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Diffstat (limited to 'video/out/gl_video_shaders.glsl')
-rw-r--r-- | video/out/gl_video_shaders.glsl | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/video/out/gl_video_shaders.glsl b/video/out/gl_video_shaders.glsl index 2f2986c9fa..51c444aa2e 100644 --- a/video/out/gl_video_shaders.glsl +++ b/video/out/gl_video_shaders.glsl @@ -381,11 +381,6 @@ void main() { #endif vec3 color = acolor.rgb; float alpha = acolor.a; -#ifdef USE_YGRAY - // NOTE: actually slightly wrong for 16 bit input video, and completely - // wrong for 9/10 bit input - color.gb = vec2(128.0/255.0); -#endif #ifdef USE_INPUT_GAMMA // Pre-colormatrix input gamma correction (eg. for MP_IMGFLAG_XYZ) color = pow(color, vec3(input_gamma)); |