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Diffstat (limited to 'video/decode/hw_d3d11va.c')
-rw-r--r--video/decode/hw_d3d11va.c562
1 files changed, 0 insertions, 562 deletions
diff --git a/video/decode/hw_d3d11va.c b/video/decode/hw_d3d11va.c
index d191c955f9..108f4f5720 100644
--- a/video/decode/hw_d3d11va.c
+++ b/video/decode/hw_d3d11va.c
@@ -30,566 +30,6 @@
#include "d3d.h"
-#if !HAVE_D3D_HWACCEL_NEW
-
-#define ADDITIONAL_SURFACES HWDEC_EXTRA_SURFACES
-
-struct d3d11va_decoder {
- ID3D11VideoDecoder *decoder;
- struct mp_image_pool *pool;
- ID3D11Texture2D *staging;
- int mpfmt_decoded;
-};
-
-struct priv {
- struct mp_log *log;
-
- ID3D11Device *device;
- ID3D11DeviceContext *device_ctx;
- ID3D11VideoDevice *video_dev;
- ID3D11VideoContext *video_ctx;
-
- struct d3d11va_decoder *decoder;
- struct mp_image_pool *sw_pool;
-};
-
-struct d3d11va_surface {
- ID3D11Texture2D *texture;
- ID3D11VideoDecoderOutputView *surface;
-};
-
-static void d3d11va_release_img(void *arg)
-{
- struct d3d11va_surface *surface = arg;
- if (surface->surface)
- ID3D11VideoDecoderOutputView_Release(surface->surface);
-
- if (surface->texture)
- ID3D11Texture2D_Release(surface->texture);
-
- talloc_free(surface);
-}
-
-static struct mp_image *d3d11va_new_ref(ID3D11VideoDecoderOutputView *view,
- int w, int h)
-{
- if (!view)
- return NULL;
- struct d3d11va_surface *surface = talloc_zero(NULL, struct d3d11va_surface);
-
- surface->surface = view;
- ID3D11VideoDecoderOutputView_AddRef(surface->surface);
- ID3D11VideoDecoderOutputView_GetResource(
- surface->surface, (ID3D11Resource **)&surface->texture);
-
- D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC surface_desc;
- ID3D11VideoDecoderOutputView_GetDesc(surface->surface, &surface_desc);
-
- struct mp_image *mpi =
- mp_image_new_custom_ref(NULL, surface, d3d11va_release_img);
- if (!mpi)
- abort();
-
- mp_image_setfmt(mpi, IMGFMT_D3D11VA);
- mp_image_set_size(mpi, w, h);
- mpi->planes[0] = (void *)surface->texture;
- mpi->planes[1] = (void *)(intptr_t)surface_desc.Texture2D.ArraySlice;
- mpi->planes[2] = NULL;
- mpi->planes[3] = (void *)surface->surface;
-
- return mpi;
-}
-
-static struct mp_image *d3d11va_allocate_image(struct lavc_ctx *s, int w, int h)
-{
- struct priv *p = s->hwdec_priv;
- struct mp_image *img = mp_image_pool_get_no_alloc(p->decoder->pool,
- IMGFMT_D3D11VA, w, h);
- if (!img)
- MP_ERR(p, "Failed to get free D3D11VA surface\n");
- return img;
-}
-
-static struct mp_image *d3d11va_retrieve_image(struct lavc_ctx *s,
- struct mp_image *img)
-{
- HRESULT hr;
- struct priv *p = s->hwdec_priv;
- ID3D11Texture2D *staging = p->decoder->staging;
-
- if (img->imgfmt != IMGFMT_D3D11VA)
- return img;
-
- ID3D11Texture2D *texture = (void *)img->planes[0];
- int subindex = (intptr_t)img->planes[1];
-
- if (!texture) {
- MP_ERR(p, "Failed to get Direct3D texture and surface from mp_image\n");
- return img;
- }
-
- D3D11_TEXTURE2D_DESC texture_desc;
- ID3D11Texture2D_GetDesc(texture, &texture_desc);
- if (texture_desc.Width < img->w || texture_desc.Height < img->h) {
- MP_ERR(p, "Direct3D11 texture smaller than mp_image dimensions\n");
- return img;
- }
-
- // copy to the staging texture
- ID3D11DeviceContext_CopySubresourceRegion(
- p->device_ctx,
- (ID3D11Resource *)staging, 0, 0, 0, 0,
- (ID3D11Resource *)texture, subindex, NULL);
-
- struct mp_image *sw_img = mp_image_pool_get(p->sw_pool,
- p->decoder->mpfmt_decoded,
- texture_desc.Width,
- texture_desc.Height);
- if (!sw_img) {
- MP_ERR(p, "Failed to get %s surface from CPU pool\n",
- mp_imgfmt_to_name(p->decoder->mpfmt_decoded));
- return img;
- }
-
- // copy staging texture to the cpu mp_image
- D3D11_MAPPED_SUBRESOURCE lock;
- hr = ID3D11DeviceContext_Map(p->device_ctx, (ID3D11Resource *)staging,
- 0, D3D11_MAP_READ, 0, &lock);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to map D3D11 surface: %s\n", mp_HRESULT_to_str(hr));
- talloc_free(sw_img);
- return img;
- }
- copy_nv12(sw_img, lock.pData, lock.RowPitch, texture_desc.Height);
- ID3D11DeviceContext_Unmap(p->device_ctx, (ID3D11Resource *)staging, 0);
-
- mp_image_set_size(sw_img, img->w, img->h);
- mp_image_copy_attributes(sw_img, img);
- talloc_free(img);
- return sw_img;
-}
-
-#define DFMT(name) MP_CONCAT(DXGI_FORMAT_, name), # name
-static const struct d3d_decoded_format d3d11_formats[] = {
- {DFMT(NV12), 8, IMGFMT_NV12},
- {DFMT(P010), 10, IMGFMT_P010},
- {DFMT(P016), 16, IMGFMT_P010},
-};
-#undef DFMT
-
-// Update hw_subfmt to the underlying format. Needed because AVFrame does not
-// have such an attribute, so it can't be passed through, and is updated here
-// instead. (But in the future, AVHWFramesContext could be used.)
-static struct mp_image *d3d11va_update_image_attribs(struct lavc_ctx *s,
- struct mp_image *img)
-{
- ID3D11Texture2D *texture = (void *)img->planes[0];
-
- if (!texture)
- return img;
-
- D3D11_TEXTURE2D_DESC texture_desc;
- ID3D11Texture2D_GetDesc(texture, &texture_desc);
- for (int n = 0; n < MP_ARRAY_SIZE(d3d11_formats); n++) {
- if (d3d11_formats[n].dxfmt == texture_desc.Format) {
- img->params.hw_subfmt = d3d11_formats[n].mpfmt;
- break;
- }
- }
-
- if (img->params.hw_subfmt == IMGFMT_NV12)
- mp_image_setfmt(img, IMGFMT_D3D11NV12);
-
- return img;
-}
-
-static bool d3d11_format_supported(struct lavc_ctx *s, const GUID *guid,
- const struct d3d_decoded_format *format)
-{
- struct priv *p = s->hwdec_priv;
- BOOL is_supported = FALSE;
- HRESULT hr = ID3D11VideoDevice_CheckVideoDecoderFormat(
- p->video_dev, guid, format->dxfmt, &is_supported);
- if (FAILED(hr)) {
- MP_ERR(p, "Check decoder output format %s for decoder %s: %s\n",
- format->name, d3d_decoder_guid_to_desc(guid),
- mp_HRESULT_to_str(hr));
- }
- return is_supported;
-}
-
-static void dump_decoder_info(struct lavc_ctx *s, const GUID *guid)
-{
- struct priv *p = s->hwdec_priv;
- char fmts[256] = {0};
- for (int i = 0; i < MP_ARRAY_SIZE(d3d11_formats); i++) {
- const struct d3d_decoded_format *format = &d3d11_formats[i];
- if (d3d11_format_supported(s, guid, format))
- mp_snprintf_cat(fmts, sizeof(fmts), " %s", format->name);
- }
- MP_VERBOSE(p, "%s %s\n", d3d_decoder_guid_to_desc(guid), fmts);
-}
-
-static void d3d11va_destroy_decoder(void *arg)
-{
- struct d3d11va_decoder *decoder = arg;
-
- if (decoder->decoder)
- ID3D11VideoDecoder_Release(decoder->decoder);
-
- if (decoder->staging)
- ID3D11Texture2D_Release(decoder->staging);
-}
-
-static int d3d11va_init_decoder(struct lavc_ctx *s, int w, int h)
-{
- HRESULT hr;
- int ret = -1;
- struct priv *p = s->hwdec_priv;
- TA_FREEP(&p->decoder);
-
- ID3D11Texture2D *texture = NULL;
- void *tmp = talloc_new(NULL);
-
- UINT n_guids = ID3D11VideoDevice_GetVideoDecoderProfileCount(p->video_dev);
- GUID *device_guids = talloc_array(tmp, GUID, n_guids);
- for (UINT i = 0; i < n_guids; i++) {
- GUID *guid = &device_guids[i];
- hr = ID3D11VideoDevice_GetVideoDecoderProfile(p->video_dev, i, guid);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to get VideoDecoderProfile %d: %s\n",
- i, mp_HRESULT_to_str(hr));
- goto done;
- }
- dump_decoder_info(s, guid);
- }
-
- struct d3d_decoder_fmt fmt =
- d3d_select_decoder_mode(s, device_guids, n_guids,
- d3d11_formats, MP_ARRAY_SIZE(d3d11_formats),
- d3d11_format_supported);
- if (!fmt.format) {
- MP_ERR(p, "Failed to find a suitable decoder\n");
- goto done;
- }
-
- struct d3d11va_decoder *decoder = talloc_zero(tmp, struct d3d11va_decoder);
- talloc_set_destructor(decoder, d3d11va_destroy_decoder);
- decoder->mpfmt_decoded = fmt.format->mpfmt;
-
- int n_surfaces = hwdec_get_max_refs(s) + ADDITIONAL_SURFACES;
- int w_align = w, h_align = h;
- d3d_surface_align(s, &w_align, &h_align);
-
- D3D11_TEXTURE2D_DESC tex_desc = {
- .Width = w_align,
- .Height = h_align,
- .MipLevels = 1,
- .Format = fmt.format->dxfmt,
- .SampleDesc.Count = 1,
- .MiscFlags = 0,
- .ArraySize = n_surfaces,
- .Usage = D3D11_USAGE_DEFAULT,
- .BindFlags = D3D11_BIND_DECODER | D3D11_BIND_SHADER_RESOURCE,
- .CPUAccessFlags = 0,
- };
- hr = ID3D11Device_CreateTexture2D(p->device, &tex_desc, NULL, &texture);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to create Direct3D11 texture with %d surfaces: %s\n",
- n_surfaces, mp_HRESULT_to_str(hr));
- goto done;
- }
-
- if (s->hwdec->type == HWDEC_D3D11VA_COPY) {
- // create staging texture shared with the CPU with mostly the same
- // parameters as the above decoder-bound texture
- ID3D11Texture2D_GetDesc(texture, &tex_desc);
- tex_desc.MipLevels = 1;
- tex_desc.MiscFlags = 0;
- tex_desc.ArraySize = 1;
- tex_desc.Usage = D3D11_USAGE_STAGING;
- tex_desc.CPUAccessFlags = D3D11_CPU_ACCESS_READ;
- tex_desc.BindFlags = 0;
- hr = ID3D11Device_CreateTexture2D(p->device, &tex_desc, NULL,
- &decoder->staging);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to create staging texture: %s\n",
- mp_HRESULT_to_str(hr));
- goto done;
- }
- }
-
- // pool to hold the mp_image wrapped surfaces
- decoder->pool = talloc_steal(decoder, mp_image_pool_new(n_surfaces));
- // array of the same surfaces (needed by ffmpeg)
- ID3D11VideoDecoderOutputView **surfaces =
- talloc_array_ptrtype(decoder->pool, surfaces, n_surfaces);
-
- D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC view_desc = {
- .DecodeProfile = *fmt.guid,
- .ViewDimension = D3D11_VDOV_DIMENSION_TEXTURE2D,
- };
- for (int i = 0; i < n_surfaces; i++) {
- ID3D11VideoDecoderOutputView **surface = &surfaces[i];
- view_desc.Texture2D.ArraySlice = i;
- hr = ID3D11VideoDevice_CreateVideoDecoderOutputView(
- p->video_dev, (ID3D11Resource *)texture, &view_desc, surface);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed getting decoder output view %d: %s\n",
- i, mp_HRESULT_to_str(hr));
- goto done;
- }
- struct mp_image *img = d3d11va_new_ref(*surface, w, h);
- ID3D11VideoDecoderOutputView_Release(*surface); // transferred to img
- if (!img) {
- MP_ERR(p, "Failed to create D3D11VA image %d\n", i);
- goto done;
- }
- mp_image_pool_add(decoder->pool, img); // transferred to pool
- }
-
- D3D11_VIDEO_DECODER_DESC decoder_desc = {
- .Guid = *fmt.guid,
- .SampleWidth = w,
- .SampleHeight = h,
- .OutputFormat = fmt.format->dxfmt,
- };
- UINT n_cfg;
- hr = ID3D11VideoDevice_GetVideoDecoderConfigCount(p->video_dev,
- &decoder_desc, &n_cfg);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to get number of decoder configurations: %s)",
- mp_HRESULT_to_str(hr));
- goto done;
- }
-
- // pick the config with the highest score
- D3D11_VIDEO_DECODER_CONFIG *decoder_config =
- talloc_zero(decoder, D3D11_VIDEO_DECODER_CONFIG);
- unsigned max_score = 0;
- for (UINT i = 0; i < n_cfg; i++) {
- D3D11_VIDEO_DECODER_CONFIG cfg;
- hr = ID3D11VideoDevice_GetVideoDecoderConfig(p->video_dev,
- &decoder_desc,
- i, &cfg);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to get decoder config %d: %s\n",
- i, mp_HRESULT_to_str(hr));
- goto done;
- }
- unsigned score = d3d_decoder_config_score(
- s, &cfg.guidConfigBitstreamEncryption, cfg.ConfigBitstreamRaw);
- if (score > max_score) {
- max_score = score;
- *decoder_config = cfg;
- }
- }
- if (!max_score) {
- MP_ERR(p, "Failed to find a suitable decoder configuration\n");
- goto done;
- }
-
- hr = ID3D11VideoDevice_CreateVideoDecoder(p->video_dev, &decoder_desc,
- decoder_config,
- &decoder->decoder);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to create video decoder: %s\n",
- mp_HRESULT_to_str(hr));
- goto done;
- }
-
- struct AVD3D11VAContext *avd3d11va_ctx = s->avctx->hwaccel_context;
- avd3d11va_ctx->decoder = decoder->decoder;
- avd3d11va_ctx->video_context = p->video_ctx;
- avd3d11va_ctx->cfg = decoder_config;
- avd3d11va_ctx->surface_count = n_surfaces;
- avd3d11va_ctx->surface = surfaces;
- avd3d11va_ctx->workaround = is_clearvideo(fmt.guid) ?
- FF_DXVA2_WORKAROUND_INTEL_CLEARVIDEO : 0;
-
- p->decoder = talloc_steal(NULL, decoder);
- ret = 0;
-done:
- // still referenced by pool images / surfaces
- if (texture)
- ID3D11Texture2D_Release(texture);
-
- talloc_free(tmp);
- return ret;
-}
-
-static void destroy_device(struct lavc_ctx *s)
-{
- struct priv *p = s->hwdec_priv;
-
- if (p->device)
- ID3D11Device_Release(p->device);
-
- if (p->device_ctx)
- ID3D11DeviceContext_Release(p->device_ctx);
-}
-
-static bool create_device(struct lavc_ctx *s, BOOL thread_safe)
-{
- HRESULT hr;
- struct priv *p = s->hwdec_priv;
-
- if (!d3d11_dll) {
- MP_ERR(p, "Failed to load D3D11 library\n");
- return false;
- }
-
- PFN_D3D11_CREATE_DEVICE CreateDevice =
- (void *)GetProcAddress(d3d11_dll, "D3D11CreateDevice");
- if (!CreateDevice) {
- MP_ERR(p, "Failed to get D3D11CreateDevice symbol from DLL: %s\n",
- mp_LastError_to_str());
- return false;
- }
-
- hr = CreateDevice(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL,
- D3D11_CREATE_DEVICE_VIDEO_SUPPORT, NULL, 0,
- D3D11_SDK_VERSION, &p->device, NULL, &p->device_ctx);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to create D3D11 Device: %s\n",
- mp_HRESULT_to_str(hr));
- return false;
- }
-
- ID3D10Multithread *multithread;
- hr = ID3D11Device_QueryInterface(p->device, &IID_ID3D10Multithread,
- (void **)&multithread);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to get Multithread interface: %s\n",
- mp_HRESULT_to_str(hr));
- return false;
- }
- ID3D10Multithread_SetMultithreadProtected(multithread, thread_safe);
- ID3D10Multithread_Release(multithread);
- return true;
-}
-
-static void d3d11va_uninit(struct lavc_ctx *s)
-{
- struct priv *p = s->hwdec_priv;
- if (!p)
- return;
-
- talloc_free(p->decoder);
- av_freep(&s->avctx->hwaccel_context);
-
- if (p->video_dev)
- ID3D11VideoDevice_Release(p->video_dev);
-
- if (p->video_ctx)
- ID3D11VideoContext_Release(p->video_ctx);
-
- destroy_device(s);
-
- TA_FREEP(&s->hwdec_priv);
-}
-
-static int d3d11va_init(struct lavc_ctx *s)
-{
- HRESULT hr;
- struct priv *p = talloc_zero(NULL, struct priv);
- if (!p)
- return -1;
-
- // Unconditionally load Direct3D DLLs, even when using a VO-supplied D3D11
- // device. This prevents a crash that occurs at least with NVIDIA drivers,
- // where D3D objects are accessed after ANGLE unloads d3d11.dll.
- d3d_load_dlls();
-
- s->hwdec_priv = p;
- p->log = mp_log_new(s, s->log, "d3d11va");
- if (s->hwdec->type == HWDEC_D3D11VA_COPY) {
- mp_check_gpu_memcpy(p->log, NULL);
- p->sw_pool = talloc_steal(p, mp_image_pool_new(17));
- }
-
- p->device = hwdec_devices_load(s->hwdec_devs, s->hwdec->type);
- if (p->device) {
- ID3D11Device_AddRef(p->device);
- ID3D11Device_GetImmediateContext(p->device, &p->device_ctx);
- if (!p->device_ctx)
- goto fail;
- MP_VERBOSE(p, "Using VO-supplied device %p.\n", p->device);
- } else if (s->hwdec->type == HWDEC_D3D11VA) {
- MP_ERR(p, "No Direct3D device provided for native d3d11 decoding\n");
- goto fail;
- } else {
- if (!create_device(s, FALSE))
- goto fail;
- }
-
- hr = ID3D11DeviceContext_QueryInterface(p->device_ctx,
- &IID_ID3D11VideoContext,
- (void **)&p->video_ctx);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to get VideoContext interface: %s\n",
- mp_HRESULT_to_str(hr));
- goto fail;
- }
-
- hr = ID3D11Device_QueryInterface(p->device,
- &IID_ID3D11VideoDevice,
- (void **)&p->video_dev);
- if (FAILED(hr)) {
- MP_ERR(p, "Failed to get VideoDevice interface. %s\n",
- mp_HRESULT_to_str(hr));
- goto fail;
- }
-
- s->avctx->hwaccel_context = av_d3d11va_alloc_context();
- if (!s->avctx->hwaccel_context) {
- MP_ERR(p, "Failed to allocate hwaccel_context\n");
- goto fail;
- }
-
- return 0;
-fail:
- d3d11va_uninit(s);
- return -1;
-}
-
-static int d3d11va_probe(struct lavc_ctx *ctx, struct vd_lavc_hwdec *hwdec,
- const char *codec)
-{
- // d3d11va-copy can do without external context; dxva2 requires it.
- if (hwdec->type != HWDEC_D3D11VA_COPY) {
- if (!hwdec_devices_load(ctx->hwdec_devs, HWDEC_D3D11VA))
- return HWDEC_ERR_NO_CTX;
- }
- return d3d_probe_codec(codec);
-}
-
-const struct vd_lavc_hwdec mp_vd_lavc_d3d11va = {
- .type = HWDEC_D3D11VA,
- .image_format = IMGFMT_D3D11VA,
- .probe = d3d11va_probe,
- .init = d3d11va_init,
- .uninit = d3d11va_uninit,
- .init_decoder = d3d11va_init_decoder,
- .allocate_image = d3d11va_allocate_image,
- .process_image = d3d11va_update_image_attribs,
-};
-
-const struct vd_lavc_hwdec mp_vd_lavc_d3d11va_copy = {
- .type = HWDEC_D3D11VA_COPY,
- .copying = true,
- .image_format = IMGFMT_D3D11VA,
- .probe = d3d11va_probe,
- .init = d3d11va_init,
- .uninit = d3d11va_uninit,
- .init_decoder = d3d11va_init_decoder,
- .allocate_image = d3d11va_allocate_image,
- .process_image = d3d11va_retrieve_image,
- .delay_queue = HWDEC_DELAY_QUEUE_COUNT,
-};
-
-#else /* !HAVE_D3D_HWACCEL_NEW */
-
#include <libavutil/hwcontext.h>
#include <libavutil/hwcontext_d3d11va.h>
@@ -680,5 +120,3 @@ const struct vd_lavc_hwdec mp_vd_lavc_d3d11va_copy = {
},
.delay_queue = HWDEC_DELAY_QUEUE_COUNT,
};
-
-#endif /* else !HAVE_D3D_HWACCEL_NEW */