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-rw-r--r--player/audio.c35
1 files changed, 22 insertions, 13 deletions
diff --git a/player/audio.c b/player/audio.c
index 50c0faaf09..0c9d878496 100644
--- a/player/audio.c
+++ b/player/audio.c
@@ -314,6 +314,7 @@ static void ao_chain_set_ao(struct ao_chain *ao_c, struct ao *ao)
mp_async_queue_set_notifier(ao_c->queue_filter, ao_c->ao_filter);
// Make sure filtering never stops with frames stuck in access filter.
mp_filter_set_high_priority(ao_c->queue_filter, true);
+ audio_update_volume(ao_c->mpctx);
}
if (ao_c->filter->ao_needs_update)
@@ -322,7 +323,7 @@ static void ao_chain_set_ao(struct ao_chain *ao_c, struct ao *ao)
mp_filter_wakeup(ao_c->ao_filter);
}
-static void reinit_audio_filters_and_output(struct MPContext *mpctx)
+static int reinit_audio_filters_and_output(struct MPContext *mpctx)
{
struct MPOpts *opts = mpctx->opts;
struct ao_chain *ao_c = mpctx->ao_chain;
@@ -359,13 +360,13 @@ static void reinit_audio_filters_and_output(struct MPContext *mpctx)
{
ao_chain_set_ao(ao_c, mpctx->ao);
talloc_free(out_fmt);
- return;
+ return 0;
}
// Wait until all played.
if (mpctx->ao && ao_is_playing(mpctx->ao)) {
talloc_free(out_fmt);
- return;
+ return 0;
}
// Format change during syncing. Force playback start early, then wait.
if (ao_c->ao_queue && mp_async_queue_get_frames(ao_c->ao_queue) &&
@@ -374,11 +375,11 @@ static void reinit_audio_filters_and_output(struct MPContext *mpctx)
mpctx->audio_status = STATUS_READY;
mp_wakeup_core(mpctx);
talloc_free(out_fmt);
- return;
+ return 0;
}
if (mpctx->audio_status == STATUS_READY) {
talloc_free(out_fmt);
- return;
+ return 0;
}
uninit_audio_out(mpctx);
@@ -446,7 +447,7 @@ static void reinit_audio_filters_and_output(struct MPContext *mpctx)
reset_audio_state(mpctx);
mp_output_chain_reset_harder(ao_c->filter);
mp_wakeup_core(mpctx); // reinit with new format next time
- return;
+ return 0;
}
MP_ERR(mpctx, "Could not open/initialize audio device -> no sound.\n");
@@ -477,12 +478,13 @@ static void reinit_audio_filters_and_output(struct MPContext *mpctx)
mp_wakeup_core(mpctx);
mp_notify(mpctx, MPV_EVENT_AUDIO_RECONFIG, NULL);
- return;
+ return 0;
init_error:
uninit_audio_chain(mpctx);
uninit_audio_out(mpctx);
error_on_track(mpctx, track);
+ return -1;
}
int init_audio_decoder(struct MPContext *mpctx, struct track *track)
@@ -516,7 +518,8 @@ void reinit_audio_chain(struct MPContext *mpctx)
struct track *track = NULL;
track = mpctx->current_track[0][STREAM_AUDIO];
if (!track || !track->stream) {
- uninit_audio_out(mpctx);
+ if (!mpctx->encode_lavc_ctx)
+ uninit_audio_out(mpctx);
error_on_track(mpctx, track);
return;
}
@@ -634,7 +637,7 @@ static void ao_process(struct mp_filter *f)
return;
}
- // Due to mp_async_queue_set_notifier() thhis function is called when the
+ // Due to mp_async_queue_set_notifier() this function is called when the
// queue becomes full. This affects state changes in the normal playloop,
// so wake it up. But avoid redundant wakeups during normal playback.
if (mpctx->audio_status != STATUS_PLAYING &&
@@ -820,8 +823,10 @@ void audio_start_ao(struct MPContext *mpctx)
MP_VERBOSE(mpctx, "starting audio playback\n");
ao_start(ao_c->ao);
mpctx->audio_status = STATUS_PLAYING;
- if (ao_c->out_eof)
+ if (ao_c->out_eof) {
mpctx->audio_status = STATUS_DRAINING;
+ MP_VERBOSE(mpctx, "audio draining\n");
+ }
ao_c->underrun = false;
mpctx->logged_async_diff = -1;
mp_wakeup_core(mpctx);
@@ -849,8 +854,10 @@ void fill_audio_out_buffers(struct MPContext *mpctx)
return;
}
- if (ao_c->filter->ao_needs_update)
- reinit_audio_filters_and_output(mpctx);
+ if (ao_c->filter->ao_needs_update) {
+ if (reinit_audio_filters_and_output(mpctx) < 0)
+ return;
+ }
if (mpctx->vo_chain && ao_c->track && ao_c->track->dec &&
mp_decoder_wrapper_get_pts_reset(ao_c->track->dec))
@@ -870,8 +877,10 @@ void fill_audio_out_buffers(struct MPContext *mpctx)
// until the old audio is fully played.
// (Buggy if AO underruns.)
if (mpctx->ao && ao_is_playing(mpctx->ao) &&
- mpctx->video_status != STATUS_EOF)
+ mpctx->video_status != STATUS_EOF) {
+ MP_VERBOSE(mpctx, "blocked, waiting for old audio to play\n");
ok = false;
+ }
if (ao_c->start_pts_known != ok || ao_c->start_pts != pts) {
ao_c->start_pts_known = ok;