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-rw-r--r--mplayer.c14
1 files changed, 0 insertions, 14 deletions
diff --git a/mplayer.c b/mplayer.c
index 5a15c55b25..1203c45bd9 100644
--- a/mplayer.c
+++ b/mplayer.c
@@ -250,7 +250,6 @@ static const char help_text[] = _(
" ************************************************\n\n"\
"Possible reasons, problems, workarounds:\n"\
"- Most common: broken/buggy _audio_ driver\n"\
-" - Try -ao sdl or use the OSS emulation of ALSA.\n"\
" - Experiment with different values for -autosync, 30 is a good start.\n"\
"- Slow video output\n"\
" - Try a different -vo driver (-vo help for a list) or try -framedrop!\n"\
@@ -1164,19 +1163,6 @@ void init_vo_spudec(struct MPContext *mpctx)
}
}
-/*
- * In Mac OS X the SDL-lib is built upon Cocoa. The easiest way to
- * make it all work is to use the builtin SDL-bootstrap code, which
- * will be done automatically by replacing our main() if we include SDL.h.
- */
-#if defined(__APPLE__) && defined(CONFIG_SDL)
-#ifdef CONFIG_SDL_SDL_H
-#include <SDL/SDL.h>
-#else
-#include <SDL.h>
-#endif
-#endif
-
/**
* \brief append a formatted string
* \param buf buffer to print into