update_cb_ctx);
+ pthread_mutex_unlock(&p->ctx->lock);
+ return VO_TRUE;
+ case VOCTRL_GET_HWDEC_INFO: {
+ // Warning: in theory, the API user could destroy the OpenGL context
+ // while the decoder uses the hwdec thing, and bad things would
+ // happen. Currently, the API user is told not to do this.
+ struct mp_hwdec_info **arg = data;
+ *arg = p->ctx ? &p->ctx->hwdec_info : NULL;
+ return true;
+ }
+ }
+
+ return VO_NOTIMPL;
+}
+
+static void uninit(struct vo *vo)
+{
+ struct vo_priv *p = vo->priv;
+
+ if (p->ctx) {
+ pthread_mutex_lock(&p->ctx->lock);
+ mp_image_unrefp(&p->ctx->next_frame);
+ talloc_free(p->ctx->new_params);
+ p->ctx->new_params = NULL;
+ p->ctx->active = NULL;
+ pthread_mutex_unlock(&p->ctx->lock);
+ }
+}
+
+static int preinit(struct vo *vo)
+{
+ struct vo_priv *p = vo->priv;
+ p->vo = vo;
+ // Currently, there's no video timing in the API, and it's questionable
+ // how API users would make use of it too.
+ vo_set_flip_queue_offset(vo, 0);
+ return 0;
+}
+
+#define OPT_BASE_STRUCT struct gl_priv
+static const struct m_option options[] = {
+ {0},
+};
+
+const struct vo_driver video_out_opengl_cb = {
+ .description = "OpenGL Callbacks for libmpv",
+ .name = "opengl-cb",
+ .caps = VO_CAP_ROTATE90,
+ .preinit = preinit,
+ .query_format = query_format,
+ .reconfig = reconfig,
+ .control = control,
+ .draw_image = draw_image,
+ .flip_page = flip_page,
+ .uninit = uninit,
+ .priv_size = sizeof(struct vo_priv),
+ .options = options,
+};