diff options
Diffstat (limited to 'video/out/opengl/hwdec_dxva2egl.c')
-rw-r--r-- | video/out/opengl/hwdec_dxva2egl.c | 226 |
1 files changed, 118 insertions, 108 deletions
diff --git a/video/out/opengl/hwdec_dxva2egl.c b/video/out/opengl/hwdec_dxva2egl.c index c52d7a2166..01fb482325 100644 --- a/video/out/opengl/hwdec_dxva2egl.c +++ b/video/out/opengl/hwdec_dxva2egl.c @@ -28,61 +28,38 @@ #include "osdep/timer.h" #include "osdep/windows_utils.h" #include "hwdec.h" +#include "ra_gl.h" #include "video/hwdec.h" #include "video/decode/d3d.h" -struct priv { +struct priv_owner { struct mp_hwdec_ctx hwctx; - IDirect3D9Ex *d3d9ex; IDirect3DDevice9Ex *device9ex; + + EGLDisplay egl_display; + EGLConfig egl_config; + EGLint alpha; +}; + +struct priv { + IDirect3DDevice9Ex *device9ex; // (no own reference) IDirect3DQuery9 *query9; IDirect3DTexture9 *texture9; IDirect3DSurface9 *surface9; EGLDisplay egl_display; - EGLConfig egl_config; - EGLint alpha; EGLSurface egl_surface; GLuint gl_texture; }; -static void destroy_textures(struct gl_hwdec *hw) +static void uninit(struct ra_hwdec *hw) { - struct priv *p = hw->priv; - GL *gl = hw->gl; + struct priv_owner *p = hw->priv; - gl->DeleteTextures(1, &p->gl_texture); - p->gl_texture = 0; - - if (p->egl_display && p->egl_surface) { - eglReleaseTexImage(p->egl_display, p->egl_surface, EGL_BACK_BUFFER); - eglDestroySurface(p->egl_display, p->egl_surface); - p->egl_surface = NULL; - } - - if (p->surface9) { - IDirect3DSurface9_Release(p->surface9); - p->surface9 = NULL; - } - - if (p->texture9) { - IDirect3DTexture9_Release(p->texture9); - p->texture9 = NULL; - } -} - -static void destroy(struct gl_hwdec *hw) -{ - struct priv *p = hw->priv; - - destroy_textures(hw); - - hwdec_devices_remove(hw->devs, &p->hwctx); - - if (p->query9) - IDirect3DQuery9_Release(p->query9); + if (p->hwctx.ctx) + hwdec_devices_remove(hw->devs, &p->hwctx); if (p->device9ex) IDirect3DDevice9Ex_Release(p->device9ex); @@ -91,10 +68,13 @@ static void destroy(struct gl_hwdec *hw) IDirect3D9Ex_Release(p->d3d9ex); } -static int reinit(struct gl_hwdec *hw, struct mp_image_params *params); - -static int create(struct gl_hwdec *hw) +static int init(struct ra_hwdec *hw) { + struct priv_owner *p = hw->priv; + HRESULT hr; + + if (!ra_is_gl(hw->ra)) + return -1; if (!angle_load()) return -1; @@ -113,10 +93,6 @@ static int create(struct gl_hwdec *hw) return -1; } - HRESULT hr; - struct priv *p = talloc_zero(hw, struct priv); - hw->priv = p; - p->egl_display = egl_display; if (!d3d9_dll) { @@ -171,22 +147,6 @@ static int create(struct gl_hwdec *hw) goto fail; } - hr = IDirect3DDevice9_CreateQuery(p->device9ex, D3DQUERYTYPE_EVENT, - &p->query9); - if (FAILED(hr)) { - MP_FATAL(hw, "Failed to create Direct3D query interface: %s\n", - mp_HRESULT_to_str(hr)); - goto fail; - } - - // Test the query API - hr = IDirect3DQuery9_Issue(p->query9, D3DISSUE_END); - if (FAILED(hr)) { - MP_FATAL(hw, "Failed to issue Direct3D END test query: %s\n", - mp_HRESULT_to_str(hr)); - goto fail; - } - EGLint attrs[] = { EGL_BUFFER_SIZE, 32, EGL_RED_SIZE, 8, @@ -209,15 +169,15 @@ static int create(struct gl_hwdec *hw) goto fail; } - struct mp_image_params dummy_params = { .imgfmt = IMGFMT_DXVA2, .w = 256, .h = 256, }; - if (reinit(hw, &dummy_params) < 0) + struct ra_hwdec_mapper *mapper = ra_hwdec_mapper_create(hw, &dummy_params); + if (!mapper) goto fail; - destroy_textures(hw); + ra_hwdec_mapper_free(&mapper); p->hwctx = (struct mp_hwdec_ctx){ .type = HWDEC_DXVA2, @@ -229,51 +189,93 @@ static int create(struct gl_hwdec *hw) return 0; fail: - destroy(hw); return -1; } -static int reinit(struct gl_hwdec *hw, struct mp_image_params *params) +static void mapper_uninit(struct ra_hwdec_mapper *mapper) { - struct priv *p = hw->priv; - GL *gl = hw->gl; + struct priv *p = mapper->priv; + GL *gl = ra_gl_get(mapper->ra); + + ra_tex_free(mapper->ra, &mapper->tex[0]); + gl->DeleteTextures(1, &p->gl_texture); + + if (p->egl_display && p->egl_surface) { + eglReleaseTexImage(p->egl_display, p->egl_surface, EGL_BACK_BUFFER); + eglDestroySurface(p->egl_display, p->egl_surface); + } + + if (p->surface9) + IDirect3DSurface9_Release(p->surface9); + + if (p->texture9) + IDirect3DTexture9_Release(p->texture9); + + if (p->query9) + IDirect3DQuery9_Release(p->query9); +} + +static int mapper_init(struct ra_hwdec_mapper *mapper) +{ + struct priv_owner *p_owner = mapper->owner->priv; + struct priv *p = mapper->priv; + GL *gl = ra_gl_get(mapper->ra); HRESULT hr; - destroy_textures(hw); + p->device9ex = p_owner->device9ex; + p->egl_display = p_owner->egl_display; + + hr = IDirect3DDevice9_CreateQuery(p->device9ex, D3DQUERYTYPE_EVENT, + &p->query9); + if (FAILED(hr)) { + MP_FATAL(mapper, "Failed to create Direct3D query interface: %s\n", + mp_HRESULT_to_str(hr)); + goto fail; + } + + // Test the query API + hr = IDirect3DQuery9_Issue(p->query9, D3DISSUE_END); + if (FAILED(hr)) { + MP_FATAL(mapper, "Failed to issue Direct3D END test query: %s\n", + mp_HRESULT_to_str(hr)); + goto fail; + } HANDLE share_handle = NULL; hr = IDirect3DDevice9Ex_CreateTexture(p->device9ex, - params->w, params->h, + mapper->src_params.w, + mapper->src_params.h, 1, D3DUSAGE_RENDERTARGET, - p->alpha ? D3DFMT_A8R8G8B8 : D3DFMT_X8R8G8B8, + p_owner->alpha ? + D3DFMT_A8R8G8B8 : D3DFMT_X8R8G8B8, D3DPOOL_DEFAULT, &p->texture9, &share_handle); if (FAILED(hr)) { - MP_ERR(hw, "Failed to create Direct3D9 texture: %s\n", + MP_ERR(mapper, "Failed to create Direct3D9 texture: %s\n", mp_HRESULT_to_str(hr)); goto fail; } hr = IDirect3DTexture9_GetSurfaceLevel(p->texture9, 0, &p->surface9); if (FAILED(hr)) { - MP_ERR(hw, "Failed to get Direct3D9 surface from texture: %s\n", + MP_ERR(mapper, "Failed to get Direct3D9 surface from texture: %s\n", mp_HRESULT_to_str(hr)); goto fail; } EGLint attrib_list[] = { - EGL_WIDTH, params->w, - EGL_HEIGHT, params->h, - EGL_TEXTURE_FORMAT, p->alpha ? EGL_TEXTURE_RGBA : EGL_TEXTURE_RGB, + EGL_WIDTH, mapper->src_params.w, + EGL_HEIGHT, mapper->src_params.h, + EGL_TEXTURE_FORMAT, p_owner->alpha ? EGL_TEXTURE_RGBA : EGL_TEXTURE_RGB, EGL_TEXTURE_TARGET, EGL_TEXTURE_2D, EGL_NONE }; p->egl_surface = eglCreatePbufferFromClientBuffer( p->egl_display, EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE, - share_handle, p->egl_config, attrib_list); + share_handle, p_owner->egl_config, attrib_list); if (p->egl_surface == EGL_NO_SURFACE) { - MP_ERR(hw, "Failed to create EGL surface\n"); + MP_ERR(mapper, "Failed to create EGL surface\n"); goto fail; } @@ -285,38 +287,51 @@ static int reinit(struct gl_hwdec *hw, struct mp_image_params *params) gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); gl->BindTexture(GL_TEXTURE_2D, 0); - params->imgfmt = IMGFMT_RGB0; - params->hw_subfmt = 0; + struct ra_tex_params params = { + .dimensions = 2, + .w = mapper->src_params.w, + .h = mapper->src_params.h, + .d = 1, + .format = ra_find_unorm_format(mapper->ra, 1, p_owner->alpha ? 4 : 3), + .render_src = true, + .src_linear = true, + }; + if (!params.format) + goto fail; + + mapper->tex[0] = ra_create_wrapped_tex(mapper->ra, ¶ms, p->gl_texture); + if (!mapper->tex[0]) + goto fail; + + mapper->dst_params = mapper->src_params; + mapper->dst_params.imgfmt = IMGFMT_RGB0; + mapper->dst_params.hw_subfmt = 0; return 0; fail: - destroy_textures(hw); return -1; } -static int map_frame(struct gl_hwdec *hw, struct mp_image *hw_image, - struct gl_hwdec_frame *out_frame) +static int mapper_map(struct ra_hwdec_mapper *mapper) { - struct priv *p = hw->priv; - GL *gl = hw->gl; - if (!p->surface9 || !p->egl_surface || !p->gl_texture) - return -1; + struct priv *p = mapper->priv; + GL *gl = ra_gl_get(mapper->ra); HRESULT hr; - RECT rc = {0, 0, hw_image->w, hw_image->h}; - IDirect3DSurface9* hw_surface = (IDirect3DSurface9 *)hw_image->planes[3]; + RECT rc = {0, 0, mapper->src->w, mapper->src->h}; + IDirect3DSurface9* hw_surface = (IDirect3DSurface9 *)mapper->src->planes[3]; hr = IDirect3DDevice9Ex_StretchRect(p->device9ex, hw_surface, &rc, p->surface9, &rc, D3DTEXF_NONE); if (FAILED(hr)) { - MP_ERR(hw, "Direct3D RGB conversion failed: %s\n", + MP_ERR(mapper, "Direct3D RGB conversion failed: %s\n", mp_HRESULT_to_str(hr)); return -1; } hr = IDirect3DQuery9_Issue(p->query9, D3DISSUE_END); if (FAILED(hr)) { - MP_ERR(hw, "Failed to issue Direct3D END query\n"); + MP_ERR(mapper, "Failed to issue Direct3D END query\n"); return -1; } @@ -329,11 +344,11 @@ static int map_frame(struct gl_hwdec *hw, struct mp_image *hw_image, while (true) { hr = IDirect3DQuery9_GetData(p->query9, NULL, 0, D3DGETDATA_FLUSH); if (FAILED(hr)) { - MP_ERR(hw, "Failed to query Direct3D flush state\n"); + MP_ERR(mapper, "Failed to query Direct3D flush state\n"); return -1; } else if (hr == S_FALSE) { if (++retries > max_retries) { - MP_VERBOSE(hw, "Failed to flush frame after %lld ms\n", + MP_VERBOSE(mapper, "Failed to flush frame after %lld ms\n", (long long)(wait_us * max_retries) / 1000); break; } @@ -347,25 +362,20 @@ static int map_frame(struct gl_hwdec *hw, struct mp_image *hw_image, eglBindTexImage(p->egl_display, p->egl_surface, EGL_BACK_BUFFER); gl->BindTexture(GL_TEXTURE_2D, 0); - *out_frame = (struct gl_hwdec_frame){ - .planes = { - { - .gl_texture = p->gl_texture, - .gl_target = GL_TEXTURE_2D, - .tex_w = hw_image->w, - .tex_h = hw_image->h, - }, - }, - }; return 0; } -const struct gl_hwdec_driver gl_hwdec_dxva2egl = { +const struct ra_hwdec_driver ra_hwdec_dxva2egl = { .name = "dxva2-egl", + .priv_size = sizeof(struct priv_owner), .api = HWDEC_DXVA2, - .imgfmt = IMGFMT_DXVA2, - .create = create, - .reinit = reinit, - .map_frame = map_frame, - .destroy = destroy, + .imgfmts = {IMGFMT_DXVA2, 0}, + .init = init, + .uninit = uninit, + .mapper = &(const struct ra_hwdec_mapper_driver){ + .priv_size = sizeof(struct priv), + .init = mapper_init, + .uninit = mapper_uninit, + .map = mapper_map, + }, }; |