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-rw-r--r--video/out/gl_header_fixes.h257
1 files changed, 257 insertions, 0 deletions
diff --git a/video/out/gl_header_fixes.h b/video/out/gl_header_fixes.h
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index 0000000000..d149a9970a
--- /dev/null
+++ b/video/out/gl_header_fixes.h
@@ -0,0 +1,257 @@
+/*
+ * This file is part of MPlayer.
+ *
+ * MPlayer is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * MPlayer is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with MPlayer; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ * You can alternatively redistribute this file and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ */
+
+// workaround for some gl.h headers
+#ifndef GLAPIENTRY
+#ifdef APIENTRY
+#define GLAPIENTRY APIENTRY
+#elif defined(CONFIG_GL_WIN32)
+#define GLAPIENTRY __stdcall
+#else
+#define GLAPIENTRY
+#endif
+#endif
+
+/**
+ * \defgroup glextdefines OpenGL extension defines
+ *
+ * conditionally define all extension defines used.
+ * vendor specific extensions should be marked as such
+ * (e.g. _NV), _ARB is not used to ease readability.
+ * \{
+ */
+#ifndef GL_TEXTURE_3D
+#define GL_TEXTURE_3D 0x806F
+#endif
+#ifndef GL_TEXTURE_WRAP_R
+#define GL_TEXTURE_WRAP_R 0x8072
+#endif
+#ifndef GL_CLAMP_TO_EDGE
+#define GL_CLAMP_TO_EDGE 0x812F
+#endif
+#ifndef GL_GENERATE_MIPMAP
+#define GL_GENERATE_MIPMAP 0x8191
+#endif
+#ifndef GL_TEXT_FRAGMENT_SHADER_ATI
+#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
+#endif
+#ifndef GL_FRAGMENT_SHADER_ATI
+#define GL_FRAGMENT_SHADER_ATI 0x8920
+#endif
+#ifndef GL_NUM_FRAGMENT_REGISTERS_ATI
+#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
+#endif
+#ifndef GL_REG_0_ATI
+#define GL_REG_0_ATI 0x8921
+#endif
+#ifndef GL_REG_1_ATI
+#define GL_REG_1_ATI 0x8922
+#endif
+#ifndef GL_REG_2_ATI
+#define GL_REG_2_ATI 0x8923
+#endif
+#ifndef GL_CON_0_ATI
+#define GL_CON_0_ATI 0x8941
+#endif
+#ifndef GL_CON_1_ATI
+#define GL_CON_1_ATI 0x8942
+#endif
+#ifndef GL_CON_2_ATI
+#define GL_CON_2_ATI 0x8943
+#endif
+#ifndef GL_CON_3_ATI
+#define GL_CON_3_ATI 0x8944
+#endif
+#ifndef GL_ADD_ATI
+#define GL_ADD_ATI 0x8963
+#endif
+#ifndef GL_MUL_ATI
+#define GL_MUL_ATI 0x8964
+#endif
+#ifndef GL_MAD_ATI
+#define GL_MAD_ATI 0x8968
+#endif
+#ifndef GL_SWIZZLE_STR_ATI
+#define GL_SWIZZLE_STR_ATI 0x8976
+#endif
+#ifndef GL_4X_BIT_ATI
+#define GL_4X_BIT_ATI 2
+#endif
+#ifndef GL_8X_BIT_ATI
+#define GL_8X_BIT_ATI 4
+#endif
+#ifndef GL_BIAS_BIT_ATI
+#define GL_BIAS_BIT_ATI 8
+#endif
+#ifndef GL_MAX_TEXTURE_UNITS
+#define GL_MAX_TEXTURE_UNITS 0x84E2
+#endif
+#ifndef GL_TEXTURE0
+#define GL_TEXTURE0 0x84C0
+#endif
+#ifndef GL_TEXTURE1
+#define GL_TEXTURE1 0x84C1
+#endif
+#ifndef GL_TEXTURE2
+#define GL_TEXTURE2 0x84C2
+#endif
+#ifndef GL_TEXTURE3
+#define GL_TEXTURE3 0x84C3
+#endif
+#ifndef GL_TEXTURE_RECTANGLE
+#define GL_TEXTURE_RECTANGLE 0x84F5
+#endif
+#ifndef GL_PIXEL_UNPACK_BUFFER
+#define GL_PIXEL_UNPACK_BUFFER 0x88EC
+#endif
+#ifndef GL_STREAM_DRAW
+#define GL_STREAM_DRAW 0x88E0
+#endif
+#ifndef GL_DYNAMIC_DRAW
+#define GL_DYNAMIC_DRAW 0x88E8
+#endif
+#ifndef GL_WRITE_ONLY
+#define GL_WRITE_ONLY 0x88B9
+#endif
+#ifndef GL_BGR
+#define GL_BGR 0x80E0
+#endif
+#ifndef GL_BGRA
+#define GL_BGRA 0x80E1
+#endif
+#ifndef GL_UNSIGNED_BYTE_3_3_2
+#define GL_UNSIGNED_BYTE_3_3_2 0x8032
+#endif
+#ifndef GL_UNSIGNED_BYTE_2_3_3_REV
+#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
+#endif
+#ifndef GL_UNSIGNED_SHORT_4_4_4_4
+#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
+#endif
+#ifndef GL_UNSIGNED_SHORT_4_4_4_4_REV
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
+#endif
+#ifndef GL_UNSIGNED_SHORT_5_6_5
+#define GL_UNSIGNED_SHORT_5_6_5 0x8363
+#endif
+#ifndef GL_UNSIGNED_INT_8_8_8_8
+#define GL_UNSIGNED_INT_8_8_8_8 0x8035
+#endif
+#ifndef GL_UNSIGNED_INT_8_8_8_8_REV
+#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
+#endif
+#ifndef GL_UNSIGNED_SHORT_5_6_5_REV
+#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
+#endif
+#ifndef GL_UNSIGNED_INT_10_10_10_2
+#define GL_UNSIGNED_INT_10_10_10_2 0x8036
+#endif
+#ifndef GL_UNSIGNED_INT_2_10_10_10_REV
+#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
+#endif
+#ifndef GL_UNSIGNED_SHORT_5_5_5_1
+#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
+#endif
+#ifndef GL_UNSIGNED_SHORT_1_5_5_5_REV
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
+#endif
+#ifndef GL_UNSIGNED_SHORT_8_8
+#define GL_UNSIGNED_SHORT_8_8 0x85BA
+#endif
+#ifndef GL_UNSIGNED_SHORT_8_8_REV
+#define GL_UNSIGNED_SHORT_8_8_REV 0x85BB
+#endif
+#ifndef GL_YCBCR_MESA
+#define GL_YCBCR_MESA 0x8757
+#endif
+#ifndef GL_RGB32F
+#define GL_RGB32F 0x8815
+#endif
+#ifndef GL_FLOAT_RGB32_NV
+#define GL_FLOAT_RGB32_NV 0x8889
+#endif
+#ifndef GL_LUMINANCE16
+#define GL_LUMINANCE16 0x8042
+#endif
+#ifndef GL_R16
+#define GL_R16 0x822A
+#endif
+#ifndef GL_UNPACK_CLIENT_STORAGE_APPLE
+#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
+#endif
+#ifndef GL_FRAGMENT_PROGRAM
+#define GL_FRAGMENT_PROGRAM 0x8804
+#endif
+#ifndef GL_PROGRAM_FORMAT_ASCII
+#define GL_PROGRAM_FORMAT_ASCII 0x8875
+#endif
+#ifndef GL_PROGRAM_ERROR_POSITION
+#define GL_PROGRAM_ERROR_POSITION 0x864B
+#endif
+#ifndef GL_MAX_TEXTURE_IMAGE_UNITS
+#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
+#endif
+#ifndef GL_PROGRAM_ERROR_STRING
+#define GL_PROGRAM_ERROR_STRING 0x8874
+#endif
+/** \} */ // end of glextdefines group
+
+
+#if defined(CONFIG_GL_WIN32) && !defined(WGL_CONTEXT_MAJOR_VERSION_ARB)
+/* these are supposed to be defined in wingdi.h but mingw's is too old */
+/* only the bits actually used by mplayer are defined */
+/* reference: http://www.opengl.org/registry/specs/ARB/wgl_create_context.txt */
+
+#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
+#define WGL_CONTEXT_FLAGS_ARB 0x2094
+#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
+#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
+#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
+#endif
+
+// Define just enough constants to make the OpenGL 3 code compile against
+// older SDKs. Values are taken straight from OpenGL/gl3.h
+#if defined __APPLE__ && !(defined GL_VERSION_3_0)
+#define GL_RGBA16F 0x881A
+#define GL_RGB16F 0x881B
+#define GL_MAJOR_VERSION 0x821B
+#define GL_MINOR_VERSION 0x821C
+#define GL_NUM_EXTENSIONS 0x821D
+
+#ifndef GL_ARB_framebuffer_sRGB
+#define GL_FRAMEBUFFER_SRGB 0x8DB9
+#endif
+#endif
+
+// FreeBSD 10.0-CURRENT lacks the GLX_ARB_create_context extension completely
+#ifndef GLX_CONTEXT_MAJOR_VERSION_ARB
+#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
+#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
+#define GLX_CONTEXT_FLAGS_ARB 0x2094
+#define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
+#define GLX_CONTEXT_DEBUG_BIT_ARB 0x0001
+#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
+#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
+#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
+#endif