diff options
Diffstat (limited to 'video/out/opengl/hwdec_d3d11egl.c')
-rw-r--r-- | video/out/opengl/hwdec_d3d11egl.c | 335 |
1 files changed, 335 insertions, 0 deletions
diff --git a/video/out/opengl/hwdec_d3d11egl.c b/video/out/opengl/hwdec_d3d11egl.c new file mode 100644 index 0000000000..549d3f5cac --- /dev/null +++ b/video/out/opengl/hwdec_d3d11egl.c @@ -0,0 +1,335 @@ +/* + * This file is part of mpv. + * + * mpv is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * mpv is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with mpv. If not, see <http://www.gnu.org/licenses/>. + */ + +#include <initguid.h> +#include <assert.h> +#include <windows.h> +#include <d3d11.h> + +#include <EGL/egl.h> +#include <EGL/eglext.h> + +#include "angle_common.h" +#include "angle_dynamic.h" + +#include "common/common.h" +#include "osdep/timer.h" +#include "osdep/windows_utils.h" +#include "hwdec.h" +#include "video/hwdec.h" + +#ifndef EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE +#define EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE 0x3AAB +#endif + +struct priv { + struct mp_hwdec_ctx hwctx; + + ID3D11Device *d3d11_device; + EGLDisplay egl_display; + + EGLStreamKHR egl_stream; + GLuint gl_textures[3]; + + // EGL_KHR_stream + EGLStreamKHR (EGLAPIENTRY *CreateStreamKHR)(EGLDisplay dpy, + const EGLint *attrib_list); + EGLBoolean (EGLAPIENTRY *DestroyStreamKHR)(EGLDisplay dpy, + EGLStreamKHR stream); + + // EGL_KHR_stream_consumer_gltexture + EGLBoolean (EGLAPIENTRY *StreamConsumerAcquireKHR) + (EGLDisplay dpy, EGLStreamKHR stream); + EGLBoolean (EGLAPIENTRY *StreamConsumerReleaseKHR) + (EGLDisplay dpy, EGLStreamKHR stream); + + // EGL_NV_stream_consumer_gltexture_yuv + EGLBoolean (EGLAPIENTRY *StreamConsumerGLTextureExternalAttribsNV) + (EGLDisplay dpy, EGLStreamKHR stream, EGLAttrib *attrib_list); + + // EGL_ANGLE_stream_producer_d3d_texture_nv12 + EGLBoolean (EGLAPIENTRY *CreateStreamProducerD3DTextureNV12ANGLE) + (EGLDisplay dpy, EGLStreamKHR stream, const EGLAttrib *attrib_list); + EGLBoolean (EGLAPIENTRY *StreamPostD3DTextureNV12ANGLE) + (EGLDisplay dpy, EGLStreamKHR stream, void *texture, + const EGLAttrib *attrib_list); +}; + +static void destroy_objects(struct gl_hwdec *hw) +{ + struct priv *p = hw->priv; + GL *gl = hw->gl; + + if (p->egl_stream) + p->DestroyStreamKHR(p->egl_display, p->egl_stream); + p->egl_stream = 0; + + for (int n = 0; n < 3; n++) { + gl->DeleteTextures(1, &p->gl_textures[n]); + p->gl_textures[n] = 0; + } +} + +static void destroy(struct gl_hwdec *hw) +{ + struct priv *p = hw->priv; + + destroy_objects(hw); + + hwdec_devices_remove(hw->devs, &p->hwctx); + + if (p->d3d11_device) + ID3D11Device_Release(p->d3d11_device); + p->d3d11_device = NULL; +} + +static int create(struct gl_hwdec *hw) +{ + if (!angle_load()) + return -1; + + EGLDisplay egl_display = eglGetCurrentDisplay(); + if (!egl_display) + return -1; + + if (!eglGetCurrentContext()) + return -1; + + const char *exts = eglQueryString(egl_display, EGL_EXTENSIONS); + if (!exts || !strstr(exts, "EGL_ANGLE_d3d_share_handle_client_buffer") || + !strstr(exts, "EGL_ANGLE_stream_producer_d3d_texture_nv12") || + !(strstr(hw->gl->extensions, "GL_OES_EGL_image_external_essl3") || + hw->gl->es == 200) || + !strstr(exts, "EGL_EXT_device_query") || + !(hw->gl->mpgl_caps & MPGL_CAP_TEX_RG)) + return -1; + + HRESULT hr; + struct priv *p = talloc_zero(hw, struct priv); + hw->priv = p; + + p->egl_display = egl_display; + + p->CreateStreamKHR = (void *)eglGetProcAddress("eglCreateStreamKHR"); + p->DestroyStreamKHR = (void *)eglGetProcAddress("eglDestroyStreamKHR"); + p->StreamConsumerAcquireKHR = + (void *)eglGetProcAddress("eglStreamConsumerAcquireKHR"); + p->StreamConsumerReleaseKHR = + (void *)eglGetProcAddress("eglStreamConsumerReleaseKHR"); + p->StreamConsumerGLTextureExternalAttribsNV = + (void *)eglGetProcAddress("eglStreamConsumerGLTextureExternalAttribsNV"); + p->CreateStreamProducerD3DTextureNV12ANGLE = + (void *)eglGetProcAddress("eglCreateStreamProducerD3DTextureNV12ANGLE"); + p->StreamPostD3DTextureNV12ANGLE = + (void *)eglGetProcAddress("eglStreamPostD3DTextureNV12ANGLE"); + + if (!p->CreateStreamKHR || !p->DestroyStreamKHR || + !p->StreamConsumerAcquireKHR || !p->StreamConsumerReleaseKHR || + !p->StreamConsumerGLTextureExternalAttribsNV || + !p->CreateStreamProducerD3DTextureNV12ANGLE || + !p->StreamPostD3DTextureNV12ANGLE) + { + MP_ERR(hw, "Failed to load some EGLStream functions.\n"); + goto fail; + } + + static const char *es2_exts[] = {"GL_NV_EGL_stream_consumer_external", 0}; + static const char *es3_exts[] = {"GL_NV_EGL_stream_consumer_external", + "GL_OES_EGL_image_external_essl3", 0}; + hw->glsl_extensions = hw->gl->es == 200 ? es2_exts : es3_exts; + + PFNEGLQUERYDISPLAYATTRIBEXTPROC p_eglQueryDisplayAttribEXT = + (void *)eglGetProcAddress("eglQueryDisplayAttribEXT"); + PFNEGLQUERYDEVICEATTRIBEXTPROC p_eglQueryDeviceAttribEXT = + (void *)eglGetProcAddress("eglQueryDeviceAttribEXT"); + if (!p_eglQueryDisplayAttribEXT || !p_eglQueryDeviceAttribEXT) + goto fail; + + EGLAttrib device = 0; + if (!p_eglQueryDisplayAttribEXT(egl_display, EGL_DEVICE_EXT, &device)) + goto fail; + EGLAttrib d3d_device = 0; + if (!p_eglQueryDeviceAttribEXT((EGLDeviceEXT)device, + EGL_D3D11_DEVICE_ANGLE, &d3d_device)) + { + MP_ERR(hw, "Could not get EGL_D3D11_DEVICE_ANGLE from ANGLE.\n"); + goto fail; + } + + p->d3d11_device = (ID3D11Device *)d3d_device; + if (!p->d3d11_device) + goto fail; + ID3D11Device_AddRef(p->d3d11_device); + + if (!d3d11_check_decoding(p->d3d11_device)) { + MP_VERBOSE(hw, "D3D11 video decoding not supported on this system.\n"); + goto fail; + } + + ID3D10Multithread *multithread; + hr = ID3D11Device_QueryInterface(p->d3d11_device, &IID_ID3D10Multithread, + (void **)&multithread); + if (FAILED(hr)) { + MP_ERR(hw, "Failed to get Multithread interface: %s\n", + mp_HRESULT_to_str(hr)); + goto fail; + } + ID3D10Multithread_SetMultithreadProtected(multithread, TRUE); + ID3D10Multithread_Release(multithread); + + p->hwctx = (struct mp_hwdec_ctx){ + .type = HWDEC_D3D11VA, + .driver_name = hw->driver->name, + .ctx = p->d3d11_device, + }; + hwdec_devices_add(hw->devs, &p->hwctx); + + return 0; +fail: + destroy(hw); + return -1; +} + +static int reinit(struct gl_hwdec *hw, struct mp_image_params *params) +{ + struct priv *p = hw->priv; + GL *gl = hw->gl; + + destroy_objects(hw); + + if (params->hw_subfmt != IMGFMT_NV12) { + MP_FATAL(hw, "Format not supported.\n"); + return -1; + } + + // Hope that the given texture unit range is not "in use" by anything. + // The texture units need to be bound during init only, and are free for + // use again after the initialization here is done. + int texunits = 0; // [texunits, texunits + num_planes) + int num_planes = 2; + int gl_target = GL_TEXTURE_EXTERNAL_OES; + + p->egl_stream = p->CreateStreamKHR(p->egl_display, (EGLint[]){EGL_NONE}); + if (!p->egl_stream) + goto fail; + + for (int n = 0; n < num_planes; n++) { + gl->ActiveTexture(GL_TEXTURE0 + texunits + n); + gl->GenTextures(1, &p->gl_textures[n]); + gl->BindTexture(gl_target, p->gl_textures[n]); + gl->TexParameteri(gl_target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + gl->TexParameteri(gl_target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + gl->TexParameteri(gl_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + gl->TexParameteri(gl_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + } + + EGLAttrib attrs[] = { + EGL_COLOR_BUFFER_TYPE, EGL_YUV_BUFFER_EXT, + EGL_YUV_NUMBER_OF_PLANES_EXT, num_planes, + EGL_YUV_PLANE0_TEXTURE_UNIT_NV, texunits + 0, + EGL_YUV_PLANE1_TEXTURE_UNIT_NV, texunits + 1, + EGL_NONE, + }; + + if (!p->StreamConsumerGLTextureExternalAttribsNV(p->egl_display, p->egl_stream, + attrs)) + goto fail; + + if (!p->CreateStreamProducerD3DTextureNV12ANGLE(p->egl_display, p->egl_stream, + (EGLAttrib[]){EGL_NONE})) + goto fail; + + params->imgfmt = params->hw_subfmt; + + for (int n = 0; n < num_planes; n++) { + gl->ActiveTexture(GL_TEXTURE0 + texunits + n); + gl->BindTexture(gl_target, 0); + } + gl->ActiveTexture(GL_TEXTURE0); + return 0; +fail: + MP_ERR(hw, "Failed to create EGLStream\n"); + if (p->egl_stream) + p->DestroyStreamKHR(p->egl_display, p->egl_stream); + p->egl_stream = 0; + gl->ActiveTexture(GL_TEXTURE0); + return -1; +} + +static int map_frame(struct gl_hwdec *hw, struct mp_image *hw_image, + struct gl_hwdec_frame *out_frame) +{ + struct priv *p = hw->priv; + + if (!p->gl_textures[0]) + return -1; + + ID3D11Texture2D *d3d_tex = (void *)hw_image->planes[1]; + int d3d_subindex = (intptr_t)hw_image->planes[2]; + if (!d3d_tex) + return -1; + + EGLAttrib attrs[] = { + EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE, d3d_subindex, + EGL_NONE, + }; + if (!p->StreamPostD3DTextureNV12ANGLE(p->egl_display, p->egl_stream, + (void *)d3d_tex, attrs)) + return -1; + + if (!p->StreamConsumerAcquireKHR(p->egl_display, p->egl_stream)) + return -1; + + D3D11_TEXTURE2D_DESC texdesc; + ID3D11Texture2D_GetDesc(d3d_tex, &texdesc); + + *out_frame = (struct gl_hwdec_frame){ + .planes = { + { + .gl_texture = p->gl_textures[0], + .gl_target = GL_TEXTURE_EXTERNAL_OES, + .tex_w = texdesc.Width, + .tex_h = texdesc.Height, + }, + { + .gl_texture = p->gl_textures[1], + .gl_target = GL_TEXTURE_EXTERNAL_OES, + .tex_w = texdesc.Width / 2, + .tex_h = texdesc.Height / 2, + }, + }, + }; + return 0; +} + +static void unmap(struct gl_hwdec *hw) +{ + struct priv *p = hw->priv; + if (p->egl_stream) + p->StreamConsumerReleaseKHR(p->egl_display, p->egl_stream); +} + +const struct gl_hwdec_driver gl_hwdec_d3d11egl = { + .name = "d3d11-egl", + .api = HWDEC_D3D11VA, + .imgfmt = IMGFMT_D3D11NV12, + .create = create, + .reinit = reinit, + .map_frame = map_frame, + .unmap = unmap, + .destroy = destroy, +}; |