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Diffstat (limited to 'video/out/gl_video.c')
-rw-r--r--video/out/gl_video.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/video/out/gl_video.c b/video/out/gl_video.c
index 98862b92e7..bb99d769b4 100644
--- a/video/out/gl_video.c
+++ b/video/out/gl_video.c
@@ -1592,7 +1592,7 @@ static void draw_osd_cb(void *ctx, struct mpgl_osd_part *osd,
for (int n = 0; n < osd->packer->count; n++) {
struct sub_bitmap *b = &imgs->parts[n];
- struct pos p = osd->packer->result[n];
+ struct pos pos = osd->packer->result[n];
// NOTE: the blend color is used with SUBBITMAP_LIBASS only, so it
// doesn't matter that we upload garbage for the other formats
@@ -1602,7 +1602,7 @@ static void draw_osd_cb(void *ctx, struct mpgl_osd_part *osd,
write_quad(&va[osd->num_vertices],
b->x, b->y, b->x + b->dw, b->y + b->dh,
- p.x, p.y, p.x + b->w, p.y + b->h,
+ pos.x, pos.y, pos.x + b->w, pos.y + b->h,
osd->w, osd->h, color, false);
osd->num_vertices += VERTICES_PER_QUAD;
}
@@ -1657,12 +1657,12 @@ static bool test_fbo(struct gl_video *p, GLenum format)
gl->BindFramebuffer(GL_FRAMEBUFFER, fbo.fbo);
gl->ReadBuffer(GL_COLOR_ATTACHMENT0);
for (int i = 0; i < 4; i++) {
- float p = -1;
+ float pixel = -1;
float val = vals[i];
gl->ClearColor(val, 0.0f, 0.0f, 1.0f);
gl->Clear(GL_COLOR_BUFFER_BIT);
- gl->ReadPixels(0, 0, 1, 1, GL_RED, GL_FLOAT, &p);
- mp_msg(MSGT_VO, MSGL_V, " %s: %a\n", val_names[i], val - p);
+ gl->ReadPixels(0, 0, 1, 1, GL_RED, GL_FLOAT, &pixel);
+ mp_msg(MSGT_VO, MSGL_V, " %s: %a\n", val_names[i], val - pixel);
}
gl->BindFramebuffer(GL_FRAMEBUFFER, 0);
glCheckError(gl, "after FBO read");