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-rw-r--r--video/out/gl_utils.c21
1 files changed, 11 insertions, 10 deletions
diff --git a/video/out/gl_utils.c b/video/out/gl_utils.c
index 9429655bd0..3056ce10cc 100644
--- a/video/out/gl_utils.c
+++ b/video/out/gl_utils.c
@@ -418,20 +418,21 @@ void fbotex_uninit(struct fbotex *fbo)
// Standard parallel 2D projection, except y1 < y0 means that the coordinate
// system is flipped, not the projection.
-void gl_matrix_ortho2d(float m[3][2], float x0, float x1, float y0, float y1)
+void gl_transform_ortho(struct gl_transform *t, float x0, float x1,
+ float y0, float y1)
{
if (y1 < y0) {
- float t = y0;
- y0 = t - y1;
- y1 = t;
+ float tmp = y0;
+ y0 = tmp - y1;
+ y1 = tmp;
}
- m[0][0] = 2.0f / (x1 - x0);
- m[0][1] = 0.0f;
- m[1][0] = 0.0f;
- m[1][1] = 2.0f / (y1 - y0);
- m[2][0] = -(x1 + x0) / (x1 - x0);
- m[2][1] = -(y1 + y0) / (y1 - y0);
+ t->m[0][0] = 2.0f / (x1 - x0);
+ t->m[0][1] = 0.0f;
+ t->m[1][0] = 0.0f;
+ t->m[1][1] = 2.0f / (y1 - y0);
+ t->t[0] = -(x1 + x0) / (x1 - x0);
+ t->t[1] = -(y1 + y0) / (y1 - y0);
}
static void GLAPIENTRY gl_debug_cb(GLenum source, GLenum type, GLuint id,