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-rw-r--r--video/out/opengl/common.c15
1 files changed, 13 insertions, 2 deletions
diff --git a/video/out/opengl/common.c b/video/out/opengl/common.c
index fae969ee2a..194c5d59a1 100644
--- a/video/out/opengl/common.c
+++ b/video/out/opengl/common.c
@@ -104,6 +104,7 @@ static const struct gl_functions gl_functions[] = {
DEF_FN(AttachShader),
DEF_FN(BindAttribLocation),
DEF_FN(BindBuffer),
+ DEF_FN(BindBufferBase),
DEF_FN(BindTexture),
DEF_FN(BlendFuncSeparate),
DEF_FN(BufferData),
@@ -315,6 +316,16 @@ static const struct gl_functions gl_functions[] = {
{0}
},
},
+ // uniform buffer object extensions, requires OpenGL 3.1.
+ {
+ .ver_core = 310,
+ .extension = "ARB_uniform_buffer_object",
+ .functions = (const struct gl_function[]) {
+ DEF_FN(GetUniformBlockIndex),
+ DEF_FN(UniformBlockBinding),
+ {0}
+ },
+ },
};
#undef FN_OFFS
@@ -466,10 +477,10 @@ void mpgl_load_functions2(GL *gl, void *(*get_fn)(void *ctx, const char *n),
gl->glsl_version = 120;
if (gl->version >= 300)
gl->glsl_version = 130;
- // Specifically needed for OSX (normally we request 3.0 contexts only, but
- // OSX always creates 3.2 contexts when requesting a core context).
if (gl->version >= 320)
gl->glsl_version = 150;
+ if (gl->version >= 330)
+ gl->glsl_version = 330;
}
if (is_software_gl(gl)) {