diff options
Diffstat (limited to 'video/out/opengl/hwdec_d3d11egl.c')
-rw-r--r-- | video/out/opengl/hwdec_d3d11egl.c | 471 |
1 files changed, 64 insertions, 407 deletions
diff --git a/video/out/opengl/hwdec_d3d11egl.c b/video/out/opengl/hwdec_d3d11egl.c index 1810105d5a..cd4a0f03d9 100644 --- a/video/out/opengl/hwdec_d3d11egl.c +++ b/video/out/opengl/hwdec_d3d11egl.c @@ -39,24 +39,9 @@ struct priv { struct mp_hwdec_ctx hwctx; ID3D11Device *d3d11_device; - ID3D11DeviceContext *device_ctx; - ID3D11VideoDevice *video_dev; - ID3D11VideoContext *video_ctx; - EGLDisplay egl_display; - EGLConfig egl_config; - EGLSurface egl_surface; - - ID3D11Texture2D *texture; - ID3D11VideoProcessor *video_proc; - ID3D11VideoProcessorEnumerator *vp_enum; - ID3D11VideoProcessorOutputView *out_view; - - struct mp_image_params image_params; - int c_w, c_h; EGLStreamKHR egl_stream; - GLuint gl_textures[3]; // EGL_KHR_stream @@ -83,23 +68,6 @@ struct priv { const EGLAttrib *attrib_list); }; -static void destroy_video_proc(struct gl_hwdec *hw) -{ - struct priv *p = hw->priv; - - if (p->out_view) - ID3D11VideoProcessorOutputView_Release(p->out_view); - p->out_view = NULL; - - if (p->video_proc) - ID3D11VideoProcessor_Release(p->video_proc); - p->video_proc = NULL; - - if (p->vp_enum) - ID3D11VideoProcessorEnumerator_Release(p->vp_enum); - p->vp_enum = NULL; -} - static void destroy_objects(struct gl_hwdec *hw) { struct priv *p = hw->priv; @@ -113,18 +81,6 @@ static void destroy_objects(struct gl_hwdec *hw) gl->DeleteTextures(1, &p->gl_textures[n]); p->gl_textures[n] = 0; } - - if (p->egl_display && p->egl_surface) { - eglReleaseTexImage(p->egl_display, p->egl_surface, EGL_BACK_BUFFER); - eglDestroySurface(p->egl_display, p->egl_surface); - } - p->egl_surface = NULL; - - if (p->texture) - ID3D11Texture2D_Release(p->texture); - p->texture = NULL; - - destroy_video_proc(hw); } static void destroy(struct gl_hwdec *hw) @@ -135,18 +91,6 @@ static void destroy(struct gl_hwdec *hw) hwdec_devices_remove(hw->devs, &p->hwctx); - if (p->video_ctx) - ID3D11VideoContext_Release(p->video_ctx); - p->video_ctx = NULL; - - if (p->video_dev) - ID3D11VideoDevice_Release(p->video_dev); - p->video_dev = NULL; - - if (p->device_ctx) - ID3D11DeviceContext_Release(p->device_ctx); - p->device_ctx = NULL; - if (p->d3d11_device) ID3D11Device_Release(p->d3d11_device); p->d3d11_device = NULL; @@ -165,99 +109,70 @@ static int create(struct gl_hwdec *hw) return -1; const char *exts = eglQueryString(egl_display, EGL_EXTENSIONS); - if (!exts || !strstr(exts, "EGL_ANGLE_d3d_share_handle_client_buffer")) + if (!exts || !strstr(exts, "EGL_ANGLE_d3d_share_handle_client_buffer") || + !strstr(exts, "EGL_ANGLE_stream_producer_d3d_texture_nv12") || + !(strstr(hw->gl->extensions, "GL_OES_EGL_image_external_essl3") || + hw->gl->es == 200) || + !strstr(exts, "EGL_EXT_device_query")) return -1; - bool use_native_device = !!strstr(exts, "EGL_EXT_device_query"); - HRESULT hr; struct priv *p = talloc_zero(hw, struct priv); hw->priv = p; p->egl_display = egl_display; - // Optional EGLStream stuff for working without video processor. - if (strstr(exts, "EGL_ANGLE_stream_producer_d3d_texture_nv12") && - use_native_device && - (strstr(hw->gl->extensions, "GL_OES_EGL_image_external_essl3") || - hw->gl->es == 200)) + p->CreateStreamKHR = (void *)eglGetProcAddress("eglCreateStreamKHR"); + p->DestroyStreamKHR = (void *)eglGetProcAddress("eglDestroyStreamKHR"); + p->StreamConsumerAcquireKHR = + (void *)eglGetProcAddress("eglStreamConsumerAcquireKHR"); + p->StreamConsumerReleaseKHR = + (void *)eglGetProcAddress("eglStreamConsumerReleaseKHR"); + p->StreamConsumerGLTextureExternalAttribsNV = + (void *)eglGetProcAddress("eglStreamConsumerGLTextureExternalAttribsNV"); + p->CreateStreamProducerD3DTextureNV12ANGLE = + (void *)eglGetProcAddress("eglCreateStreamProducerD3DTextureNV12ANGLE"); + p->StreamPostD3DTextureNV12ANGLE = + (void *)eglGetProcAddress("eglStreamPostD3DTextureNV12ANGLE"); + + if (!p->CreateStreamKHR || !p->DestroyStreamKHR || + !p->StreamConsumerAcquireKHR || !p->StreamConsumerReleaseKHR || + !p->StreamConsumerGLTextureExternalAttribsNV || + !p->CreateStreamProducerD3DTextureNV12ANGLE || + !p->StreamPostD3DTextureNV12ANGLE) { - MP_VERBOSE(hw, "Loading EGL_ANGLE_stream_producer_d3d_texture_nv12\n"); - - p->CreateStreamKHR = (void *)eglGetProcAddress("eglCreateStreamKHR"); - p->DestroyStreamKHR = (void *)eglGetProcAddress("eglDestroyStreamKHR"); - p->StreamConsumerAcquireKHR = - (void *)eglGetProcAddress("eglStreamConsumerAcquireKHR"); - p->StreamConsumerReleaseKHR = - (void *)eglGetProcAddress("eglStreamConsumerReleaseKHR"); - p->StreamConsumerGLTextureExternalAttribsNV = - (void *)eglGetProcAddress("eglStreamConsumerGLTextureExternalAttribsNV"); - p->CreateStreamProducerD3DTextureNV12ANGLE = - (void *)eglGetProcAddress("eglCreateStreamProducerD3DTextureNV12ANGLE"); - p->StreamPostD3DTextureNV12ANGLE = - (void *)eglGetProcAddress("eglStreamPostD3DTextureNV12ANGLE"); - - if (!p->CreateStreamKHR || !p->DestroyStreamKHR || - !p->StreamConsumerAcquireKHR || !p->StreamConsumerReleaseKHR || - !p->StreamConsumerGLTextureExternalAttribsNV || - !p->CreateStreamProducerD3DTextureNV12ANGLE || - !p->StreamPostD3DTextureNV12ANGLE) - { - MP_ERR(hw, "Failed to load some EGLStream functions.\n"); - goto fail; - } - - static const char *es2_exts[] = {"GL_NV_EGL_stream_consumer_external", 0}; - static const char *es3_exts[] = {"GL_NV_EGL_stream_consumer_external", - "GL_OES_EGL_image_external_essl3", 0}; - hw->glsl_extensions = hw->gl->es == 200 ? es2_exts : es3_exts; + MP_ERR(hw, "Failed to load some EGLStream functions.\n"); + goto fail; } - if (use_native_device) { - PFNEGLQUERYDISPLAYATTRIBEXTPROC p_eglQueryDisplayAttribEXT = - (void *)eglGetProcAddress("eglQueryDisplayAttribEXT"); - PFNEGLQUERYDEVICEATTRIBEXTPROC p_eglQueryDeviceAttribEXT = - (void *)eglGetProcAddress("eglQueryDeviceAttribEXT"); - if (!p_eglQueryDisplayAttribEXT || !p_eglQueryDeviceAttribEXT) - goto fail; - - EGLAttrib device = 0; - if (!p_eglQueryDisplayAttribEXT(egl_display, EGL_DEVICE_EXT, &device)) - goto fail; - EGLAttrib d3d_device = 0; - if (!p_eglQueryDeviceAttribEXT((EGLDeviceEXT)device, - EGL_D3D11_DEVICE_ANGLE, &d3d_device)) - { - MP_ERR(hw, "Could not get EGL_D3D11_DEVICE_ANGLE from ANGLE.\n"); - goto fail; - } - - p->d3d11_device = (ID3D11Device *)d3d_device; - if (!p->d3d11_device) - goto fail; - ID3D11Device_AddRef(p->d3d11_device); - } else { - HANDLE d3d11_dll = GetModuleHandleW(L"d3d11.dll"); - if (!d3d11_dll) { - MP_ERR(hw, "Failed to load D3D11 library\n"); - goto fail; - } - - PFN_D3D11_CREATE_DEVICE CreateDevice = - (void *)GetProcAddress(d3d11_dll, "D3D11CreateDevice"); - if (!CreateDevice) - goto fail; - - hr = CreateDevice(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL, - D3D11_CREATE_DEVICE_VIDEO_SUPPORT, NULL, 0, - D3D11_SDK_VERSION, &p->d3d11_device, NULL, NULL); - if (FAILED(hr)) { - MP_ERR(hw, "Failed to create D3D11 Device: %s\n", - mp_HRESULT_to_str(hr)); - goto fail; - } + static const char *es2_exts[] = {"GL_NV_EGL_stream_consumer_external", 0}; + static const char *es3_exts[] = {"GL_NV_EGL_stream_consumer_external", + "GL_OES_EGL_image_external_essl3", 0}; + hw->glsl_extensions = hw->gl->es == 200 ? es2_exts : es3_exts; + + PFNEGLQUERYDISPLAYATTRIBEXTPROC p_eglQueryDisplayAttribEXT = + (void *)eglGetProcAddress("eglQueryDisplayAttribEXT"); + PFNEGLQUERYDEVICEATTRIBEXTPROC p_eglQueryDeviceAttribEXT = + (void *)eglGetProcAddress("eglQueryDeviceAttribEXT"); + if (!p_eglQueryDisplayAttribEXT || !p_eglQueryDeviceAttribEXT) + goto fail; + + EGLAttrib device = 0; + if (!p_eglQueryDisplayAttribEXT(egl_display, EGL_DEVICE_EXT, &device)) + goto fail; + EGLAttrib d3d_device = 0; + if (!p_eglQueryDeviceAttribEXT((EGLDeviceEXT)device, + EGL_D3D11_DEVICE_ANGLE, &d3d_device)) + { + MP_ERR(hw, "Could not get EGL_D3D11_DEVICE_ANGLE from ANGLE.\n"); + goto fail; } + p->d3d11_device = (ID3D11Device *)d3d_device; + if (!p->d3d11_device) + goto fail; + ID3D11Device_AddRef(p->d3d11_device); + ID3D10Multithread *multithread; hr = ID3D11Device_QueryInterface(p->d3d11_device, &IID_ID3D10Multithread, (void **)&multithread); @@ -270,36 +185,6 @@ static int create(struct gl_hwdec *hw) ID3D10Multithread_SetMultithreadProtected(multithread, TRUE); ID3D10Multithread_Release(multithread); - hr = ID3D11Device_QueryInterface(p->d3d11_device, &IID_ID3D11VideoDevice, - (void **)&p->video_dev); - if (FAILED(hr)) - goto fail; - - ID3D11Device_GetImmediateContext(p->d3d11_device, &p->device_ctx); - if (!p->device_ctx) - goto fail; - hr = ID3D11DeviceContext_QueryInterface(p->device_ctx, &IID_ID3D11VideoContext, - (void **)&p->video_ctx); - if (FAILED(hr)) - goto fail; - - EGLint attrs[] = { - EGL_BUFFER_SIZE, 32, - EGL_RED_SIZE, 8, - EGL_GREEN_SIZE, 8, - EGL_BLUE_SIZE, 8, - EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, - EGL_ALPHA_SIZE, 8, - EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE, - EGL_NONE - }; - EGLint count; - if (!eglChooseConfig(p->egl_display, attrs, &p->egl_config, 1, &count) || - !count) { - MP_ERR(hw, "Failed to get EGL surface configuration\n"); - goto fail; - } - p->hwctx = (struct mp_hwdec_ctx){ .type = HWDEC_D3D11VA, .driver_name = hw->driver->name, @@ -313,18 +198,17 @@ fail: return -1; } -static int create_egl_stream(struct gl_hwdec *hw, struct mp_image_params *params) +static int reinit(struct gl_hwdec *hw, struct mp_image_params *params) { struct priv *p = hw->priv; GL *gl = hw->gl; - if (params->hw_subfmt != IMGFMT_NV12) - return -1; - - if (!p->CreateStreamKHR) - return -1; // extensions not available + destroy_objects(hw); - MP_VERBOSE(hw, "Using EGL_KHR_stream path.\n"); + if (params->hw_subfmt != IMGFMT_NV12) { + MP_FATAL(hw, "Format not supported.\n"); + return -1; + } // Hope that the given texture unit range is not "in use" by anything. // The texture units need to be bound during init only, and are free for @@ -380,227 +264,18 @@ fail: return -1; } -static int reinit(struct gl_hwdec *hw, struct mp_image_params *params) -{ - struct priv *p = hw->priv; - GL *gl = hw->gl; - HRESULT hr; - - destroy_objects(hw); - - p->image_params = *params; - - // If this does not work, use the video process instead. - if (create_egl_stream(hw, params) >= 0) - return 0; - - MP_VERBOSE(hw, "Using ID3D11VideoProcessor path.\n"); - - D3D11_TEXTURE2D_DESC texdesc = { - .Width = params->w, - .Height = params->h, - .Format = DXGI_FORMAT_B8G8R8A8_UNORM, - .MipLevels = 1, - .ArraySize = 1, - .SampleDesc = { .Count = 1 }, - .Usage = D3D11_USAGE_DEFAULT, - .BindFlags = D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE, - .MiscFlags = D3D11_RESOURCE_MISC_SHARED, - }; - hr = ID3D11Device_CreateTexture2D(p->d3d11_device, &texdesc, NULL, &p->texture); - if (FAILED(hr)) { - MP_ERR(hw, "Failed to create texture: %s\n", mp_HRESULT_to_str(hr)); - goto fail; - } - - HANDLE share_handle = NULL; - IDXGIResource *res; - - hr = IUnknown_QueryInterface(p->texture, &IID_IDXGIResource, (void **)&res); - if (FAILED(hr)) - goto fail; - - hr = IDXGIResource_GetSharedHandle(res, &share_handle); - if (FAILED(hr)) - share_handle = NULL; - - IDXGIResource_Release(res); - - if (!share_handle) - goto fail; - - EGLint attrib_list[] = { - EGL_WIDTH, params->w, - EGL_HEIGHT, params->h, - EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGBA, - EGL_TEXTURE_TARGET, EGL_TEXTURE_2D, - EGL_NONE - }; - p->egl_surface = eglCreatePbufferFromClientBuffer( - p->egl_display, EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE, - share_handle, p->egl_config, attrib_list); - if (p->egl_surface == EGL_NO_SURFACE) { - MP_ERR(hw, "Failed to create EGL surface\n"); - goto fail; - } - - gl->GenTextures(1, &p->gl_textures[0]); - gl->BindTexture(GL_TEXTURE_2D, p->gl_textures[0]); - gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - eglBindTexImage(p->egl_display, p->egl_surface, EGL_BACK_BUFFER); - gl->BindTexture(GL_TEXTURE_2D, 0); - - params->imgfmt = IMGFMT_RGB0; - return 0; -fail: - destroy_objects(hw); - return -1; -} - -static int create_video_proc(struct gl_hwdec *hw, struct mp_image_params *params) -{ - struct priv *p = hw->priv; - HRESULT hr; - - destroy_video_proc(hw); - - // Note: we skip any deinterlacing considerations for now. - D3D11_VIDEO_PROCESSOR_CONTENT_DESC vpdesc = { - .InputWidth = p->c_w, - .InputHeight = p->c_h, - .OutputWidth = params->w, - .OutputHeight = params->h, - }; - hr = ID3D11VideoDevice_CreateVideoProcessorEnumerator(p->video_dev, &vpdesc, - &p->vp_enum); - if (FAILED(hr)) - goto fail; - - // Assume RateConversionIndex==0 always works fine for us. - hr = ID3D11VideoDevice_CreateVideoProcessor(p->video_dev, p->vp_enum, 0, - &p->video_proc); - if (FAILED(hr)) { - MP_ERR(hw, "Failed to create D3D11 video processor.\n"); - goto fail; - } - - D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC outdesc = { - .ViewDimension = D3D11_VPOV_DIMENSION_TEXTURE2D, - }; - hr = ID3D11VideoDevice_CreateVideoProcessorOutputView(p->video_dev, - (ID3D11Resource *)p->texture, - p->vp_enum, &outdesc, - &p->out_view); - if (FAILED(hr)) - goto fail; - - // Note: libavcodec does not support cropping left/top with hwaccel. - RECT src_rc = { - .right = params->w, - .bottom = params->h, - }; - ID3D11VideoContext_VideoProcessorSetStreamSourceRect(p->video_ctx, - p->video_proc, - 0, TRUE, &src_rc); - - // This is supposed to stop drivers from fucking up the video quality. - ID3D11VideoContext_VideoProcessorSetStreamAutoProcessingMode(p->video_ctx, - p->video_proc, - 0, FALSE); - - if (params->colorspace != MP_CSP_BT_601 && - params->colorspace != MP_CSP_BT_709) - { - MP_WARN(hw, "Unsupported video colorspace (%s/%s). Consider disabling " - "hardware decoding, or using --hwdec=d3d11va-copy to get " - "correct output.\n", - m_opt_choice_str(mp_csp_names, params->colorspace), - m_opt_choice_str(mp_csp_levels_names, params->colorlevels)); - } - - D3D11_VIDEO_PROCESSOR_COLOR_SPACE csp = { - .YCbCr_Matrix = params->colorspace != MP_CSP_BT_601, - .Nominal_Range = params->colorlevels == MP_CSP_LEVELS_TV ? 1 : 2, - }; - ID3D11VideoContext_VideoProcessorSetStreamColorSpace(p->video_ctx, - p->video_proc, - 0, &csp); - - return 0; -fail: - destroy_video_proc(hw); - return -1; -} - -static int map_frame_video_proc(struct gl_hwdec *hw, ID3D11Texture2D *d3d_tex, - int d3d_subindex, struct gl_hwdec_frame *out_frame) +static int map_frame(struct gl_hwdec *hw, struct mp_image *hw_image, + struct gl_hwdec_frame *out_frame) { struct priv *p = hw->priv; - HRESULT hr; - ID3D11VideoProcessorInputView *in_view = NULL; - D3D11_TEXTURE2D_DESC texdesc; - ID3D11Texture2D_GetDesc(d3d_tex, &texdesc); - if (!p->video_proc || p->c_w != texdesc.Width || p->c_h != texdesc.Height) { - p->c_w = texdesc.Width; - p->c_h = texdesc.Height; - if (create_video_proc(hw, &p->image_params) < 0) - return -1; - } - - D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC indesc = { - .FourCC = 0, // huh? - .ViewDimension = D3D11_VPIV_DIMENSION_TEXTURE2D, - .Texture2D = { - .ArraySlice = d3d_subindex, - }, - }; - hr = ID3D11VideoDevice_CreateVideoProcessorInputView(p->video_dev, - (ID3D11Resource *)d3d_tex, - p->vp_enum, &indesc, - &in_view); - if (FAILED(hr)) { - MP_ERR(hw, "Could not create ID3D11VideoProcessorInputView\n"); + if (!p->gl_textures[0]) return -1; - } - D3D11_VIDEO_PROCESSOR_STREAM stream = { - .Enable = TRUE, - .pInputSurface = in_view, - }; - hr = ID3D11VideoContext_VideoProcessorBlt(p->video_ctx, p->video_proc, - p->out_view, 0, 1, &stream); - ID3D11VideoProcessorInputView_Release(in_view); - if (FAILED(hr)) { - MP_ERR(hw, "VideoProcessorBlt failed.\n"); + ID3D11Texture2D *d3d_tex = (void *)hw_image->planes[1]; + int d3d_subindex = (intptr_t)hw_image->planes[2]; + if (!d3d_tex) return -1; - } - - // Make sure the texture is updated correctly on the shared context. - // I'm not sure if this is needed if the shared context is the same - // context. (ANGLE API does not allow not using sharing.) - ID3D11DeviceContext_Flush(p->device_ctx); - - *out_frame = (struct gl_hwdec_frame){ - .planes = { - { - .gl_texture = p->gl_textures[0], - .gl_target = GL_TEXTURE_2D, - .tex_w = p->image_params.w, - .tex_h = p->image_params.h, - }, - }, - }; - return 0; -} - -static int map_frame_egl_stream(struct gl_hwdec *hw, ID3D11Texture2D *d3d_tex, - int d3d_subindex, struct gl_hwdec_frame *out_frame) -{ - struct priv *p = hw->priv; EGLAttrib attrs[] = { EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE, d3d_subindex, @@ -636,24 +311,6 @@ static int map_frame_egl_stream(struct gl_hwdec *hw, ID3D11Texture2D *d3d_tex, return 0; } -static int map_frame(struct gl_hwdec *hw, struct mp_image *hw_image, - struct gl_hwdec_frame *out_frame) -{ - struct priv *p = hw->priv; - - if (!p->gl_textures[0]) - return -1; - - ID3D11Texture2D *d3d_tex = (void *)hw_image->planes[1]; - int d3d_subindex = (intptr_t)hw_image->planes[2]; - if (!d3d_tex) - return -1; - - return p->egl_stream - ? map_frame_egl_stream(hw, d3d_tex, d3d_subindex, out_frame) - : map_frame_video_proc(hw, d3d_tex, d3d_subindex, out_frame); -} - static void unmap(struct gl_hwdec *hw) { struct priv *p = hw->priv; @@ -664,7 +321,7 @@ static void unmap(struct gl_hwdec *hw) const struct gl_hwdec_driver gl_hwdec_d3d11egl = { .name = "d3d11-egl", .api = HWDEC_D3D11VA, - .imgfmt = IMGFMT_D3D11VA, + .imgfmt = IMGFMT_D3D11NV12, .create = create, .reinit = reinit, .map_frame = map_frame, |