diff options
Diffstat (limited to 'libvo/yuv2rgb_mmx.c')
-rw-r--r-- | libvo/yuv2rgb_mmx.c | 419 |
1 files changed, 419 insertions, 0 deletions
diff --git a/libvo/yuv2rgb_mmx.c b/libvo/yuv2rgb_mmx.c new file mode 100644 index 0000000000..b1c39e8ca2 --- /dev/null +++ b/libvo/yuv2rgb_mmx.c @@ -0,0 +1,419 @@ + +/* + * yuv2rgb_mmx.c, Software YUV to RGB coverter with Intel MMX "technology" + * + * Copyright (C) 2000, Silicon Integrated System Corp. + * All Rights Reserved. + * + * Author: Olie Lho <ollie@sis.com.tw> + * + * This file is part of mpeg2dec, a free MPEG-2 video decoder + * + * mpeg2dec is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2, or (at your option) + * any later version. + * + * mpeg2dec is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with GNU Make; see the file COPYING. If not, write to + * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. + * + */ + +#include <stdio.h> +#include <stdlib.h> + +#include "mmx.h" +//#include "libmpeg2/mpeg2.h" +//#include "libmpeg2/mpeg2_internal.h" +#include <inttypes.h> + +#include "yuv2rgb.h" + +/* hope these constant values are cache line aligned */ +uint64_t mmx_80w = 0x0080008000800080; +uint64_t mmx_10w = 0x1010101010101010; +uint64_t mmx_00ffw = 0x00ff00ff00ff00ff; +uint64_t mmx_Y_coeff = 0x253f253f253f253f; + +/* hope these constant values are cache line aligned */ +uint64_t mmx_U_green = 0xf37df37df37df37d; +uint64_t mmx_U_blue = 0x4093409340934093; +uint64_t mmx_V_red = 0x3312331233123312; +uint64_t mmx_V_green = 0xe5fce5fce5fce5fc; + +/* hope these constant values are cache line aligned */ +uint64_t mmx_redmask = 0xf8f8f8f8f8f8f8f8; +uint64_t mmx_grnmask = 0xfcfcfcfcfcfcfcfc; +uint64_t mmx_grnshift = 0x03; +uint64_t mmx_blueshift = 0x03; + +#if defined (HAVE_SSE) || defined (HAVE_3DNOW) +#define movntq "movntq" // use this for processors that have SSE or 3Dnow +#else +#define movntq "movq" // for MMX-only processors +#endif + +static void yuv420_rgb16_mmx (uint8_t * image, uint8_t * py, + uint8_t * pu, uint8_t * pv, + int h_size, int v_size, + int rgb_stride, int y_stride, int uv_stride) +{ + int even = 1; + int x = 0, y = 0; + + /* load data for first scan line */ + __asm__ ( + "movd (%1), %%mm0 # Load 4 Cb 00 00 00 00 u3 u2 u1 u0\n\t" + "movd (%2), %%mm1 # Load 4 Cr 00 00 00 00 v3 v2 v1 v0\n\t" + + "pxor %%mm4, %%mm4 # zero mm4\n\t" + "movq (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t" + + //"movl $0, (%3) # cache preload for image\n\t" + : : "r" (py), "r" (pu), "r" (pv), "r" (image)); + + do { + do { + /* this mmx assembly code deals with SINGLE scan line at a time, it convert 8 + pixels in each iteration */ + __asm__ (".align 8 \n\t" + /* Do the multiply part of the conversion for even and odd pixels, + register usage: + mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels, + mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels, + mm6 -> Y even, mm7 -> Y odd */ + /* convert the chroma part */ + "punpcklbw %%mm4, %%mm0 # scatter 4 Cb 00 u3 00 u2 00 u1 00 u0\n\t" + "punpcklbw %%mm4, %%mm1 # scatter 4 Cr 00 v3 00 v2 00 v1 00 v0\n\t" + + "psubsw mmx_80w, %%mm0 # Cb -= 128\n\t" + "psubsw mmx_80w, %%mm1 # Cr -= 128\n\t" + + "psllw $3, %%mm0 # Promote precision\n\t" + "psllw $3, %%mm1 # Promote precision\n\t" + + "movq %%mm0, %%mm2 # Copy 4 Cb 00 u3 00 u2 00 u1 00 u0\n\t" + "movq %%mm1, %%mm3 # Copy 4 Cr 00 v3 00 v2 00 v1 00 v0\n\t" + + "pmulhw mmx_U_green, %%mm2# Mul Cb with green coeff -> Cb green\n\t" + "pmulhw mmx_V_green, %%mm3# Mul Cr with green coeff -> Cr green\n\t" + + "pmulhw mmx_U_blue, %%mm0 # Mul Cb -> Cblue 00 b3 00 b2 00 b1 00 b0\n\t" + "pmulhw mmx_V_red, %%mm1 # Mul Cr -> Cred 00 r3 00 r2 00 r1 00 r0\n\t" + + "paddsw %%mm3, %%mm2 # Cb green + Cr green -> Cgreen\n\t" + + /* convert the luma part */ + "psubusb mmx_10w, %%mm6 # Y -= 16\n\t" + + "movq %%mm6, %%mm7 # Copy 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t" + "pand mmx_00ffw, %%mm6 # get Y even 00 Y6 00 Y4 00 Y2 00 Y0\n\t" + + "psrlw $8, %%mm7 # get Y odd 00 Y7 00 Y5 00 Y3 00 Y1\n\t" + + "psllw $3, %%mm6 # Promote precision\n\t" + "psllw $3, %%mm7 # Promote precision\n\t" + + "pmulhw mmx_Y_coeff, %%mm6# Mul 4 Y even 00 y6 00 y4 00 y2 00 y0\n\t" + "pmulhw mmx_Y_coeff, %%mm7# Mul 4 Y odd 00 y7 00 y5 00 y3 00 y1\n\t" + + /* Do the addition part of the conversion for even and odd pixels, + register usage: + mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels, + mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels, + mm6 -> Y even, mm7 -> Y odd */ + "movq %%mm0, %%mm3 # Copy Cblue\n\t" + "movq %%mm1, %%mm4 # Copy Cred\n\t" + "movq %%mm2, %%mm5 # Copy Cgreen\n\t" + + "paddsw %%mm6, %%mm0 # Y even + Cblue 00 B6 00 B4 00 B2 00 B0\n\t" + "paddsw %%mm7, %%mm3 # Y odd + Cblue 00 B7 00 B5 00 B3 00 B1\n\t" + + "paddsw %%mm6, %%mm1 # Y even + Cred 00 R6 00 R4 00 R2 00 R0\n\t" + "paddsw %%mm7, %%mm4 # Y odd + Cred 00 R7 00 R5 00 R3 00 R1\n\t" + + "paddsw %%mm6, %%mm2 # Y even + Cgreen 00 G6 00 G4 00 G2 00 G0\n\t" + "paddsw %%mm7, %%mm5 # Y odd + Cgreen 00 G7 00 G5 00 G3 00 G1\n\t" + + /* Limit RGB even to 0..255 */ + "packuswb %%mm0, %%mm0 # B6 B4 B2 B0 | B6 B4 B2 B0\n\t" + "packuswb %%mm1, %%mm1 # R6 R4 R2 R0 | R6 R4 R2 R0\n\t" + "packuswb %%mm2, %%mm2 # G6 G4 G2 G0 | G6 G4 G2 G0\n\t" + + /* Limit RGB odd to 0..255 */ + "packuswb %%mm3, %%mm3 # B7 B5 B3 B1 | B7 B5 B3 B1\n\t" + "packuswb %%mm4, %%mm4 # R7 R5 R3 R1 | R7 R5 R3 R1\n\t" + "packuswb %%mm5, %%mm5 # G7 G5 G3 G1 | G7 G5 G3 G1\n\t" + + /* Interleave RGB even and odd */ + "punpcklbw %%mm3, %%mm0 # B7 B6 B5 B4 B3 B2 B1 B0\n\t" + "punpcklbw %%mm4, %%mm1 # R7 R6 R5 R4 R3 R2 R1 R0\n\t" + "punpcklbw %%mm5, %%mm2 # G7 G6 G5 G4 G3 G2 G1 G0\n\t" + + /* mask unneeded bits off */ + "pand mmx_redmask, %%mm0# b7b6b5b4 b3_0_0_0 b7b6b5b4 b3_0_0_0\n\t" + "pand mmx_grnmask, %%mm2# g7g6g5g4 g3g2_0_0 g7g6g5g4 g3g2_0_0\n\t" + "pand mmx_redmask, %%mm1# r7r6r5r4 r3_0_0_0 r7r6r5r4 r3_0_0_0\n\t" + + "psrlw mmx_blueshift,%%mm0#0_0_0_b7 b6b5b4b3 0_0_0_b7 b6b5b4b3\n\t" + "pxor %%mm4, %%mm4 # zero mm4\n\t" + + "movq %%mm0, %%mm5 # Copy B7-B0\n\t" + "movq %%mm2, %%mm7 # Copy G7-G0\n\t" + + /* convert rgb24 plane to rgb16 pack for pixel 0-3 */ + "punpcklbw %%mm4, %%mm2 # 0_0_0_0 0_0_0_0 g7g6g5g4 g3g2_0_0\n\t" + "punpcklbw %%mm1, %%mm0 # r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3\n\t" + + "psllw mmx_blueshift,%%mm2# 0_0_0_0 0_g7g6g5 g4g3g2_0 0_0_0_0\n\t" + "por %%mm2, %%mm0 # r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3\n\t" + + "movq 8 (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t" + movntq " %%mm0, (%3) # store pixel 0-3\n\t" + + /* convert rgb24 plane to rgb16 pack for pixel 0-3 */ + "punpckhbw %%mm4, %%mm7 # 0_0_0_0 0_0_0_0 g7g6g5g4 g3g2_0_0\n\t" + "punpckhbw %%mm1, %%mm5 # r7r6r5r4 r3_0_0_0 0_0_0_b7 b6b5b4b3\n\t" + + "psllw mmx_blueshift,%%mm7# 0_0_0_0 0_g7g6g5 g4g3g2_0 0_0_0_0\n\t" + "movd 4 (%1), %%mm0 # Load 4 Cb 00 00 00 00 u3 u2 u1 u0\n\t" + + "por %%mm7, %%mm5 # r7r6r5r4 r3g7g6g5 g4g3g2b7 b6b5b4b3\n\t" + "movd 4 (%2), %%mm1 # Load 4 Cr 00 00 00 00 v3 v2 v1 v0\n\t" + + movntq " %%mm5, 8 (%3) # store pixel 4-7\n\t" + : : "r" (py), "r" (pu), "r" (pv), "r" (image)); + + py += 8; + pu += 4; + pv += 4; + image += 16; + x += 8; + } while (x < h_size); + + if (even) { + pu -= h_size/2; + pv -= h_size/2; + } else { + pu += (uv_stride - h_size/2); + pv += (uv_stride - h_size/2); + } + + py += (y_stride - h_size); + image += (rgb_stride - 2*h_size); + + /* load data for start of next scan line */ + __asm__ ( + "movd (%1), %%mm0 # Load 4 Cb 00 00 00 00 00 u3 u2 u1 u0\n\t" + "movd (%2), %%mm1 # Load 4 Cr 00 00 00 00 00 v2 v1 v0\n\t" + + //"movl $0, (%3) # cache preload for image\n\t" + "movq (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t" + + : : "r" (py), "r" (pu), "r" (pv), "r" (image)); + + x = 0; + y += 1; + even = (!even); + } while (y < v_size) ; + + __asm__ ("emms\n\t"); +} + +static void yuv420_argb32_mmx (uint8_t * image, uint8_t * py, + uint8_t * pu, uint8_t * pv, + int h_size, int v_size, + int rgb_stride, int y_stride, int uv_stride) +{ + int even = 1; + int x = 0, y = 0; + + __asm__ ( + ".align 8 \n\t" + "movd (%1), %%mm0 # Load 4 Cb 00 00 00 00 u3 u2 u1 u0\n\t" + //"movl $0, (%3) # cache preload for image\n\t" + + "movd (%2), %%mm1 # Load 4 Cr 00 00 00 00 v3 v2 v1 v0\n\t" + "pxor %%mm4, %%mm4 # zero mm4\n\t" + + "movq (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t" + : : "r" (py), "r" (pu), "r" (pv), "r" (image)); + + do { + do { + /* this mmx assembly code deals with SINGLE scan line at a time, it convert 8 + pixels in each iteration */ + __asm__ ( + ".align 8 \n\t" + /* Do the multiply part of the conversion for even and odd pixels, + register usage: + mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels, + mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels, + mm6 -> Y even, mm7 -> Y odd */ + + /* convert the chroma part */ + "punpcklbw %%mm4, %%mm0 # scatter 4 Cb 00 u3 00 u2 00 u1 00 u0\n\t" + "punpcklbw %%mm4, %%mm1 # scatter 4 Cr 00 v3 00 v2 00 v1 00 v0\n\t" + + "psubsw mmx_80w, %%mm0 # Cb -= 128\n\t" + "psubsw mmx_80w, %%mm1 # Cr -= 128\n\t" + + "psllw $3, %%mm0 # Promote precision\n\t" + "psllw $3, %%mm1 # Promote precision\n\t" + + "movq %%mm0, %%mm2 # Copy 4 Cb 00 u3 00 u2 00 u1 00 u0\n\t" + "movq %%mm1, %%mm3 # Copy 4 Cr 00 v3 00 v2 00 v1 00 v0\n\t" + + "pmulhw mmx_U_green, %%mm2# Mul Cb with green coeff -> Cb green\n\t" + "pmulhw mmx_V_green, %%mm3# Mul Cr with green coeff -> Cr green\n\t" + + "pmulhw mmx_U_blue, %%mm0 # Mul Cb -> Cblue 00 b3 00 b2 00 b1 00 b0\n\t" + "pmulhw mmx_V_red, %%mm1 # Mul Cr -> Cred 00 r3 00 r2 00 r1 00 r0\n\t" + + "paddsw %%mm3, %%mm2 # Cb green + Cr green -> Cgreen\n\t" + + /* convert the luma part */ + "psubusb mmx_10w, %%mm6 # Y -= 16\n\t" + + "movq %%mm6, %%mm7 # Copy 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t" + "pand mmx_00ffw, %%mm6 # get Y even 00 Y6 00 Y4 00 Y2 00 Y0\n\t" + + "psrlw $8, %%mm7 # get Y odd 00 Y7 00 Y5 00 Y3 00 Y1\n\t" + + "psllw $3, %%mm6 # Promote precision\n\t" + "psllw $3, %%mm7 # Promote precision\n\t" + + "pmulhw mmx_Y_coeff, %%mm6# Mul 4 Y even 00 y6 00 y4 00 y2 00 y0\n\t" + "pmulhw mmx_Y_coeff, %%mm7# Mul 4 Y odd 00 y7 00 y5 00 y3 00 y1\n\t" + + /* Do the addition part of the conversion for even and odd pixels, + register usage: + mm0 -> Cblue, mm1 -> Cred, mm2 -> Cgreen even pixels, + mm3 -> Cblue, mm4 -> Cred, mm5 -> Cgreen odd pixels, + mm6 -> Y even, mm7 -> Y odd */ + + "movq %%mm0, %%mm3 # Copy Cblue\n\t" + "movq %%mm1, %%mm4 # Copy Cred\n\t" + "movq %%mm2, %%mm5 # Copy Cgreen\n\t" + + "paddsw %%mm6, %%mm0 # Y even + Cblue 00 B6 00 B4 00 B2 00 B0\n\t" + "paddsw %%mm7, %%mm3 # Y odd + Cblue 00 B7 00 B5 00 B3 00 B1\n\t" + + "paddsw %%mm6, %%mm1 # Y even + Cred 00 R6 00 R4 00 R2 00 R0\n\t" + "paddsw %%mm7, %%mm4 # Y odd + Cred 00 R7 00 R5 00 R3 00 R1\n\t" + + "paddsw %%mm6, %%mm2 # Y even + Cgreen 00 G6 00 G4 00 G2 00 G0\n\t" + "paddsw %%mm7, %%mm5 # Y odd + Cgreen 00 G7 00 G5 00 G3 00 G1\n\t" + + /* Limit RGB even to 0..255 */ + "packuswb %%mm0, %%mm0 # B6 B4 B2 B0 B6 B4 B2 B0\n\t" + "packuswb %%mm1, %%mm1 # R6 R4 R2 R0 R6 R4 R2 R0\n\t" + "packuswb %%mm2, %%mm2 # G6 G4 G2 G0 G6 G4 G2 G0\n\t" + + /* Limit RGB odd to 0..255 */ + "packuswb %%mm3, %%mm3 # B7 B5 B3 B1 B7 B5 B3 B1\n\t" + "packuswb %%mm4, %%mm4 # R7 R5 R3 R1 R7 R5 R3 R1\n\t" + "packuswb %%mm5, %%mm5 # G7 G5 G3 G1 G7 G5 G3 G1\n\t" + + /* Interleave RGB even and odd */ + "punpcklbw %%mm3, %%mm0 # B7 B6 B5 B4 B3 B2 B1 B0\n\t" + "punpcklbw %%mm4, %%mm1 # R7 R6 R5 R4 R3 R2 R1 R0\n\t" + "punpcklbw %%mm5, %%mm2 # G7 G6 G5 G4 G3 G2 G1 G0\n\t" + + /* convert RGB plane to RGB packed format, + mm0 -> B, mm1 -> R, mm2 -> G, mm3 -> 0, + mm4 -> GB, mm5 -> AR pixel 4-7, + mm6 -> GB, mm7 -> AR pixel 0-3 */ + "pxor %%mm3, %%mm3 # zero mm3\n\t" + + "movq %%mm0, %%mm6 # B7 B6 B5 B4 B3 B2 B1 B0\n\t" + "movq %%mm1, %%mm7 # R7 R6 R5 R4 R3 R2 R1 R0\n\t" + + "movq %%mm0, %%mm4 # B7 B6 B5 B4 B3 B2 B1 B0\n\t" + "movq %%mm1, %%mm5 # R7 R6 R5 R4 R3 R2 R1 R0\n\t" + + "punpcklbw %%mm2, %%mm6 # G3 B3 G2 B2 G1 B1 G0 B0\n\t" + "punpcklbw %%mm3, %%mm7 # 00 R3 00 R2 00 R1 00 R0\n\t" + + "punpcklwd %%mm7, %%mm6 # 00 R1 B1 G1 00 R0 B0 G0\n\t" + movntq " %%mm6, (%3) # Store ARGB1 ARGB0\n\t" + + "movq %%mm0, %%mm6 # B7 B6 B5 B4 B3 B2 B1 B0\n\t" + "punpcklbw %%mm2, %%mm6 # G3 B3 G2 B2 G1 B1 G0 B0\n\t" + + "punpckhwd %%mm7, %%mm6 # 00 R3 G3 B3 00 R2 B3 G2\n\t" + movntq " %%mm6, 8 (%3) # Store ARGB3 ARGB2\n\t" + + "punpckhbw %%mm2, %%mm4 # G7 B7 G6 B6 G5 B5 G4 B4\n\t" + "punpckhbw %%mm3, %%mm5 # 00 R7 00 R6 00 R5 00 R4\n\t" + + "punpcklwd %%mm5, %%mm4 # 00 R5 B5 G5 00 R4 B4 G4\n\t" + movntq " %%mm4, 16 (%3) # Store ARGB5 ARGB4\n\t" + + "movq %%mm0, %%mm4 # B7 B6 B5 B4 B3 B2 B1 B0\n\t" + "punpckhbw %%mm2, %%mm4 # G7 B7 G6 B6 G5 B5 G4 B4\n\t" + + "punpckhwd %%mm5, %%mm4 # 00 R7 G7 B7 00 R6 B6 G6\n\t" + movntq " %%mm4, 24 (%3) # Store ARGB7 ARGB6\n\t" + + "movd 4 (%1), %%mm0 # Load 4 Cb 00 00 00 00 u3 u2 u1 u0\n\t" + "movd 4 (%2), %%mm1 # Load 4 Cr 00 00 00 00 v3 v2 v1 v0\n\t" + + "pxor %%mm4, %%mm4 # zero mm4\n\t" + "movq 8 (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t" + + : : "r" (py), "r" (pu), "r" (pv), "r" (image)); + + py += 8; + pu += 4; + pv += 4; + image += 32; + x += 8; + } while (x < h_size); + + if (even) { + pu -= h_size/2; + pv -= h_size/2; + } else { + pu += (uv_stride - h_size/2); + pv += (uv_stride - h_size/2); + } + + py += (y_stride - h_size); + image += (rgb_stride - 4*h_size); + + /* load data for start of next scan line */ + __asm__ + ( + ".align 8 \n\t" + "movd (%1), %%mm0 # Load 4 Cb 00 00 00 00 u3 u2 u1 u0\n\t" + "movd (%2), %%mm1 # Load 4 Cr 00 00 00 00 v3 v2 v1 v0\n\t" + + //"movl $0, (%3) # cache preload for image\n\t" + "movq (%0), %%mm6 # Load 8 Y Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0\n\t" + : : "r" (py), "r" (pu), "r" (pv), "r" (image) + ); + + + x = 0; + y += 1; + even = (!even); + } while ( y < v_size) ; + + __asm__ ("emms\n\t"); +} + +yuv2rgb_fun yuv2rgb_init_mmx (int bpp, int mode) +{ +// if (bpp == 15 || bpp == 16) { + if (bpp == 16 && mode == MODE_RGB) return yuv420_rgb16_mmx; + if (bpp == 32 && mode == MODE_RGB) return yuv420_argb32_mmx; + return NULL; // Fallback to C. +} + |