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-rw-r--r--video/out/opengl/ra.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/video/out/opengl/ra.h b/video/out/opengl/ra.h
index a6c2461d89..47fa465d99 100644
--- a/video/out/opengl/ra.h
+++ b/video/out/opengl/ra.h
@@ -60,6 +60,8 @@ struct ra_format {
const char *name; // symbolic name for user interaction/debugging
void *priv;
enum ra_ctype ctype; // data type of each component
+ bool ordered; // components are sequential in memory, and returned
+ // by the shader in memory order
int num_components; // component count, 0 if not applicable, max. 4
int component_size[4]; // in bits, all entries 0 if not applicable
int component_depth[4]; // bits in use for each component, 0 if not applicable