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-rw-r--r--video/filter/vf_vapoursynth.c10
1 files changed, 10 insertions, 0 deletions
diff --git a/video/filter/vf_vapoursynth.c b/video/filter/vf_vapoursynth.c
index 09357af5b0..5d228caa50 100644
--- a/video/filter/vf_vapoursynth.c
+++ b/video/filter/vf_vapoursynth.c
@@ -60,6 +60,7 @@ struct vf_priv_s {
int max_requests; // upper bound for requested[] array
bool failed; // frame callback returned with an error
bool shutdown; // ask node to return
+ bool initializing; // filters are being built
bool in_node_active; // node might still be called
// --- options
@@ -380,6 +381,10 @@ static const VSFrameRef *VS_CC infiltGetFrame(int frameno, int activationReason,
p->vsapi->setFilterError("EOF or filter reinit/uninit", frameCtx);
break;
}
+ if (p->initializing) {
+ p->vsapi->setFilterError("Frame requested during init", frameCtx);
+ break;
+ }
if (frameno < p->in_frameno) {
char msg[180];
snprintf(msg, sizeof(msg),
@@ -456,6 +461,7 @@ static void destroy_vs(struct vf_instance *vf)
// Wait until our frame callbacks return.
pthread_mutex_lock(&p->lock);
+ p->initializing = false;
p->shutdown = true;
pthread_cond_broadcast(&p->wakeup);
while (num_requested(p))
@@ -506,6 +512,7 @@ static int reinit_vs(struct vf_instance *vf)
destroy_vs(vf);
MP_DBG(vf, "initializing...\n");
+ p->initializing = true;
// First load an empty script to get a VSScript, so that we get the vsapi
// and vscore.
@@ -557,6 +564,9 @@ static int reinit_vs(struct vf_instance *vf)
goto error;
}
+ pthread_mutex_lock(&p->lock);
+ p->initializing = false;
+ pthread_mutex_unlock(&p->lock);
MP_DBG(vf, "initialized.\n");
res = 0;
error: