summaryrefslogtreecommitdiffstats
path: root/video/out/gl_common.c
diff options
context:
space:
mode:
Diffstat (limited to 'video/out/gl_common.c')
-rw-r--r--video/out/gl_common.c50
1 files changed, 25 insertions, 25 deletions
diff --git a/video/out/gl_common.c b/video/out/gl_common.c
index 4ed76caeeb..243f442b4d 100644
--- a/video/out/gl_common.c
+++ b/video/out/gl_common.c
@@ -156,17 +156,17 @@ struct gl_functions {
int ver_core; // introduced as required function
int ver_removed; // removed as required function (no replacement)
bool partial_ok; // loading only some functions is ok
- struct gl_function *functions;
+ const struct gl_function *functions;
};
#define MAX_FN_COUNT 50 // max functions per gl_functions section
-struct gl_functions gl_functions[] = {
+static const struct gl_functions gl_functions[] = {
// GL functions which are always available anywhere at least since 1.1
{
.ver_core = MPGL_VER(1, 1),
.provides = MPGL_CAP_GL,
- .functions = (struct gl_function[]) {
+ .functions = (const struct gl_function[]) {
DEF_FN(Viewport),
DEF_FN(Clear),
DEF_FN(GenTextures),
@@ -204,7 +204,7 @@ struct gl_functions gl_functions[] = {
{
.ver_core = MPGL_VER(2, 0),
.provides = MPGL_CAP_GL2,
- .functions = (struct gl_function[]) {
+ .functions = (const struct gl_function[]) {
DEF_FN(GenBuffers),
DEF_FN(DeleteBuffers),
DEF_FN(BindBuffer),
@@ -248,7 +248,7 @@ struct gl_functions gl_functions[] = {
{
.ver_core = MPGL_VER(2, 1),
.provides = MPGL_CAP_GL21,
- .functions = (struct gl_function[]) {
+ .functions = (const struct gl_function[]) {
DEF_FN(UniformMatrix4x3fv),
{0}
},
@@ -257,7 +257,7 @@ struct gl_functions gl_functions[] = {
{
.ver_core = MPGL_VER(3, 0),
.provides = MPGL_CAP_GL3 | MPGL_CAP_SRGB_TEX | MPGL_CAP_SRGB_FB,
- .functions = (struct gl_function[]) {
+ .functions = (const struct gl_function[]) {
DEF_FN(GetStringi),
{0}
},
@@ -267,7 +267,7 @@ struct gl_functions gl_functions[] = {
.ver_core = MPGL_VER(3, 0),
.extension = "GL_ARB_framebuffer_object",
.provides = MPGL_CAP_FB,
- .functions = (struct gl_function[]) {
+ .functions = (const struct gl_function[]) {
DEF_FN(BindFramebuffer),
DEF_FN(GenFramebuffers),
DEF_FN(DeleteFramebuffers),
@@ -281,7 +281,7 @@ struct gl_functions gl_functions[] = {
.ver_removed = MPGL_VER(3, 0), // don't touch these fn names in 3.x
.extension = "GL_EXT_framebuffer_object",
.provides = MPGL_CAP_FB,
- .functions = (struct gl_function[]) {
+ .functions = (const struct gl_function[]) {
DEF_FN_NAMES(BindFramebuffer, "glBindFramebufferEXT"),
DEF_FN_NAMES(GenFramebuffers, "glGenFramebuffersEXT"),
DEF_FN_NAMES(DeleteFramebuffers, "glDeleteFramebuffersEXT"),
@@ -295,7 +295,7 @@ struct gl_functions gl_functions[] = {
.ver_core = MPGL_VER(3, 0),
.extension = "GL_ARB_vertex_array_object",
.provides = MPGL_CAP_VAO,
- .functions = (struct gl_function[]) {
+ .functions = (const struct gl_function[]) {
DEF_FN(GenVertexArrays),
DEF_FN(BindVertexArray),
DEF_FN(DeleteVertexArrays),
@@ -307,33 +307,33 @@ struct gl_functions gl_functions[] = {
.ver_core = MPGL_VER(3, 0),
.extension = "GL_EXT_texture_sRGB",
.provides = MPGL_CAP_SRGB_TEX,
- .functions = (struct gl_function[]) {{0}},
+ .functions = (const struct gl_function[]) {{0}},
},
// sRGB framebuffers, extension in GL 2.x, core in GL 3.x core.
{
.ver_core = MPGL_VER(3, 0),
.extension = "GL_EXT_framebuffer_sRGB",
.provides = MPGL_CAP_SRGB_FB,
- .functions = (struct gl_function[]) {{0}},
+ .functions = (const struct gl_function[]) {{0}},
},
// Float textures, extension in GL 2.x, core in GL 3.x core.
{
.ver_core = MPGL_VER(3, 0),
.extension = "GL_ARB_texture_float",
.provides = MPGL_CAP_FLOAT_TEX,
- .functions = (struct gl_function[]) {{0}},
+ .functions = (const struct gl_function[]) {{0}},
},
// GL_RED / GL_RG textures, extension in GL 2.x, core in GL 3.x core.
{
.ver_core = MPGL_VER(3, 0),
.extension = "GL_ARB_texture_rg",
.provides = MPGL_CAP_TEX_RG,
- .functions = (struct gl_function[]) {{0}},
+ .functions = (const struct gl_function[]) {{0}},
},
// Swap control, always an OS specific extension
{
.extension = "_swap_control",
- .functions = (struct gl_function[]) {
+ .functions = (const struct gl_function[]) {
DEF_FN_NAMES(SwapInterval, "glXSwapIntervalSGI", "glXSwapInterval",
"wglSwapIntervalSGI", "wglSwapInterval",
"wglSwapIntervalEXT"),
@@ -345,7 +345,7 @@ struct gl_functions gl_functions[] = {
.ver_core = MPGL_VER(1, 1),
.ver_removed = MPGL_VER(3, 0),
.provides = MPGL_CAP_GL_LEGACY,
- .functions = (struct gl_function[]) {
+ .functions = (const struct gl_function[]) {
DEF_FN(Begin),
DEF_FN(End),
DEF_FN(MatrixMode),
@@ -381,7 +381,7 @@ struct gl_functions gl_functions[] = {
{
.ver_removed = MPGL_VER(2, 1),
.partial_ok = true,
- .functions = (struct gl_function[]) {
+ .functions = (const struct gl_function[]) {
DEF_FN_NAMES(GenBuffers, "glGenBuffers", "glGenBuffersARB"),
DEF_FN_NAMES(DeleteBuffers, "glDeleteBuffers", "glDeleteBuffersARB"),
DEF_FN_NAMES(BindBuffer, "glBindBuffer", "glBindBufferARB"),
@@ -399,7 +399,7 @@ struct gl_functions gl_functions[] = {
{
.extension = "_program",
.ver_removed = MPGL_VER(3, 0),
- .functions = (struct gl_function[]) {
+ .functions = (const struct gl_function[]) {
DEF_FN_NAMES(GenPrograms, "glGenProgramsARB"),
DEF_FN_NAMES(DeletePrograms, "glDeleteProgramsARB"),
DEF_FN_NAMES(BindProgram, "glBindProgramARB"),
@@ -413,7 +413,7 @@ struct gl_functions gl_functions[] = {
{
.extension = "ATI_fragment_shader",
.ver_removed = MPGL_VER(3, 0),
- .functions = (struct gl_function[]) {
+ .functions = (const struct gl_function[]) {
DEF_FN_NAMES(BeginFragmentShader, "glBeginFragmentShaderATI"),
DEF_FN_NAMES(EndFragmentShader, "glEndFragmentShaderATI"),
DEF_FN_NAMES(SampleMap, "glSampleMapATI"),
@@ -428,7 +428,7 @@ struct gl_functions gl_functions[] = {
{
.extension = "GL_NV_vdpau_interop",
.provides = MPGL_CAP_VDPAU,
- .functions = (struct gl_function[]) {
+ .functions = (const struct gl_function[]) {
// (only functions needed by us)
DEF_FN(VDPAUInitNV),
DEF_FN(VDPAUFiniNV),
@@ -446,7 +446,7 @@ struct gl_functions gl_functions[] = {
{
.extension = "GL_APPLE_rgb_422",
.provides = MPGL_CAP_APPLE_RGB_422,
- .functions = (struct gl_function[]) {
+ .functions = (const struct gl_function[]) {
{0}
},
},
@@ -529,7 +529,7 @@ void mpgl_load_functions(GL *gl, void *(*getProcAddress)(const GLubyte *),
mp_dbg(log, "Combined OpenGL extensions string:\n%s\n", gl->extensions);
for (int n = 0; n < sizeof(gl_functions) / sizeof(gl_functions[0]); n++) {
- struct gl_functions *section = &gl_functions[n];
+ const struct gl_functions *section = &gl_functions[n];
// With has_legacy, the legacy functions are still available, and
// functions are never actually removed. (E.g. the context could be at
@@ -558,7 +558,7 @@ void mpgl_load_functions(GL *gl, void *(*getProcAddress)(const GLubyte *),
bool all_loaded = true;
for (int i = 0; section->functions[i].funcnames[0]; i++) {
- struct gl_function *fn = &section->functions[i];
+ const struct gl_function *fn = &section->functions[i];
void *ptr = NULL;
for (int x = 0; fn->funcnames[x]; x++) {
ptr = getProcAddress((const GLubyte *)fn->funcnames[x]);
@@ -583,7 +583,7 @@ void mpgl_load_functions(GL *gl, void *(*getProcAddress)(const GLubyte *),
if (all_loaded || section->partial_ok) {
gl->mpgl_caps |= section->provides;
for (int i = 0; section->functions[i].funcnames[0]; i++) {
- struct gl_function *fn = &section->functions[i];
+ const struct gl_function *fn = &section->functions[i];
void **funcptr = (void**)(((char*)gl) + fn->offset);
if (loaded[i])
*funcptr = loaded[i];
@@ -853,7 +853,7 @@ struct backend {
MPGLSetBackendFn init;
};
-static struct backend backends[] = {
+static const struct backend backends[] = {
#if HAVE_GL_COCOA
{"cocoa", mpgl_set_backend_cocoa},
#endif
@@ -1014,7 +1014,7 @@ extern const struct gl_hwdec_driver gl_hwdec_vaglx;
extern const struct gl_hwdec_driver gl_hwdec_vda;
extern const struct gl_hwdec_driver gl_hwdec_vdpau;
-const struct gl_hwdec_driver *mpgl_hwdec_drivers[] = {
+const struct gl_hwdec_driver *const mpgl_hwdec_drivers[] = {
#if HAVE_VAAPI_GLX
&gl_hwdec_vaglx,
#endif