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-rw-r--r--video/out/libmpv.h72
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diff --git a/video/out/libmpv.h b/video/out/libmpv.h
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+#pragma once
+
+#include <stdint.h>
+#include <stdbool.h>
+#include "libmpv/render.h"
+#include "vo.h"
+
+// Helper for finding a parameter value. It returns the direct pointer to the
+// value, and if not present, just returns the def argument. In particular, if
+// def is not NULL, this never returns NULL (unless a param value is defined
+// as accepting NULL, or the libmpv API user is triggering UB).
+void *get_mpv_render_param(mpv_render_param *params, mpv_render_param_type type,
+ void *def);
+
+typedef int (*mp_render_cb_control_fn)(void *cb_ctx, int *events,
+ uint32_t request, void *data);
+void mp_render_context_set_control_callback(mpv_render_context *ctx,
+ mp_render_cb_control_fn callback,
+ void *callback_ctx);
+bool mp_render_context_acquire(mpv_render_context *ctx);
+
+struct render_backend {
+ struct mpv_global *global;
+ struct mp_log *log;
+ const struct render_backend_fns *fns;
+
+ // Set on init, immutable afterwards.
+ int driver_caps;
+ struct mp_hwdec_devices *hwdec_devs;
+
+ void *priv;
+};
+
+// Generic backend for rendering via libmpv. This corresponds to vo/vo_driver,
+// except for rendering via the mpv_render_*() API. (As a consequence it's as
+// generic as the VO API.) Like with VOs, one backend can support multiple
+// underlying GPU APIs.
+struct render_backend_fns {
+ // Returns libmpv error code. In particular, this function has to check for
+ // MPV_RENDER_PARAM_API_TYPE, and silently return MPV_ERROR_NOT_IMPLEMENTED
+ // if the API is not included in this backend.
+ // If this fails, ->destroy() will be called.
+ int (*init)(struct render_backend *ctx, mpv_render_param *params);
+ // Check if the passed IMGFMT_ is supported.
+ bool (*check_format)(struct render_backend *ctx, int imgfmt);
+ // Implementation of mpv_render_context_set_parameter(). Optional.
+ int (*set_parameter)(struct render_backend *ctx, mpv_render_param param);
+ // Like vo_driver.reconfig().
+ void (*reconfig)(struct render_backend *ctx, struct mp_image_params *params);
+ // Like VOCTRL_RESET.
+ void (*reset)(struct render_backend *ctx);
+ // This has two purposes: 1. set queue attributes on VO, 2. update the
+ // renderer's OSD pointer. Keep in mind that as soon as the caller releases
+ // the renderer lock, the VO pointer can become invalid. The OSD pointer
+ // will technically remain valid (even though it's a vo field), until it's
+ // unset with this function.
+ // Will be called if vo changes, or if renderer options change.
+ void (*update_external)(struct render_backend *ctx, struct vo *vo);
+ // Update screen area.
+ void (*resize)(struct render_backend *ctx, struct mp_rect *src,
+ struct mp_rect *dst, struct mp_osd_res *osd);
+ // Get target surface size from mpv_render_context_render() arguments.
+ int (*get_target_size)(struct render_backend *ctx, mpv_render_param *params,
+ int *out_w, int *out_h);
+ // Implementation of mpv_render_context_render().
+ int (*render)(struct render_backend *ctx, mpv_render_param *params,
+ struct vo_frame *frame);
+ // Free all data in ctx->priv.
+ void (*destroy)(struct render_backend *ctx);
+};
+
+extern const struct render_backend_fns render_backend_gpu;