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Diffstat (limited to 'video/out/gl_video_shaders.glsl')
-rw-r--r-- | video/out/gl_video_shaders.glsl | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/video/out/gl_video_shaders.glsl b/video/out/gl_video_shaders.glsl index 965a8f725b..74a2b5c3e6 100644 --- a/video/out/gl_video_shaders.glsl +++ b/video/out/gl_video_shaders.glsl @@ -393,9 +393,6 @@ void main() { texture(texture0, texcoord), texture(texture1, texcoord), inter_coeff); - // debug code to visually check the interpolation amount - // vec4 acolor = texture(texture0, texcoord) - - // inter_coeff * texture(texture1, texcoord); #elif USE_CONV == CONV_PLANAR vec4 acolor = vec4(SAMPLE(texture0, textures_size[0], texcoord).r, SAMPLE_C(texture1, textures_size[1], chr_texcoord).r, |