diff options
Diffstat (limited to 'video/out/opengl/osd.c')
-rw-r--r-- | video/out/opengl/osd.c | 58 |
1 files changed, 31 insertions, 27 deletions
diff --git a/video/out/opengl/osd.c b/video/out/opengl/osd.c index 5df5bb199a..64b08a67fc 100644 --- a/video/out/opengl/osd.c +++ b/video/out/opengl/osd.c @@ -55,6 +55,7 @@ struct mpgl_osd_part { int num_subparts; int prev_num_subparts; struct sub_bitmap *subparts; + int num_vertices; struct vertex *vertices; }; @@ -226,14 +227,14 @@ static void write_quad(struct vertex *va, struct gl_transform t, #undef COLOR_INIT } -static int generate_verts(struct mpgl_osd_part *part, struct gl_transform t) +static void generate_verts(struct mpgl_osd_part *part, struct gl_transform t) { int num_vertices = part->num_subparts * 6; - MP_TARRAY_GROW(part, part->vertices, num_vertices); + MP_TARRAY_GROW(part, part->vertices, part->num_vertices + num_vertices); for (int n = 0; n < part->num_subparts; n++) { struct sub_bitmap *b = &part->subparts[n]; - struct vertex *va = part->vertices; + struct vertex *va = &part->vertices[part->num_vertices]; // NOTE: the blend color is used with SUBBITMAP_LIBASS only, so it // doesn't matter that we upload garbage for the other formats @@ -247,28 +248,7 @@ static int generate_verts(struct mpgl_osd_part *part, struct gl_transform t) part->w, part->h, color); } - return num_vertices; -} - -static void draw_part(struct mpgl_osd *ctx, int index, struct gl_transform t) -{ - GL *gl = ctx->gl; - struct mpgl_osd_part *part = ctx->parts[index]; - - int num_vertices = generate_verts(part, t); - if (!num_vertices) - return; - - gl->Enable(GL_BLEND); - gl->BindTexture(GL_TEXTURE_2D, part->texture); - - const int *factors = &blend_factors[part->format][0]; - gl->BlendFuncSeparate(factors[0], factors[1], factors[2], factors[3]); - - gl_vao_draw_data(&ctx->vao, GL_TRIANGLES, part->vertices, num_vertices); - - gl->BindTexture(GL_TEXTURE_2D, 0); - gl->Disable(GL_BLEND); + part->num_vertices += num_vertices; } // number of screen divisions per axis (x=0, y=1) for the current 3D mode @@ -285,10 +265,13 @@ static void get_3d_side_by_side(int stereo_mode, int div[2]) void mpgl_osd_draw_part(struct mpgl_osd *ctx, int vp_w, int vp_h, int index) { + GL *gl = ctx->gl; + struct mpgl_osd_part *part = ctx->parts[index]; + int div[2]; get_3d_side_by_side(ctx->stereo_mode, div); - ctx->gl->Viewport(0, 0, vp_w, abs(vp_h)); + part->num_vertices = 0; for (int x = 0; x < div[0]; x++) { for (int y = 0; y < div[1]; y++) { @@ -300,9 +283,24 @@ void mpgl_osd_draw_part(struct mpgl_osd *ctx, int vp_w, int vp_h, int index) t.t[0] += a_x * t.m[0][0] + a_y * t.m[1][0]; t.t[1] += a_x * t.m[0][1] + a_y * t.m[1][1]; - draw_part(ctx, index, t); + generate_verts(part, t); } } + + if (!part->num_vertices) + return; + + gl->Enable(GL_BLEND); + + const int *factors = &blend_factors[part->format][0]; + gl->BlendFuncSeparate(factors[0], factors[1], factors[2], factors[3]); + + ctx->gl->Viewport(0, 0, vp_w, abs(vp_h)); + + gl_vao_draw_data(&ctx->vao, GL_TRIANGLES, part->vertices, part->num_vertices); + + gl->BindTexture(GL_TEXTURE_2D, 0); + gl->Disable(GL_BLEND); } enum sub_bitmap_format mpgl_osd_get_part_format(struct mpgl_osd *ctx, int index) @@ -311,6 +309,12 @@ enum sub_bitmap_format mpgl_osd_get_part_format(struct mpgl_osd *ctx, int index) return ctx->parts[index]->format; } +GLuint mpgl_osd_get_part_texture(struct mpgl_osd *ctx, int index) +{ + assert(index >= 0 && index < MAX_OSD_PARTS); + return ctx->parts[index]->texture; +} + struct gl_vao *mpgl_osd_get_vao(struct mpgl_osd *ctx) { return &ctx->vao; |