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Diffstat (limited to 'video/out/opengl/hwdec_vdpau.c')
-rw-r--r--video/out/opengl/hwdec_vdpau.c264
1 files changed, 148 insertions, 116 deletions
diff --git a/video/out/opengl/hwdec_vdpau.c b/video/out/opengl/hwdec_vdpau.c
index 9ddec18e06..8f09d549e7 100644
--- a/video/out/opengl/hwdec_vdpau.c
+++ b/video/out/opengl/hwdec_vdpau.c
@@ -21,7 +21,7 @@
#include <GL/glx.h>
#include "hwdec.h"
-#include "gl_utils.h"
+#include "ra_gl.h"
#include "video/vdpau.h"
#include "video/vdpau_mixer.h"
@@ -29,13 +29,14 @@
// follow it. I'm not sure about the original nvidia headers.
#define BRAINDEATH(x) ((void *)(uintptr_t)(x))
-static int reinit(struct gl_hwdec *hw, struct mp_image_params *params);
+struct priv_owner {
+ struct mp_vdpau_ctx *ctx;
+};
struct priv {
- struct mp_log *log;
struct mp_vdpau_ctx *ctx;
+ GL *gl;
uint64_t preemption_counter;
- struct mp_image_params image_params;
GLuint gl_textures[4];
bool vdpgl_initialized;
GLvdpauSurfaceNV vdpgl_surface;
@@ -45,10 +46,40 @@ struct priv {
bool mapped;
};
-static void unmap(struct gl_hwdec *hw)
+static int init(struct ra_hwdec *hw)
+{
+ Display *x11disp = glXGetCurrentDisplay();
+ if (!x11disp || !ra_is_gl(hw->ra))
+ return -1;
+ GL *gl = ra_gl_get(hw->ra);
+ if (!(gl->mpgl_caps & MPGL_CAP_VDPAU))
+ return -1;
+ struct priv_owner *p = hw->priv;
+ p->ctx = mp_vdpau_create_device_x11(hw->log, x11disp, true);
+ if (!p->ctx)
+ return -1;
+ if (mp_vdpau_handle_preemption(p->ctx, NULL) < 1)
+ return -1;
+ if (hw->probing && mp_vdpau_guess_if_emulated(p->ctx))
+ return -1;
+ p->ctx->hwctx.driver_name = hw->driver->name;
+ hwdec_devices_add(hw->devs, &p->ctx->hwctx);
+ return 0;
+}
+
+static void uninit(struct ra_hwdec *hw)
{
- struct priv *p = hw->priv;
- GL *gl = hw->gl;
+ struct priv_owner *p = hw->priv;
+
+ if (p->ctx)
+ hwdec_devices_remove(hw->devs, &p->ctx->hwctx);
+ mp_vdpau_destroy(p->ctx);
+}
+
+static void mapper_unmap(struct ra_hwdec_mapper *mapper)
+{
+ struct priv *p = mapper->priv;
+ GL *gl = p->gl;
if (p->mapped) {
gl->VDPAUUnmapSurfacesNV(1, &p->vdpgl_surface);
@@ -60,96 +91,69 @@ static void unmap(struct gl_hwdec *hw)
p->mapped = false;
}
-static void mark_vdpau_objects_uninitialized(struct gl_hwdec *hw)
+static void mark_vdpau_objects_uninitialized(struct ra_hwdec_mapper *mapper)
{
- struct priv *p = hw->priv;
+ struct priv *p = mapper->priv;
p->vdp_surface = VDP_INVALID_HANDLE;
p->mapped = false;
}
-static void destroy_objects(struct gl_hwdec *hw)
+static void mapper_uninit(struct ra_hwdec_mapper *mapper)
{
- struct priv *p = hw->priv;
- GL *gl = hw->gl;
+ struct priv *p = mapper->priv;
+ GL *gl = p->gl;
struct vdp_functions *vdp = &p->ctx->vdp;
VdpStatus vdp_st;
- unmap(hw);
+ assert(!p->mapped);
if (p->vdpgl_surface)
gl->VDPAUUnregisterSurfaceNV(p->vdpgl_surface);
p->vdpgl_surface = 0;
- glDeleteTextures(4, p->gl_textures);
- for (int n = 0; n < 4; n++)
+ gl->DeleteTextures(4, p->gl_textures);
+ for (int n = 0; n < 4; n++) {
p->gl_textures[n] = 0;
+ ra_tex_free(mapper->ra, &mapper->tex[n]);
+ }
if (p->vdp_surface != VDP_INVALID_HANDLE) {
vdp_st = vdp->output_surface_destroy(p->vdp_surface);
- CHECK_VDP_WARNING(p, "Error when calling vdp_output_surface_destroy");
+ CHECK_VDP_WARNING(mapper, "Error when calling vdp_output_surface_destroy");
}
p->vdp_surface = VDP_INVALID_HANDLE;
- gl_check_error(gl, hw->log, "Before uninitializing OpenGL interop");
+ gl_check_error(gl, mapper->log, "Before uninitializing OpenGL interop");
if (p->vdpgl_initialized)
gl->VDPAUFiniNV();
p->vdpgl_initialized = false;
- gl_check_error(gl, hw->log, "After uninitializing OpenGL interop");
-}
+ gl_check_error(gl, mapper->log, "After uninitializing OpenGL interop");
-static void destroy(struct gl_hwdec *hw)
-{
- struct priv *p = hw->priv;
-
- destroy_objects(hw);
mp_vdpau_mixer_destroy(p->mixer);
- if (p->ctx)
- hwdec_devices_remove(hw->devs, &p->ctx->hwctx);
- mp_vdpau_destroy(p->ctx);
}
-static int create(struct gl_hwdec *hw)
+static int mapper_init(struct ra_hwdec_mapper *mapper)
{
- GL *gl = hw->gl;
- Display *x11disp = glXGetCurrentDisplay();
- if (!x11disp)
- return -1;
- if (!(gl->mpgl_caps & MPGL_CAP_VDPAU))
- return -1;
- struct priv *p = talloc_zero(hw, struct priv);
- hw->priv = p;
- p->log = hw->log;
- p->ctx = mp_vdpau_create_device_x11(hw->log, x11disp, true);
- if (!p->ctx)
- return -1;
- if (mp_vdpau_handle_preemption(p->ctx, &p->preemption_counter) < 1)
- return -1;
- p->vdp_surface = VDP_INVALID_HANDLE;
- p->mixer = mp_vdpau_mixer_create(p->ctx, hw->log);
- if (hw->probing && mp_vdpau_guess_if_emulated(p->ctx)) {
- destroy(hw);
- return -1;
- }
- p->ctx->hwctx.driver_name = hw->driver->name;
- hwdec_devices_add(hw->devs, &p->ctx->hwctx);
- return 0;
-}
+ struct priv_owner *p_owner = mapper->owner->priv;
+ struct priv *p = mapper->priv;
-static int reinit(struct gl_hwdec *hw, struct mp_image_params *params)
-{
- struct priv *p = hw->priv;
- GL *gl = hw->gl;
+ p->gl = ra_gl_get(mapper->ra);
+ p->ctx = p_owner->ctx;
+
+ GL *gl = p->gl;
struct vdp_functions *vdp = &p->ctx->vdp;
VdpStatus vdp_st;
- destroy_objects(hw);
+ p->vdp_surface = VDP_INVALID_HANDLE;
+ p->mixer = mp_vdpau_mixer_create(p->ctx, mapper->log);
+ if (!p->mixer)
+ return -1;
- assert(params->imgfmt == hw->driver->imgfmt);
- p->image_params = *params;
+ mapper->dst_params = mapper->src_params;
if (mp_vdpau_handle_preemption(p->ctx, &p->preemption_counter) < 0)
return -1;
@@ -158,28 +162,73 @@ static int reinit(struct gl_hwdec *hw, struct mp_image_params *params)
p->vdpgl_initialized = true;
- p->direct_mode = params->hw_subfmt == IMGFMT_NV12 ||
- params->hw_subfmt == IMGFMT_420P;
+ p->direct_mode = mapper->dst_params.hw_subfmt == IMGFMT_NV12 ||
+ mapper->dst_params.hw_subfmt == IMGFMT_420P;
+ mapper->vdpau_fields = p->direct_mode;
gl->GenTextures(4, p->gl_textures);
- for (int n = 0; n < 4; n++) {
- gl->BindTexture(GL_TEXTURE_2D, p->gl_textures[n]);
- GLenum filter = p->direct_mode ? GL_NEAREST : GL_LINEAR;
- gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
- gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
- gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
- gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- }
- gl->BindTexture(GL_TEXTURE_2D, 0);
if (p->direct_mode) {
- params->imgfmt = IMGFMT_NV12;
- params->hw_subfmt = 0;
+ mapper->dst_params.imgfmt = IMGFMT_NV12;
+ mapper->dst_params.hw_subfmt = 0;
+
+ for (int n = 0; n < 4; n++) {
+ gl->BindTexture(GL_TEXTURE_2D, p->gl_textures[n]);
+ gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ gl->BindTexture(GL_TEXTURE_2D, 0);
+
+ bool chroma = n >= 2;
+
+ struct ra_tex_params params = {
+ .dimensions = 2,
+ .w = mapper->src_params.w / (chroma ? 2 : 1),
+ .h = mapper->src_params.h / (chroma ? 4 : 2),
+ .d = 1,
+ .format = ra_find_unorm_format(mapper->ra, 1, chroma ? 2 : 1),
+ .render_src = true,
+ };
+
+ if (!params.format)
+ return -1;
+
+ mapper->tex[n] =
+ ra_create_wrapped_tex(mapper->ra, &params, p->gl_textures[n]);
+ if (!mapper->tex[n])
+ return -1;
+ }
} else {
+ gl->BindTexture(GL_TEXTURE_2D, p->gl_textures[0]);
+ gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ gl->BindTexture(GL_TEXTURE_2D, 0);
+
+ struct ra_tex_params params = {
+ .dimensions = 2,
+ .w = mapper->src_params.w,
+ .h = mapper->src_params.h,
+ .d = 1,
+ .format = ra_find_unorm_format(mapper->ra, 1, 4),
+ .render_src = true,
+ .src_linear = true,
+ };
+
+ if (!params.format)
+ return -1;
+
+ mapper->tex[0] =
+ ra_create_wrapped_tex(mapper->ra, &params, p->gl_textures[0]);
+ if (!mapper->tex[0])
+ return -1;
+
vdp_st = vdp->output_surface_create(p->ctx->vdp_device,
VDP_RGBA_FORMAT_B8G8R8A8,
- params->w, params->h, &p->vdp_surface);
- CHECK_VDP_ERROR(p, "Error when calling vdp_output_surface_create");
+ params.w, params.h, &p->vdp_surface);
+ CHECK_VDP_ERROR(mapper, "Error when calling vdp_output_surface_create");
p->vdpgl_surface = gl->VDPAURegisterOutputSurfaceNV(BRAINDEATH(p->vdp_surface),
GL_TEXTURE_2D,
@@ -189,41 +238,40 @@ static int reinit(struct gl_hwdec *hw, struct mp_image_params *params)
gl->VDPAUSurfaceAccessNV(p->vdpgl_surface, GL_READ_ONLY);
- params->imgfmt = IMGFMT_RGB0;
- params->hw_subfmt = 0;
+ mapper->dst_params.imgfmt = IMGFMT_RGB0;
+ mapper->dst_params.hw_subfmt = 0;
}
- gl_check_error(gl, hw->log, "After initializing vdpau OpenGL interop");
+ gl_check_error(gl, mapper->log, "After initializing vdpau OpenGL interop");
return 0;
}
-static int map_frame(struct gl_hwdec *hw, struct mp_image *hw_image,
- struct gl_hwdec_frame *out_frame)
+static int mapper_map(struct ra_hwdec_mapper *mapper)
{
- struct priv *p = hw->priv;
- GL *gl = hw->gl;
+ struct priv *p = mapper->priv;
+ GL *gl = p->gl;
struct vdp_functions *vdp = &p->ctx->vdp;
VdpStatus vdp_st;
int pe = mp_vdpau_handle_preemption(p->ctx, &p->preemption_counter);
if (pe < 1) {
- mark_vdpau_objects_uninitialized(hw);
+ mark_vdpau_objects_uninitialized(mapper);
if (pe < 0)
return -1;
- struct mp_image_params params = p->image_params;
- if (reinit(hw, &params) < 0)
+ mapper_uninit(mapper);
+ if (mapper_init(mapper) < 0)
return -1;
}
if (p->direct_mode) {
- VdpVideoSurface surface = (intptr_t)hw_image->planes[3];
+ VdpVideoSurface surface = (intptr_t)mapper->src->planes[3];
// We need the uncropped size.
VdpChromaType s_chroma_type;
uint32_t s_w, s_h;
vdp_st = vdp->video_surface_get_parameters(surface, &s_chroma_type, &s_w, &s_h);
- CHECK_VDP_ERROR(hw, "Error when calling vdp_video_surface_get_parameters");
+ CHECK_VDP_ERROR(mapper, "Error when calling vdp_video_surface_get_parameters");
p->vdpgl_surface = gl->VDPAURegisterVideoSurfaceNV(BRAINDEATH(surface),
GL_TEXTURE_2D,
@@ -235,49 +283,33 @@ static int map_frame(struct gl_hwdec *hw, struct mp_image *hw_image,
gl->VDPAUMapSurfacesNV(1, &p->vdpgl_surface);
p->mapped = true;
- *out_frame = (struct gl_hwdec_frame){
- .vdpau_fields = true,
- };
- for (int n = 0; n < 4; n++) {
- bool chroma = n >= 2;
- out_frame->planes[n] = (struct gl_hwdec_plane){
- .gl_texture = p->gl_textures[n],
- .gl_target = GL_TEXTURE_2D,
- .tex_w = s_w / (chroma ? 2 : 1),
- .tex_h = s_h / (chroma ? 4 : 2),
- };
- };
} else {
if (!p->vdpgl_surface)
return -1;
- mp_vdpau_mixer_render(p->mixer, NULL, p->vdp_surface, NULL, hw_image, NULL);
+ mp_vdpau_mixer_render(p->mixer, NULL, p->vdp_surface, NULL, mapper->src,
+ NULL);
gl->VDPAUMapSurfacesNV(1, &p->vdpgl_surface);
p->mapped = true;
- *out_frame = (struct gl_hwdec_frame){
- .planes = {
- {
- .gl_texture = p->gl_textures[0],
- .gl_target = GL_TEXTURE_2D,
- .tex_w = p->image_params.w,
- .tex_h = p->image_params.h,
- },
- },
- };
}
return 0;
}
-const struct gl_hwdec_driver gl_hwdec_vdpau = {
+const struct ra_hwdec_driver ra_hwdec_vdpau = {
.name = "vdpau-glx",
+ .priv_size = sizeof(struct priv_owner),
.api = HWDEC_VDPAU,
- .imgfmt = IMGFMT_VDPAU,
- .create = create,
- .reinit = reinit,
- .map_frame = map_frame,
- .unmap = unmap,
- .destroy = destroy,
+ .imgfmts = {IMGFMT_VDPAU, 0},
+ .init = init,
+ .uninit = uninit,
+ .mapper = &(const struct ra_hwdec_mapper_driver){
+ .priv_size = sizeof(struct priv),
+ .init = mapper_init,
+ .uninit = mapper_uninit,
+ .map = mapper_map,
+ .unmap = mapper_unmap,
+ },
};