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Diffstat (limited to 'video/out/gl_video_shaders.glsl')
-rw-r--r--video/out/gl_video_shaders.glsl4
1 files changed, 1 insertions, 3 deletions
diff --git a/video/out/gl_video_shaders.glsl b/video/out/gl_video_shaders.glsl
index 3fd3f9ab75..2f2986c9fa 100644
--- a/video/out/gl_video_shaders.glsl
+++ b/video/out/gl_video_shaders.glsl
@@ -165,8 +165,6 @@ uniform vec2 chroma_center_offset;
uniform vec2 chroma_div;
uniform sampler2D lut_c;
uniform sampler2D lut_l;
-uniform sampler1D lut_polar_c;
-uniform sampler1D lut_polar_l;
#if HAVE_3DTEX
uniform sampler3D lut_3d;
#endif
@@ -307,7 +305,7 @@ float[6] weights6(sampler2D lookup, float f) {
for (int y = 1-R; y <= R; y++) { \
for (int x = 1-R; x <= R; x++) { \
vec2 d = vec2(x,y) - fcoord; \
- float w = texture1D(LUT, sqrt(d.x*d.x + d.y*d.y)/R).r; \
+ float w = texture(LUT, vec2(0.5, length(d) / R)).r; \
wsum += w; \
res += w * texture(tex, base + pt * vec2(x, y)); \
} \