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Diffstat (limited to 'video/out/opengl/video_shaders.h')
-rw-r--r-- | video/out/opengl/video_shaders.h | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/video/out/opengl/video_shaders.h b/video/out/opengl/video_shaders.h new file mode 100644 index 0000000000..aa4afa2289 --- /dev/null +++ b/video/out/opengl/video_shaders.h @@ -0,0 +1,52 @@ +/* + * This file is part of mpv. + * + * mpv is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * mpv is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with mpv. If not, see <http://www.gnu.org/licenses/>. + * + * You can alternatively redistribute this file and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + */ + +#ifndef MP_GL_VIDEO_SHADERS_H +#define MP_GL_VIDEO_SHADERS_H + +#include <libavutil/lfg.h> + +#include "common.h" +#include "utils.h" +#include "video.h" + +extern const struct deband_opts deband_opts_def; +extern const struct m_sub_options deband_conf; + +void sampler_prelude(struct gl_shader_cache *sc, int tex_num); +void pass_sample_separated_gen(struct gl_shader_cache *sc, struct scaler *scaler, + int d_x, int d_y); +void pass_sample_polar(struct gl_shader_cache *sc, struct scaler *scaler); +void pass_sample_bicubic_fast(struct gl_shader_cache *sc); +void pass_sample_sharpen3(struct gl_shader_cache *sc, struct scaler *scaler); +void pass_sample_sharpen5(struct gl_shader_cache *sc, struct scaler *scaler); +void pass_sample_oversample(struct gl_shader_cache *sc, struct scaler *scaler, + int w, int h); + +void pass_linearize(struct gl_shader_cache *sc, enum mp_csp_trc trc); +void pass_delinearize(struct gl_shader_cache *sc, enum mp_csp_trc trc); + +void pass_sample_deband(struct gl_shader_cache *sc, struct deband_opts *opts, + int tex_num, GLenum tex_target, float tex_mul, + float img_w, float img_h, AVLFG *lfg); + +#endif |