diff options
Diffstat (limited to 'video/out/gpu/shader_cache.c')
-rw-r--r-- | video/out/gpu/shader_cache.c | 15 |
1 files changed, 3 insertions, 12 deletions
diff --git a/video/out/gpu/shader_cache.c b/video/out/gpu/shader_cache.c index 83ca11d7ad..6d0f370568 100644 --- a/video/out/gpu/shader_cache.c +++ b/video/out/gpu/shader_cache.c @@ -144,7 +144,7 @@ void gl_sc_reset(struct gl_shader_cache *sc) static void sc_flush_cache(struct gl_shader_cache *sc) { - MP_VERBOSE(sc, "flushing shader cache\n"); + MP_DBG(sc, "flushing shader cache\n"); for (int n = 0; n < sc->num_entries; n++) { struct sc_entry *e = sc->entries[n]; @@ -550,15 +550,6 @@ static bool create_pass(struct gl_shader_cache *sc, struct sc_entry *entry) void *tmp = talloc_new(NULL); struct ra_renderpass_params params = sc->params; - MP_VERBOSE(sc, "new shader program:\n"); - if (sc->header_text.len) { - MP_VERBOSE(sc, "header:\n"); - mp_log_source(sc->log, MSGL_V, sc->header_text.start); - MP_VERBOSE(sc, "body:\n"); - } - if (sc->text.len) - mp_log_source(sc->log, MSGL_V, sc->text.start); - const char *cache_header = "mpv shader cache v1\n"; char *cache_filename = NULL; char *cache_dir = NULL; @@ -583,7 +574,7 @@ static bool create_pass(struct gl_shader_cache *sc, struct sc_entry *entry) cache_filename = mp_path_join(tmp, cache_dir, hashstr); if (stat(cache_filename, &(struct stat){0}) == 0) { - MP_VERBOSE(sc, "Trying to load shader from disk...\n"); + MP_DBG(sc, "Trying to load shader from disk...\n"); struct bstr cachedata = stream_read_file(cache_filename, tmp, sc->global, 1000000000); if (bstr_eatstart0(&cachedata, cache_header)) @@ -633,7 +624,7 @@ static bool create_pass(struct gl_shader_cache *sc, struct sc_entry *entry) if (nc.len && !bstr_equals(params.cached_program, nc)) { mp_mkdirp(cache_dir); - MP_VERBOSE(sc, "Writing shader cache file: %s\n", cache_filename); + MP_DBG(sc, "Writing shader cache file: %s\n", cache_filename); FILE *out = fopen(cache_filename, "wb"); if (out) { fwrite(cache_header, strlen(cache_header), 1, out); |