diff options
Diffstat (limited to 'video/out/opengl/utils.h')
-rw-r--r-- | video/out/opengl/utils.h | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/video/out/opengl/utils.h b/video/out/opengl/utils.h index 4327b74b8f..3dc7e5d72d 100644 --- a/video/out/opengl/utils.h +++ b/video/out/opengl/utils.h @@ -66,6 +66,7 @@ bool fbotex_change(struct fbotex *fbo, GL *gl, struct mp_log *log, int w, int h, #define FBOTEX_FUZZY_W 1 #define FBOTEX_FUZZY_H 2 #define FBOTEX_FUZZY (FBOTEX_FUZZY_W | FBOTEX_FUZZY_H) +#define FBOTEX_COMPUTE 4 void fbotex_set_filter(struct fbotex *fbo, GLenum gl_filter); void fbotex_invalidate(struct fbotex *fbo); @@ -141,9 +142,13 @@ void gl_sc_hadd(struct gl_shader_cache *sc, const char *text); void gl_sc_haddf(struct gl_shader_cache *sc, const char *textf, ...) PRINTF_ATTRIBUTE(2, 3); void gl_sc_hadd_bstr(struct gl_shader_cache *sc, struct bstr text); +void gl_sc_paddf(struct gl_shader_cache *sc, const char *textf, ...) + PRINTF_ATTRIBUTE(2, 3); void gl_sc_uniform_tex(struct gl_shader_cache *sc, char *name, GLenum target, GLuint texture); void gl_sc_uniform_tex_ui(struct gl_shader_cache *sc, char *name, GLuint texture); +void gl_sc_uniform_image2D(struct gl_shader_cache *sc, char *name, GLuint texture, + GLuint iformat, GLenum access); void gl_sc_uniform_f(struct gl_shader_cache *sc, char *name, GLfloat f); void gl_sc_uniform_i(struct gl_shader_cache *sc, char *name, GLint f); void gl_sc_uniform_vec2(struct gl_shader_cache *sc, char *name, GLfloat f[2]); @@ -156,7 +161,7 @@ void gl_sc_set_vertex_format(struct gl_shader_cache *sc, const struct gl_vao_entry *entries, size_t vertex_size); void gl_sc_enable_extension(struct gl_shader_cache *sc, char *name); -struct mp_pass_perf gl_sc_generate(struct gl_shader_cache *sc); +struct mp_pass_perf gl_sc_generate(struct gl_shader_cache *sc, GLenum type); void gl_sc_draw_data(struct gl_shader_cache *sc, GLenum prim, void *ptr, size_t num); void gl_sc_reset(struct gl_shader_cache *sc); |