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-rw-r--r--video/out/bitmap_packer.c227
1 files changed, 227 insertions, 0 deletions
diff --git a/video/out/bitmap_packer.c b/video/out/bitmap_packer.c
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+++ b/video/out/bitmap_packer.c
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+/*
+ * Calculate how to pack bitmap rectangles into a larger surface
+ *
+ * Copyright 2009, 2012 Uoti Urpala
+ *
+ * This file is part of mplayer2.
+ *
+ * mplayer2 is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * mplayer2 is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with mplayer2. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include <stdlib.h>
+#include <assert.h>
+
+#include <libavutil/common.h>
+
+#include "talloc.h"
+#include "bitmap_packer.h"
+#include "mp_msg.h"
+#include "mpcommon.h"
+#include "sub/dec_sub.h"
+#include "fastmemcpy.h"
+
+#define IS_POWER_OF_2(x) (((x) > 0) && !(((x) - 1) & (x)))
+
+void packer_reset(struct bitmap_packer *packer)
+{
+ struct bitmap_packer old = *packer;
+ *packer = (struct bitmap_packer) {
+ .w_max = old.w_max,
+ .h_max = old.h_max,
+ };
+ talloc_free_children(packer);
+}
+
+void packer_get_bb(struct bitmap_packer *packer, struct pos out_bb[2])
+{
+ out_bb[0] = (struct pos) {0};
+ out_bb[1] = (struct pos) {
+ FFMIN(packer->used_width + packer->padding, packer->w),
+ FFMIN(packer->used_height + packer->padding, packer->h),
+ };
+}
+
+#define HEIGHT_SORT_BITS 4
+static int size_index(int s)
+{
+ int n = av_log2_16bit(s);
+ return (n << HEIGHT_SORT_BITS)
+ + (- 1 - (s << HEIGHT_SORT_BITS >> n) & (1 << HEIGHT_SORT_BITS) - 1);
+}
+
+/* Pack the given rectangles into an area of size w * h.
+ * The size of each rectangle is read from in[i].x / in[i].y.
+ * The height of each rectangle must be less than 65536.
+ * 'scratch' must point to work memory for num_rects+16 ints.
+ * The packed position for rectangle number i is set in out[i].
+ * Return 0 on success, -1 if the rectangles did not fit in w*h.
+ *
+ * The rectangles are placed in rows in order approximately sorted by
+ * height (the approximate sorting is simpler than a full one would be,
+ * and allows the algorithm to work in linear time). Additionally, to
+ * reduce wasted space when there are a few tall rectangles, empty
+ * lower-right parts of rows are filled recursively when the size of
+ * rectangles in the row drops past a power-of-two threshold. So if a
+ * row starts with rectangles of size 3x50, 10x40 and 5x20 then the
+ * free rectangle with corners (13, 20)-(w, 50) is filled recursively.
+ */
+static int pack_rectangles(struct pos *in, struct pos *out, int num_rects,
+ int w, int h, int *scratch, int *used_width)
+{
+ int bins[16 << HEIGHT_SORT_BITS];
+ int sizes[16 << HEIGHT_SORT_BITS] = { 0 };
+ for (int i = 0; i < num_rects; i++)
+ sizes[size_index(in[i].y)]++;
+ int idx = 0;
+ for (int i = 0; i < 16 << HEIGHT_SORT_BITS; i += 1 << HEIGHT_SORT_BITS) {
+ for (int j = 0; j < 1 << HEIGHT_SORT_BITS; j++) {
+ bins[i + j] = idx;
+ idx += sizes[i + j];
+ }
+ scratch[idx++] = -1;
+ }
+ for (int i = 0; i < num_rects; i++)
+ scratch[bins[size_index(in[i].y)]++] = i;
+ for (int i = 0; i < 16; i++)
+ bins[i] = bins[i << HEIGHT_SORT_BITS] - sizes[i << HEIGHT_SORT_BITS];
+ struct {
+ int size, x, bottom;
+ } stack[16] = {{15, 0, h}}, s = {};
+ int stackpos = 1;
+ int y;
+ while (stackpos) {
+ y = s.bottom;
+ s = stack[--stackpos];
+ s.size++;
+ while (s.size--) {
+ int maxy = -1;
+ int obj;
+ while ((obj = scratch[bins[s.size]]) >= 0) {
+ int bottom = y + in[obj].y;
+ if (bottom > s.bottom)
+ break;
+ int right = s.x + in[obj].x;
+ if (right > w)
+ break;
+ bins[s.size]++;
+ out[obj] = (struct pos){s.x, y};
+ num_rects--;
+ if (maxy < 0)
+ stack[stackpos++] = s;
+ s.x = right;
+ maxy = FFMAX(maxy, bottom);
+ }
+ *used_width = FFMAX(*used_width, s.x);
+ if (maxy > 0)
+ s.bottom = maxy;
+ }
+ }
+ return num_rects ? -1 : y;
+}
+
+int packer_pack(struct bitmap_packer *packer)
+{
+ if (packer->count == 0)
+ return 0;
+ int w_orig = packer->w, h_orig = packer->h;
+ struct pos *in = packer->in;
+ int xmax = 0, ymax = 0;
+ for (int i = 0; i < packer->count; i++) {
+ if (in[i].x <= packer->padding || in[i].y <= packer->padding)
+ in[i] = (struct pos){0, 0};
+ if (in[i].x < 0 || in [i].x > 65535 || in[i].y < 0 || in[i].y > 65535) {
+ mp_msg(MSGT_VO, MSGL_FATAL, "Invalid OSD / subtitle bitmap size\n");
+ abort();
+ }
+ xmax = FFMAX(xmax, in[i].x);
+ ymax = FFMAX(ymax, in[i].y);
+ }
+ xmax = FFMAX(0, xmax - packer->padding);
+ ymax = FFMAX(0, ymax - packer->padding);
+ if (xmax > packer->w)
+ packer->w = 1 << av_log2(xmax - 1) + 1;
+ if (ymax > packer->h)
+ packer->h = 1 << av_log2(ymax - 1) + 1;
+ while (1) {
+ int used_width = 0;
+ int y = pack_rectangles(in, packer->result, packer->count,
+ packer->w + packer->padding,
+ packer->h + packer->padding,
+ packer->scratch, &used_width);
+ if (y >= 0) {
+ // No padding at edges
+ packer->used_width = FFMIN(used_width, packer->w);
+ packer->used_height = FFMIN(y, packer->h);
+ assert(packer->w == 0 || IS_POWER_OF_2(packer->w));
+ assert(packer->h == 0 || IS_POWER_OF_2(packer->h));
+ return packer->w != w_orig || packer->h != h_orig;
+ }
+ if (packer->w <= packer->h && packer->w != packer->w_max)
+ packer->w = FFMIN(packer->w * 2, packer->w_max);
+ else if (packer->h != packer->h_max)
+ packer->h = FFMIN(packer->h * 2, packer->h_max);
+ else {
+ packer->w = w_orig;
+ packer->h = h_orig;
+ return -1;
+ }
+ }
+}
+
+void packer_set_size(struct bitmap_packer *packer, int size)
+{
+ packer->count = size;
+ if (size <= packer->asize)
+ return;
+ packer->asize = FFMAX(packer->asize * 2, size);
+ talloc_free(packer->result);
+ talloc_free(packer->scratch);
+ packer->in = talloc_realloc(packer, packer->in, struct pos, packer->asize);
+ packer->result = talloc_array_ptrtype(packer, packer->result,
+ packer->asize);
+ packer->scratch = talloc_array_ptrtype(packer, packer->scratch,
+ packer->asize + 16);
+}
+
+int packer_pack_from_subbitmaps(struct bitmap_packer *packer,
+ struct sub_bitmaps *b)
+{
+ packer->count = 0;
+ if (b->format == SUBBITMAP_EMPTY)
+ return 0;
+ packer_set_size(packer, b->num_parts);
+ int a = packer->padding;
+ for (int i = 0; i < b->num_parts; i++)
+ packer->in[i] = (struct pos){b->parts[i].w + a, b->parts[i].h + a};
+ return packer_pack(packer);
+}
+
+void packer_copy_subbitmaps(struct bitmap_packer *packer, struct sub_bitmaps *b,
+ void *data, int pixel_stride, int stride)
+{
+ assert(packer->count == b->num_parts);
+ if (packer->padding) {
+ struct pos bb[2];
+ packer_get_bb(packer, bb);
+ memset_pic(data, 0, bb[1].x * pixel_stride, bb[1].y, stride);
+ }
+ for (int n = 0; n < packer->count; n++) {
+ struct sub_bitmap *s = &b->parts[n];
+ struct pos p = packer->result[n];
+
+ void *pdata = (uint8_t *)data + p.y * stride + p.x * pixel_stride;
+ memcpy_pic(pdata, s->bitmap, s->w * pixel_stride, s->h,
+ stride, s->stride);
+ }
+}