diff options
Diffstat (limited to 'osdep/cocoa_events.m')
-rw-r--r-- | osdep/cocoa_events.m | 137 |
1 files changed, 0 insertions, 137 deletions
diff --git a/osdep/cocoa_events.m b/osdep/cocoa_events.m deleted file mode 100644 index e96d2e3cea..0000000000 --- a/osdep/cocoa_events.m +++ /dev/null @@ -1,137 +0,0 @@ -/* - * Cocoa Event Handling - * - * This file is part of mplayer2. - * - * mplayer2 is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * mplayer2 is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License along - * with mplayer2. If not, see <http://www.gnu.org/licenses/>. - */ - -/* - * Implementation details: - * This file deals with custom event polling on MacOSX. When mplayer2 is paused - * it will asynchronously poll for events using select. This works correctly on - * Linux with X11 since the events are notified through the file descriptors - * where mplayer2 is listening on. On the other hand, the OSX window server - * notifies the processes for events using mach ports. - * - * The code below uses functionality from Cocoa that abstracts the async polling - * of events from the window server. When a Cocoa event comes in, the polling is - * interrupted and the event is dealt with in the next vo_check_events. - * - * To keep the select fd polling code working, that functionality is executed - * from another thread. Whoever finishes polling before the given time, be it - * Cocoa or the original select code, notifies the other for an immediate wake. - */ - -#include "cocoa_events.h" -#include "video/out/cocoa_common.h" -#include "talloc.h" - -#import <Cocoa/Cocoa.h> -#include <dispatch/dispatch.h> - -// Bogus event subtype to wake the Cocoa code from polling state -#define MP_EVENT_SUBTYPE_WAKE_EVENTLOOP 100 - -// This is the threshold in milliseconds below which the Cocoa polling is not -// executed. There is some overhead caused by the synchronization between -// threads. Even if in practice it isn't noticeable, we try to avoid the useless -// waste of resources. -#define MP_ASYNC_THRESHOLD 50 - -struct priv { - dispatch_queue_t select_queue; - bool is_runloop_polling; - void (*read_all_fd_events)(struct input_ctx *ictx, int time); -}; - -static struct priv *p; - -static void cocoa_wait_events(int mssleeptime) -{ - NSTimeInterval sleeptime = mssleeptime / 1000.0; - NSEvent *event; - p->is_runloop_polling = YES; - event = [NSApp nextEventMatchingMask:NSAnyEventMask - untilDate:[NSDate dateWithTimeIntervalSinceNow:sleeptime] - inMode:NSEventTrackingRunLoopMode dequeue:NO]; - - // dequeue the next event if it is a fake to wake the cocoa polling - if (event && [event type] == NSApplicationDefined && - [event subtype] == MP_EVENT_SUBTYPE_WAKE_EVENTLOOP) { - [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:nil - inMode:NSEventTrackingRunLoopMode dequeue:YES]; - } - p->is_runloop_polling = NO; -} - -static void cocoa_wake_runloop() -{ - if (p->is_runloop_polling) { - NSAutoreleasePool *pool = [NSAutoreleasePool new]; - NSEvent *event; - - /* Post an event so we'll wake the run loop that is async polling */ - event = [NSEvent otherEventWithType: NSApplicationDefined - location: NSZeroPoint - modifierFlags: 0 - timestamp: 0 - windowNumber: 0 - context: nil - subtype: MP_EVENT_SUBTYPE_WAKE_EVENTLOOP - data1: 0 - data2: 0]; - - [NSApp postEvent:event atStart:NO]; - [pool release]; - } -} - -void cocoa_events_init(struct input_ctx *ictx, - void (*read_all_fd_events)(struct input_ctx *ictx, int time)) -{ - NSApplicationLoad(); - p = talloc_ptrtype(NULL, p); - *p = (struct priv){ - .is_runloop_polling = NO, - .read_all_fd_events = read_all_fd_events, - .select_queue = dispatch_queue_create("org.mpv.select_queue", - NULL), - }; -} - -void cocoa_events_uninit(void) -{ - talloc_free(p); -} - -void cocoa_events_read_all_events(struct input_ctx *ictx, int time) -{ - // don't bother delegating the select to the async queue if the blocking - // time is really low or if we are not running a GUI - if (time > MP_ASYNC_THRESHOLD && vo_cocoa_gui_running()) { - dispatch_async(p->select_queue, ^{ - p->read_all_fd_events(ictx, time); - cocoa_wake_runloop(); - }); - - cocoa_wait_events(time); - mp_input_wakeup(ictx); - - // wait for the async queue to get empty. - dispatch_sync(p->select_queue, ^{}); - } else { - p->read_all_fd_events(ictx, time); - } -} |