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Diffstat (limited to 'video/out/gl_video.c')
-rw-r--r--video/out/gl_video.c13
1 files changed, 7 insertions, 6 deletions
diff --git a/video/out/gl_video.c b/video/out/gl_video.c
index af1d3e166b..dbd54913ed 100644
--- a/video/out/gl_video.c
+++ b/video/out/gl_video.c
@@ -304,7 +304,7 @@ static int validate_scaler_opt(struct mp_log *log, const m_option_t *opt,
#define OPT_BASE_STRUCT struct gl_video_opts
const struct m_sub_options gl_video_conf = {
.opts = (m_option_t[]) {
- OPT_FLAG("gamma", gamma, 0),
+ OPT_FLOATRANGE("gamma", gamma, 0, 0.0, 10.0),
OPT_FLAG("srgb", srgb, 0),
OPT_FLAG("npot", npot, 0),
OPT_FLAG("pbo", pbo, 0),
@@ -566,10 +566,11 @@ static void update_uniforms(struct gl_video *p, GLuint program)
gl->Uniform1f(gl->GetUniformLocation(program, "conv_gamma"),
p->conv_gamma);
+ float gamma = p->opts.gamma ? p->opts.gamma : 1.0;
gl->Uniform3f(gl->GetUniformLocation(program, "inv_gamma"),
- 1.0 / cparams.rgamma,
- 1.0 / cparams.ggamma,
- 1.0 / cparams.bgamma);
+ 1.0 / (cparams.rgamma * gamma),
+ 1.0 / (cparams.ggamma * gamma),
+ 1.0 / (cparams.bgamma * gamma));
for (int n = 0; n < p->plane_count; n++) {
char textures_n[32];
@@ -889,7 +890,7 @@ static void compile_shaders(struct gl_video *p)
shader_def(&header_conv, "USE_ALPHA_BLEND", "1");
shader_def_opt(&header_final, "USE_LINEAR_CONV_INV", p->use_lut_3d);
- shader_def_opt(&header_final, "USE_GAMMA_POW", p->opts.gamma);
+ shader_def_opt(&header_final, "USE_GAMMA_POW", p->opts.gamma > 0);
shader_def_opt(&header_final, "USE_3DLUT", p->use_lut_3d);
shader_def_opt(&header_final, "USE_SRGB", p->opts.srgb);
shader_def_opt(&header_final, "USE_DITHER", p->dither_texture != 0);
@@ -2205,7 +2206,7 @@ bool gl_video_set_equalizer(struct gl_video *p, const char *name, int val)
if (mp_csp_equalizer_set(&p->video_eq, name, val) >= 0) {
if (!p->opts.gamma && p->video_eq.values[MP_CSP_EQ_GAMMA] != 0) {
MP_VERBOSE(p, "Auto-enabling gamma.\n");
- p->opts.gamma = true;
+ p->opts.gamma = 1.0f;
compile_shaders(p);
}
update_all_uniforms(p);