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Diffstat (limited to 'video/out/gl_cocoa.c')
-rw-r--r--video/out/gl_cocoa.c106
1 files changed, 98 insertions, 8 deletions
diff --git a/video/out/gl_cocoa.c b/video/out/gl_cocoa.c
index 77f416135f..a32ba8f23d 100644
--- a/video/out/gl_cocoa.c
+++ b/video/out/gl_cocoa.c
@@ -19,9 +19,15 @@
* version 2.1 of the License, or (at your option) any later version.
*/
+#include <OpenGL/OpenGL.h>
#include "cocoa_common.h"
#include "gl_common.h"
+struct cgl_context {
+ CGLPixelFormatObj pix;
+ CGLContextObj ctx;
+};
+
static void gl_clear(void *ctx)
{
struct GL *gl = ctx;
@@ -29,22 +35,102 @@ static void gl_clear(void *ctx)
gl->Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
}
-static bool config_window_cocoa(struct MPGLContext *ctx, int flags)
+static int set_swap_interval(int enabled)
+{
+ CGLContextObj ctx = CGLGetCurrentContext();
+ CGLError err = CGLSetParameter(ctx, kCGLCPSwapInterval, &enabled);
+ return (err == kCGLNoError) ? 0 : -1;
+}
+
+static int cgl_color_size(struct MPGLContext *ctx)
{
- int rv = vo_cocoa_config_window(ctx->vo, flags,
- ctx->requested_gl_version >= MPGL_VER(3, 0));
- if (rv != 0)
+ struct cgl_context *p = ctx->priv;
+ GLint value;
+ CGLDescribePixelFormat(p->pix, 0, kCGLPFAColorSize, &value);
+ switch (value) {
+ case 32:
+ case 24:
+ return 8;
+ case 16:
+ return 5;
+ default:
+ return 8;
+ }
+}
+
+static bool create_gl_context(struct MPGLContext *ctx)
+{
+ struct cgl_context *p = ctx->priv;
+ CGLError err;
+
+ CGLOpenGLProfile gl_vers_map[] = {
+ [2] = kCGLOGLPVersion_Legacy,
+ [3] = kCGLOGLPVersion_GL3_Core,
+ [4] = kCGLOGLPVersion_GL4_Core,
+ };
+
+ int gl_major = MPGL_VER_GET_MAJOR(ctx->requested_gl_version);
+ if (gl_major < 2 || gl_major >= MP_ARRAY_SIZE(gl_vers_map)) {
+ MP_FATAL(ctx->vo, "OpenGL major version %d not supported", gl_major);
+ return false;
+ }
+
+ CGLPixelFormatAttribute attrs[] = {
+ kCGLPFAOpenGLProfile,
+ (CGLPixelFormatAttribute) gl_vers_map[gl_major],
+ kCGLPFADoubleBuffer,
+ kCGLPFAAccelerated,
+ #if MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_8
+ // leave this as the last entry of the array to not break the fallback
+ // code
+ kCGLPFASupportsAutomaticGraphicsSwitching,
+ #endif
+ 0
+ };
+
+ GLint npix;
+ err = CGLChoosePixelFormat(attrs, &p->pix, &npix);
+ if (err == kCGLBadAttribute) {
+ // kCGLPFASupportsAutomaticGraphicsSwitching is probably not supported
+ // by the current hardware. Falling back to not using it.
+ MP_ERR(ctx->vo, "error creating CGL pixel format with automatic GPU "
+ "switching. falling back\n");
+ attrs[MP_ARRAY_SIZE(attrs) - 2] = 0;
+ err = CGLChoosePixelFormat(attrs, &p->pix, &npix);
+ }
+
+ if (err != kCGLNoError) {
+ MP_FATAL(ctx->vo, "error creating CGL pixel format: %s (%d)\n",
+ CGLErrorString(err), err);
+ }
+
+ if ((err = CGLCreateContext(p->pix, 0, &p->ctx)) != kCGLNoError) {
+ MP_FATAL(ctx->vo, "error creating CGL context: %s (%d)\n",
+ CGLErrorString(err), err);
return false;
+ }
+ vo_cocoa_create_nsgl_ctx(ctx->vo, p->ctx);
+ ctx->depth_r = ctx->depth_g = ctx->depth_b = cgl_color_size(ctx);
mpgl_load_functions(ctx->gl, (void *)vo_cocoa_glgetaddr, NULL, ctx->vo->log);
- ctx->depth_r = vo_cocoa_cgl_color_size(ctx->vo);
- ctx->depth_g = vo_cocoa_cgl_color_size(ctx->vo);
- ctx->depth_b = vo_cocoa_cgl_color_size(ctx->vo);
+ CGLReleasePixelFormat(p->pix);
+
+ return true;
+}
+
+static bool config_window_cocoa(struct MPGLContext *ctx, int flags)
+{
+ struct cgl_context *p = ctx->priv;
+
+ if (p->ctx == NULL)
+ if (!create_gl_context(ctx))
+ return false;
if (!ctx->gl->SwapInterval)
- ctx->gl->SwapInterval = vo_cocoa_swap_interval;
+ ctx->gl->SwapInterval = set_swap_interval;
+ vo_cocoa_config_window(ctx->vo, flags, p->ctx);
vo_cocoa_register_gl_clear_callback(ctx->vo, ctx->gl, gl_clear);
return true;
@@ -52,6 +138,9 @@ static bool config_window_cocoa(struct MPGLContext *ctx, int flags)
static void releaseGlContext_cocoa(MPGLContext *ctx)
{
+ struct cgl_context *p = ctx->priv;
+ vo_cocoa_release_nsgl_ctx(ctx->vo);
+ CGLReleaseContext(p->ctx);
}
static void swapGlBuffers_cocoa(MPGLContext *ctx)
@@ -66,6 +155,7 @@ static void set_current_cocoa(MPGLContext *ctx, bool current)
void mpgl_set_backend_cocoa(MPGLContext *ctx)
{
+ ctx->priv = talloc_zero(ctx, struct cgl_context);
ctx->config_window = config_window_cocoa;
ctx->releaseGlContext = releaseGlContext_cocoa;
ctx->swapGlBuffers = swapGlBuffers_cocoa;