summaryrefslogtreecommitdiffstats
path: root/video/out/gl_video.c
diff options
context:
space:
mode:
Diffstat (limited to 'video/out/gl_video.c')
-rw-r--r--video/out/gl_video.c11
1 files changed, 9 insertions, 2 deletions
diff --git a/video/out/gl_video.c b/video/out/gl_video.c
index 95fcdfba7c..24a7a13f1d 100644
--- a/video/out/gl_video.c
+++ b/video/out/gl_video.c
@@ -1021,8 +1021,8 @@ static void compile_shaders(struct gl_video *p)
// Linear light scaling is only enabled when either color correction
// option (3dlut or srgb) is enabled, otherwise scaling is done in the
- // source space. We also need to linearize for constant luminance systems.
- if ((!p->is_linear_rgb && use_cms) || use_const_luma) {
+ // source space.
+ if (!p->is_linear_rgb && use_cms) {
// We just use the color level range to distinguish between PC
// content like images, which are most likely sRGB, and TV content
// like movies, which are most likely BT.2020
@@ -1037,6 +1037,13 @@ static void compile_shaders(struct gl_video *p)
}
}
+ // We also need to linearize for the constant luminance system. This
+ // transformation really makes no sense with anything other than the
+ // official gamma curves, though. This overrides approx-gamma.
+ if (use_const_luma) {
+ gamma_fun = MP_CSP_TRC_BT_2020_EXACT;
+ }
+
// Figure out the right color spaces we need to convert, if any
enum mp_csp_prim prim_src = p->image_params.primaries, prim_dest;
if (use_cms) {