diff options
Diffstat (limited to 'video/out/vo_direct3d.c')
-rw-r--r-- | video/out/vo_direct3d.c | 13 |
1 files changed, 2 insertions, 11 deletions
diff --git a/video/out/vo_direct3d.c b/video/out/vo_direct3d.c index 3886d67df0..8cb649be74 100644 --- a/video/out/vo_direct3d.c +++ b/video/out/vo_direct3d.c @@ -119,7 +119,6 @@ typedef struct d3d_priv { int opt_disable_stretchrect; int opt_disable_shaders; int opt_only_8bit; - int opt_disable_osd; int opt_disable_texture_align; // debugging int opt_force_power_of_2; @@ -1124,10 +1123,7 @@ static int query_format(struct vo *vo, uint32_t movie_fmt) if (!init_rendering_mode(priv, movie_fmt, false)) return 0; - int osd_caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW; - if (!priv->opt_disable_osd) - osd_caps |= VFCAP_OSD; - return osd_caps; + return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW; } /**************************************************************************** @@ -1160,7 +1156,7 @@ static void update_colorspace(d3d_priv *priv) } const char *options_help_text = "-vo direct3d command line help:\n" -"Example: -vo direct3d:disable-osd:disable-textures\n" +"Example: -vo direct3d:disable-textures\n" "Options:\n" " prefer-stretchrect\n" " Use IDirect3DDevice9::StretchRect over other methods if possible.\n" @@ -1175,10 +1171,6 @@ const char *options_help_text = "-vo direct3d command line help:\n" " only-8bit\n" " Never render YUV video with more than 8 bits per component.\n" " (Using this flag will force software conversion to 8 bit.)\n" -" disable-osd\n" -" Disable OSD rendering.\n" -" (Using this flag might force the insertion of the 'ass' video filter,\n" -" which will render the subtitles in software.)\n" " disable-texture-align\n" " Normally texture sizes are always aligned to 16. With this option\n" " enabled, the video texture will always have exactly the same size as\n" @@ -1240,7 +1232,6 @@ static int preinit_internal(struct vo *vo, const char *arg, bool allow_shaders) {"disable-stretchrect", OPT_ARG_BOOL, &priv->opt_disable_stretchrect}, {"disable-shaders", OPT_ARG_BOOL, &priv->opt_disable_shaders}, {"only-8bit", OPT_ARG_BOOL, &priv->opt_only_8bit}, - {"disable-osd", OPT_ARG_BOOL, &priv->opt_disable_osd}, {"force-power-of-2", OPT_ARG_BOOL, &priv->opt_force_power_of_2}, {"disable-texture-align", OPT_ARG_BOOL, &priv->opt_disable_texture_align}, {"texture-memory", OPT_ARG_INT, &priv->opt_texture_memory}, |