diff options
Diffstat (limited to 'video/out/opengl/ra_gl.c')
-rw-r--r-- | video/out/opengl/ra_gl.c | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/video/out/opengl/ra_gl.c b/video/out/opengl/ra_gl.c index b0c5b34e8e..e08f5ed9bf 100644 --- a/video/out/opengl/ra_gl.c +++ b/video/out/opengl/ra_gl.c @@ -117,8 +117,8 @@ static int ra_init_gl(struct ra *ra, GL *gl) ra->caps |= RA_CAP_BUF_RW; } - // textureGather is only supported in GLSL 400+ - if (ra->glsl_version >= 400) + // textureGather is only supported in GLSL 400+ / ES 310+ + if (ra->glsl_version >= (ra->glsl_es ? 310 : 400)) ra->caps |= RA_CAP_GATHER; if (gl->BlitFramebuffer) @@ -127,7 +127,14 @@ static int ra_init_gl(struct ra *ra, GL *gl) // Disable compute shaders for GLSL < 420. This work-around is needed since // some buggy OpenGL drivers expose compute shaders for lower GLSL versions, // despite the spec requiring 420+. - if (ra->glsl_version < 420) + if (ra->glsl_version < (ra->glsl_es ? 310 : 420)) { + ra->caps &= ~RA_CAP_COMPUTE; + } + + // While we can handle compute shaders on GLES the spec (intentionally) + // does not support binding textures for writing, which all uses inside mpv + // would require. So disable it unconditionally anyway. + if (ra->glsl_es) ra->caps &= ~RA_CAP_COMPUTE; int gl_fmt_features = gl_format_feature_flags(gl); @@ -581,7 +588,7 @@ static struct ra_buf *gl_buf_create(struct ra *ra, { GL *gl = ra_gl_get(ra); - if (params->host_mapped && gl->version < 440) + if (params->host_mapped && !gl->BufferStorage) return NULL; struct ra_buf *buf = talloc_zero(NULL, struct ra_buf); |