diff options
Diffstat (limited to 'libvo/vo_sdl.c')
-rw-r--r-- | libvo/vo_sdl.c | 1534 |
1 files changed, 0 insertions, 1534 deletions
diff --git a/libvo/vo_sdl.c b/libvo/vo_sdl.c deleted file mode 100644 index 71cf75323a..0000000000 --- a/libvo/vo_sdl.c +++ /dev/null @@ -1,1534 +0,0 @@ -/* - * vo_sdl.c - * - * (was video_out_sdl.c from OMS project/mpeg2dec -> http://linuxvideo.org) - * - * Copyright (C) Ryan C. Gordon <icculus@lokigames.com> - April 22, 2000 - * - * Copyright (C) Felix Buenemann <atmosfear@users.sourceforge.net> - 2001 - * - * (for extensive code enhancements) - * - * Current maintainer for MPlayer project (report bugs to that address): - * Felix Buenemann <atmosfear@users.sourceforge.net> - * - * This file is a video out driver using the SDL library (http://libsdl.org/), - * to be used with MPlayer, further info from http://www.mplayerhq.hu - * - * -- old disclaimer -- - * - * A mpeg2dec display driver that does output through the - * Simple DirectMedia Layer (SDL) library. This effectively gives us all - * sorts of output options: X11, SVGAlib, fbcon, AAlib, GGI. Win32, MacOS - * and BeOS support, too. Yay. SDL info, source, and binaries can be found - * at http://slouken.devolution.com/SDL/ - * - * -- end old disclaimer -- - * - * This file is part of MPlayer. - * - * MPlayer is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * MPlayer is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License along - * with MPlayer; if not, write to the Free Software Foundation, Inc., - * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. - */ - -/* define to force software-surface (video surface stored in system memory)*/ -#undef SDL_NOHWSURFACE - -/* define to enable surface locks, this might be needed on SMP machines */ -#undef SDL_ENABLE_LOCKS - -/* MONITOR_ASPECT MUST BE FLOAT */ -#define MONITOR_ASPECT 4.0/3.0 - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <inttypes.h> - -#include "config.h" -#include "mp_msg.h" -#include "mp_msg.h" -#include "video_out.h" -#include "video_out_internal.h" - -#include "fastmemcpy.h" -#include "sub/sub.h" -#include "aspect.h" -#include "libmpcodecs/vfcap.h" -#include "mpbswap.h" - -#ifdef CONFIG_X11 -#include <X11/Xlib.h> -#include "x11_common.h" -#endif - -#include "subopt-helper.h" - -static const vo_info_t info = -{ - "SDL YUV/RGB/BGR renderer (SDL v1.1.7+ only!)", - "sdl", - "Ryan C. Gordon <icculus@lokigames.com>, Felix Buenemann <atmosfear@users.sourceforge.net>", - "" -}; - -const LIBVO_EXTERN(sdl) - -#include "sdl_common.h" -//#include <SDL/SDL_syswm.h> - - -#ifdef SDL_ENABLE_LOCKS -#define SDL_OVR_LOCK(x) if (SDL_LockYUVOverlay (priv->overlay)) { \ - mp_msg(MSGT_VO,MSGL_V, "SDL: Couldn't lock YUV overlay\n"); \ - return x; \ - } -#define SDL_OVR_UNLOCK SDL_UnlockYUVOverlay (priv->overlay); - -#define SDL_SRF_LOCK(srf, x) if(SDL_MUSTLOCK(srf)) { \ - if(SDL_LockSurface (srf)) { \ - mp_msg(MSGT_VO,MSGL_V, "SDL: Couldn't lock RGB surface\n"); \ - return x; \ - } \ - } - -#define SDL_SRF_UNLOCK(srf) if(SDL_MUSTLOCK(srf)) \ - SDL_UnlockSurface (srf); -#else -#define SDL_OVR_LOCK(x) -#define SDL_OVR_UNLOCK -#define SDL_SRF_LOCK(srf, x) -#define SDL_SRF_UNLOCK(srf) -#endif - -/** Private SDL Data structure **/ - -static struct sdl_priv_s { - - /* output driver used by sdl */ - char driver[8]; - - /* SDL display surface */ - SDL_Surface *surface; - - /* SDL RGB surface */ - SDL_Surface *rgbsurface; - - /* SDL YUV overlay */ - SDL_Overlay *overlay; - - /* available fullscreen modes */ - SDL_Rect **fullmodes; - - /* surface attributes for fullscreen and windowed mode */ - Uint32 sdlflags, sdlfullflags; - - /* save the windowed output extents */ - SDL_Rect windowsize; - - /* Bits per Pixel */ - Uint8 bpp; - - /* RGB or YUV? */ - Uint8 mode; - #define YUV 0 - #define RGB 1 - #define BGR 2 - - /* use direct blitting to surface */ - int dblit; - - /* current fullscreen mode, 0 = highest available fullscreen mode */ - int fullmode; - - /* YUV ints */ - int framePlaneY, framePlaneUV, framePlaneYUY; - int stridePlaneY, stridePlaneUV, stridePlaneYUY; - - /* RGB ints */ - int framePlaneRGB; - int stridePlaneRGB; - - /* Flip image */ - int flip; - - /* fullscreen behaviour; see init */ - int fulltype; - - /* is X running (0/1) */ - int X; - - /* X11 Resolution */ - int XWidth, XHeight; - - /* original image dimensions */ - int width, height; - - /* destination dimensions */ - int dstwidth, dstheight; - - /* Draw image at coordinate y on the SDL surfaces */ - int y; - - /* The image is displayed between those y coordinates in priv->surface */ - int y_screen_top, y_screen_bottom; - - /* 1 if the OSD has changed otherwise 0 */ - int osd_has_changed; - - /* source image format (YUV/RGB/...) */ - uint32_t format; - - /* dirty_off_frame[0] contains a bounding box around the osd contents drawn above the image - dirty_off_frame[1] is the corresponding thing for OSD contents drawn below the image - */ - SDL_Rect dirty_off_frame[2]; -} sdl_priv; - -static void erase_area_4(int x_start, int width, int height, int pitch, uint32_t color, uint8_t* pixels); -static void erase_area_1(int x_start, int width, int height, int pitch, uint8_t color, uint8_t* pixels); -static int setup_surfaces(void); -static void set_video_mode(int width, int height, int bpp, uint32_t sdlflags); -static void erase_rectangle(int x, int y, int w, int h); - -/* Expand 'rect' to contain the rectangle specified by x, y, w and h */ -static void expand_rect(SDL_Rect* rect, int x, int y, int w, int h) -{ - if(rect->x < 0 || rect->y < 0) { - rect->x = x; - rect->y = y; - rect->w = w; - rect->h = h; - return; - } - - if(rect->x > x) - rect->x = x; - - if(rect->y > y) - rect->y = y; - - if(rect->x + rect->w < x + w) - rect->w = x + w - rect->x; - - if(rect->y + rect->h < y + h) - rect->h = y + h - rect->y; -} - -/** libvo Plugin functions **/ - -/** - * draw_alpha is used for osd and subtitle display. - * - **/ - -static void draw_alpha(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ - struct sdl_priv_s *priv = &sdl_priv; - - if(priv->osd_has_changed) { - /* OSD did change. Store a bounding box of everything drawn into the OSD */ - if(priv->y >= y0) { - /* Make sure we don't mark part of the frame area dirty */ - if(h + y0 > priv->y) - expand_rect(&priv->dirty_off_frame[0], x0, y0, w, priv->y - y0); - else - expand_rect(&priv->dirty_off_frame[0], x0, y0, w, h); - } - else if(priv->y + priv->height <= y0 + h) { - /* Make sure we don't mark part of the frame area dirty */ - if(y0 < priv->y + priv->height) - expand_rect(&priv->dirty_off_frame[1], x0, - priv->y + priv->height, - w, h - ((priv->y + priv->height) - y0)); - else - expand_rect(&priv->dirty_off_frame[1], x0, y0, w, h); - } - } - else { /* OSD contents didn't change only draw parts that was erased by the frame */ - if(priv->y >= y0) { - src = src + (priv->y - y0) * stride; - srca = srca + (priv->y - y0) * stride; - h -= priv->y - y0; - y0 = priv->y; - } - - if(priv->y + priv->height <= y0 + h) - h = priv->y + priv->height - y0; - - if(h <= 0) - return; - } - - switch(priv->format) { - case IMGFMT_YV12: - case IMGFMT_I420: - case IMGFMT_IYUV: - vo_draw_alpha_yv12(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+priv->overlay->pitches[0]*y0+x0,priv->overlay->pitches[0]); - break; - case IMGFMT_YUY2: - case IMGFMT_YVYU: - x0 *= 2; - vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+priv->overlay->pitches[0]*y0+x0,priv->overlay->pitches[0]); - break; - case IMGFMT_UYVY: - x0 *= 2; - vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) *(priv->overlay->pixels))+priv->overlay->pitches[0]*y0+x0,priv->overlay->pitches[0]); - break; - - default: - if(priv->dblit) { - x0 *= priv->surface->format->BytesPerPixel; - switch(priv->format) { - case IMGFMT_RGB15: - case IMGFMT_BGR15: - vo_draw_alpha_rgb15(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch); - break; - case IMGFMT_RGB16: - case IMGFMT_BGR16: - vo_draw_alpha_rgb16(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch); - break; - case IMGFMT_RGB24: - case IMGFMT_BGR24: - vo_draw_alpha_rgb24(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch); - break; - case IMGFMT_RGB32: - case IMGFMT_BGR32: - vo_draw_alpha_rgb32(w,h,src,srca,stride,((uint8_t *) priv->surface->pixels)+y0*priv->surface->pitch+x0,priv->surface->pitch); - break; - } - } - else { - x0 *= priv->rgbsurface->format->BytesPerPixel; - switch(priv->format) { - case IMGFMT_RGB15: - case IMGFMT_BGR15: - vo_draw_alpha_rgb15(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch); - break; - case IMGFMT_RGB16: - case IMGFMT_BGR16: - vo_draw_alpha_rgb16(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch); - break; - case IMGFMT_RGB24: - case IMGFMT_BGR24: - vo_draw_alpha_rgb24(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch); - break; - case IMGFMT_RGB32: - case IMGFMT_BGR32: - vo_draw_alpha_rgb32(w,h,src,srca,stride,((uint8_t *) priv->rgbsurface->pixels)+y0*priv->rgbsurface->pitch+x0,priv->rgbsurface->pitch); - break; - } - } - - } -} - - -/** - * Take a null-terminated array of pointers, and find the last element. - * - * params : array == array of which we want to find the last element. - * returns : index of last NON-NULL element. - **/ - -static inline int findArrayEnd (SDL_Rect **array) -{ - int i = 0; - while ( array[i++] ); /* keep loopin' ... */ - - /* return the index of the last array element */ - return i - 1; -} - - -/** - * Open and prepare SDL output. - * - * params : *plugin == - * *name == - * returns : 0 on success, -1 on failure - **/ - -static int sdl_open (void *plugin, void *name) -{ - struct sdl_priv_s *priv = &sdl_priv; - const SDL_VideoInfo *vidInfo = NULL; - /*static int opened = 0; - - if (opened) - return 0; - opened = 1;*/ - - - /* other default values */ - #ifdef SDL_NOHWSURFACE - mp_msg(MSGT_VO,MSGL_V, "SDL: using software-surface\n"); - priv->sdlflags = SDL_SWSURFACE|SDL_RESIZABLE|SDL_ANYFORMAT; - priv->sdlfullflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ANYFORMAT; - // XXX:FIXME: ASYNCBLIT should be enabled for SMP systems - #else - /*if((strcmp(priv->driver, "dga") == 0) && (priv->mode)) { - if( mp_msg_test(MSGT_VO,MSGL_V) ) { - printf("SDL: using software-surface\n"); } - priv->sdlflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ASYNCBLIT|SDL_HWACCEL|SDL_ANYFORMAT; - priv->sdlfullflags = SDL_SWSURFACE|SDL_FULLSCREEN|SDL_ASYNCBLIT|SDL_HWACCEL|SDL_ANYFORMAT; - } - else { */ - mp_msg(MSGT_VO,MSGL_V, "SDL: using hardware-surface\n"); - priv->sdlflags = SDL_HWSURFACE|SDL_RESIZABLE/*|SDL_ANYFORMAT*/; - priv->sdlfullflags = SDL_HWSURFACE|SDL_FULLSCREEN/*|SDL_ANYFORMAT*/; - // XXX:FIXME: ASYNCBLIT should be enabled for SMP systems - //} - #endif - -#if !defined( __AMIGAOS4__ ) && !defined( __APPLE__ ) - priv->sdlfullflags |= SDL_DOUBLEBUF; - if (vo_doublebuffering) - priv->sdlflags |= SDL_DOUBLEBUF; -#endif - - /* get information about the graphics adapter */ - vidInfo = SDL_GetVideoInfo (); - - /* collect all fullscreen & hardware modes available */ - if (!(priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags))) { - - /* non hardware accelerated fullscreen modes */ - priv->sdlfullflags &= ~SDL_HWSURFACE; - priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags); - } - - /* test for normal resizeable & windowed hardware accellerated surfaces */ - if (!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) { - - /* test for NON hardware accelerated resizeable surfaces - poor you. - * That's all we have. If this fails there's nothing left. - * Theoretically there could be Fullscreenmodes left - we ignore this for now. - */ - priv->sdlflags &= ~SDL_HWSURFACE; - if ((!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) && (!priv->fullmodes)) { - mp_tmsg(MSGT_VO,MSGL_ERR, "[VO_SDL] Couldn't get any acceptable SDL Mode for output.\n"); - return -1; - } - } - - - /* YUV overlays need at least 16-bit color depth, but the - * display might less. The SDL AAlib target says it can only do - * 8-bits, for example. So, if the display is less than 16-bits, - * we'll force the BPP to 16, and pray that SDL can emulate for us. - */ - priv->bpp = vidInfo->vfmt->BitsPerPixel; - if (priv->mode == YUV && priv->bpp < 16) { - - mp_msg(MSGT_VO,MSGL_V, "SDL: Your SDL display target wants to be at a color " - "depth of (%d), but we need it to be at least 16 " - "bits, so we need to emulate 16-bit color. This is " - "going to slow things down; you might want to " - "increase your display's color depth, if possible.\n", - priv->bpp); - - priv->bpp = 16; - } - - /* Success! */ - return 0; -} - - -/** - * Close SDL, Cleanups, Free Memory - * - * params : *plugin - * returns : non-zero on success, zero on error. - **/ - -static int sdl_close (void) -{ - struct sdl_priv_s *priv = &sdl_priv; - - if (priv->fullmode) - SDL_ShowCursor(1); - - /* Cleanup YUV Overlay structure */ - if (priv->overlay) { - SDL_FreeYUVOverlay(priv->overlay); - priv->overlay=NULL; - } - - /* Free RGB Surface */ - if (priv->rgbsurface) { - SDL_FreeSurface(priv->rgbsurface); - priv->rgbsurface=NULL; - } - - /* Free our blitting surface */ - if (priv->surface) { - SDL_FreeSurface(priv->surface); - priv->surface=NULL; - } - - /* DON'T attempt to free the fullscreen modes array. SDL_Quit* does this for us */ - - return 0; -} - -/** - * Do aspect ratio calculations - * - * params : srcw == sourcewidth - * srch == sourceheight - * dstw == destinationwidth - * dsth == destinationheight - * - * returns : SDL_Rect structure with new x and y, w and h - **/ - -#if 0 -static SDL_Rect aspect(int srcw, int srch, int dstw, int dsth) { - SDL_Rect newres; - mp_msg(MSGT_VO,MSGL_V, "SDL Aspect-Destinationres: %ix%i (x: %i, y: %i)\n", newres.w, newres.h, newres.x, newres.y); - newres.h = ((float)dstw / (float)srcw * (float)srch) * ((float)dsth/((float)dstw/(MONITOR_ASPECT))); - if(newres.h > dsth) { - newres.w = ((float)dsth / (float)newres.h) * dstw; - newres.h = dsth; - newres.x = (dstw - newres.w) / 2; - newres.y = 0; - } - else { - newres.w = dstw; - newres.x = 0; - newres.y = (dsth - newres.h) / 2; - } - - mp_msg(MSGT_VO,MSGL_V, "SDL Mode: %d: %d x %d\n", i, priv->fullmodes[i]->w, priv->fullmodes[i]->h); - - return newres; -} -#endif - -/** - * Sets the specified fullscreen mode. - * - * params : mode == index of the desired fullscreen mode - * returns : doesn't return - **/ - -#if 0 -static void set_fullmode (int mode) -{ - struct sdl_priv_s *priv = &sdl_priv; - SDL_Surface *newsurface = NULL; - int haspect, waspect = 0; - - /* if we haven't set a fullmode yet, default to the lowest res fullmode first */ - if (mode < 0) - mode = priv->fullmode = findArrayEnd(priv->fullmodes) - 1; - - /* Calculate proper aspect ratio for fullscreen - * Height smaller than expected: add horizontal black bars (haspect)*/ - haspect = (priv->width * (float) ((float) priv->fullmodes[mode]->h / (float) priv->fullmodes[mode]->w) - priv->height) * (float) ((float) priv->fullmodes[mode]->w / (float) priv->width); - /* Height bigger than expected: add vertical black bars (waspect)*/ - if (haspect < 0) { - haspect = 0; /* set haspect to zero because image will be scaled horizontal instead of vertical */ - waspect = priv->fullmodes[mode]->w - ((float) ((float) priv->fullmodes[mode]->h / (float) priv->height) * (float) priv->width); - } -// printf ("W-Aspect: %i H-Aspect: %i\n", waspect, haspect); - - /* change to given fullscreen mode and hide the mouse cursor */ - newsurface = SDL_SetVideoMode(priv->fullmodes[mode]->w - waspect, priv->fullmodes[mode]->h - haspect, priv->bpp, priv->sdlfullflags); - - /* if we were successful hide the mouse cursor and save the mode */ - if (newsurface) { - if (priv->surface) - SDL_FreeSurface(priv->surface); - priv->surface = newsurface; - SDL_ShowCursor(0); - } -} -#endif - -/* Set video mode. Not fullscreen */ -static void set_video_mode(int width, int height, int bpp, uint32_t sdlflags) -{ - struct sdl_priv_s *priv = &sdl_priv; - SDL_Surface* newsurface; - - if(priv->rgbsurface) - SDL_FreeSurface(priv->rgbsurface); - else if(priv->overlay) - SDL_FreeYUVOverlay(priv->overlay); - - priv->rgbsurface = NULL; - priv->overlay = NULL; - - newsurface = SDL_SetVideoMode(width, height, bpp, sdlflags); - - if(newsurface) { - - /* priv->surface will be NULL the first time this function is called. */ - if(priv->surface) - SDL_FreeSurface(priv->surface); - - priv->surface = newsurface; - priv->dstwidth = width; - priv->dstheight = height; - vo_dwidth = width; - vo_dheight = height; - - setup_surfaces(); - } - else - mp_msg(MSGT_VO,MSGL_WARN, "set_video_mode: SDL_SetVideoMode failed: %s\n", SDL_GetError()); -} - -static void set_fullmode (int mode) { - struct sdl_priv_s *priv = &sdl_priv; - SDL_Surface *newsurface = NULL; - int screen_surface_w, screen_surface_h; - - if(priv->rgbsurface) - SDL_FreeSurface(priv->rgbsurface); - else if(priv->overlay) - SDL_FreeYUVOverlay(priv->overlay); - - priv->rgbsurface = NULL; - priv->overlay = NULL; - - /* if we haven't set a fullmode yet, default to the lowest res fullmode first */ - /* But select a mode where the full video enter */ - if(priv->X && priv->fulltype & VOFLAG_FULLSCREEN) { - screen_surface_w = priv->XWidth; - screen_surface_h = priv->XHeight; - } - else if (mode < 0) { - int i,j,imax; - mode = 0; // Default to the biggest mode avaible - if ( mp_msg_test(MSGT_VO,MSGL_V) ) for(i=0;priv->fullmodes[i];++i) - mp_msg(MSGT_VO,MSGL_V, "SDL Mode: %d: %d x %d\n", i, priv->fullmodes[i]->w, priv->fullmodes[i]->h); - for(i = findArrayEnd(priv->fullmodes) - 1; i >=0; i--) { - if( (priv->fullmodes[i]->w >= priv->dstwidth) && - (priv->fullmodes[i]->h >= priv->dstheight) ) { - imax = i; - for (j = findArrayEnd(priv->fullmodes) - 1; j >=0; j--) { - if (priv->fullmodes[j]->w > priv->fullmodes[imax]->w - && priv->fullmodes[j]->h == priv->fullmodes[imax]->h) - imax = j; - } - mode = imax; - break; - } - } - mp_msg(MSGT_VO,MSGL_V, "SET SDL Mode: %d: %d x %d\n", mode, priv->fullmodes[mode]->w, priv->fullmodes[mode]->h); - priv->fullmode = mode; - screen_surface_h = priv->fullmodes[mode]->h; - screen_surface_w = priv->fullmodes[mode]->w; - } - else { - screen_surface_h = priv->fullmodes[mode]->h; - screen_surface_w = priv->fullmodes[mode]->w; - } - - aspect_save_screenres(screen_surface_w, screen_surface_h); - - /* calculate new video size/aspect */ - if(priv->mode == YUV) { - if(priv->fulltype&VOFLAG_FULLSCREEN) - aspect_save_screenres(priv->XWidth, priv->XHeight); - - aspect(&priv->dstwidth, &priv->dstheight, A_ZOOM); - } - - /* try to change to given fullscreenmode */ - newsurface = SDL_SetVideoMode(priv->dstwidth, screen_surface_h, priv->bpp, - priv->sdlfullflags); - - /* - * In Mac OS X (and possibly others?) SDL_SetVideoMode() appears to - * destroy the datastructure previously retrived, so we need to - * re-assign it. The comment in sdl_close() seems to imply that we - * should not free() anything. - */ - #ifdef __APPLE__ - { - const SDL_VideoInfo *vidInfo = NULL; - vidInfo = SDL_GetVideoInfo (); - - /* collect all fullscreen & hardware modes available */ - if (!(priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags))) { - - /* non hardware accelerated fullscreen modes */ - priv->sdlfullflags &= ~SDL_HWSURFACE; - priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags); - } - } - #endif - - - - /* if creation of new surface was successful, save it and hide mouse cursor */ - if(newsurface) { - if (priv->surface) - SDL_FreeSurface(priv->surface); - priv->surface = newsurface; - SDL_ShowCursor(0); - SDL_SRF_LOCK(priv->surface, -1) - SDL_FillRect(priv->surface, NULL, 0); - SDL_SRF_UNLOCK(priv->surface) - setup_surfaces(); - } - else - mp_tmsg(MSGT_VO,MSGL_INFO, "[VO_SDL] Set_fullmode: SDL_SetVideoMode failed: %s.\n", SDL_GetError()); -} - - -/** - * Initialize an SDL surface and an SDL YUV overlay. - * - * params : width == width of video we'll be displaying. - * height == height of video we'll be displaying. - * fullscreen == want to be fullscreen? - * title == Title for window titlebar. - * returns : non-zero on success, zero on error. - **/ - -static int -config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) -//static int sdl_setup (int width, int height) -{ - struct sdl_priv_s *priv = &sdl_priv; - - switch(format){ - case IMGFMT_I420: - mp_tmsg(MSGT_VO,MSGL_INFO, "[VO_SDL] Mapping I420 to IYUV.\n"); - format = SDL_IYUV_OVERLAY; - case IMGFMT_YV12: - case IMGFMT_IYUV: - case IMGFMT_YUY2: - case IMGFMT_UYVY: - case IMGFMT_YVYU: - priv->mode = YUV; - break; - case IMGFMT_BGR15: - case IMGFMT_BGR16: - case IMGFMT_BGR24: - case IMGFMT_BGR32: - priv->mode = BGR; - break; - case IMGFMT_RGB15: - case IMGFMT_RGB16: - case IMGFMT_RGB24: - case IMGFMT_RGB32: - priv->mode = RGB; - break; - default: - mp_tmsg(MSGT_VO,MSGL_WARN, "[VO_SDL] Unsupported image format (0x%X).\n",format); - return -1; - } - - if ( vo_config_count ) sdl_close(); - - mp_msg(MSGT_VO,MSGL_V, "SDL: Using 0x%X (%s) image format\n", format, vo_format_name(format)); - - if(priv->mode != YUV) { - priv->sdlflags |= SDL_ANYFORMAT; - priv->sdlfullflags |= SDL_ANYFORMAT; - } - - /* SDL can only scale YUV data */ - if(priv->mode == RGB || priv->mode == BGR) { - d_width = width; - d_height = height; - } - - aspect_save_orig(width,height); - aspect_save_prescale(d_width ? d_width : width, d_height ? d_height : height); - - /* Save the original Image size */ - priv->width = width; - priv->height = height; - priv->dstwidth = d_width ? d_width : width; - priv->dstheight = d_height ? d_height : height; - - priv->format = format; - - if (sdl_open(NULL, NULL) != 0) - return -1; - - /* Set output window title */ - SDL_WM_SetCaption (".: MPlayer : F = Fullscreen/Windowed : C = Cycle Fullscreen Resolutions :.", title); - //SDL_WM_SetCaption (title, title); - - if(priv->X) { - aspect_save_screenres(priv->XWidth,priv->XHeight); - aspect(&priv->dstwidth,&priv->dstheight,A_NOZOOM); - } - - priv->windowsize.w = priv->dstwidth; - priv->windowsize.h = priv->dstheight; - - /* bit 0 (0x01) means fullscreen (-fs) - * bit 1 (0x02) means mode switching (-vm) - * bit 2 (0x04) enables software scaling (-zoom) - * bit 3 (0x08) enables flipping (-flip) - */ -// printf("SDL: flags are set to: %i\n", flags); -// printf("SDL: Width: %i Height: %i D_Width %i D_Height: %i\n", width, height, d_width, d_height); - if(flags&VOFLAG_FLIPPING) { - mp_msg(MSGT_VO,MSGL_V, "SDL: using flipped video (only with RGB/BGR/packed YUV)\n"); - priv->flip = 1; - } - if(flags&VOFLAG_FULLSCREEN) { - mp_msg(MSGT_VO,MSGL_V, "SDL: setting zoomed fullscreen without modeswitching\n"); - mp_tmsg(MSGT_VO,MSGL_INFO, "[VO_SDL] Info - please use -vm or -zoom to switch to the best resolution.\n"); - priv->fulltype = VOFLAG_FULLSCREEN; - set_fullmode(priv->fullmode); - /*if((priv->surface = SDL_SetVideoMode (d_width, d_height, priv->bpp, priv->sdlfullflags))) - SDL_ShowCursor(0);*/ - } else - if(flags&VOFLAG_MODESWITCHING) { - mp_msg(MSGT_VO,MSGL_V, "SDL: setting zoomed fullscreen with modeswitching\n"); - priv->fulltype = VOFLAG_MODESWITCHING; - set_fullmode(priv->fullmode); - /*if((priv->surface = SDL_SetVideoMode (d_width ? d_width : width, d_height ? d_height : height, priv->bpp, priv->sdlfullflags))) - SDL_ShowCursor(0);*/ - } else - if(flags&VOFLAG_SWSCALE) { - mp_msg(MSGT_VO,MSGL_V, "SDL: setting zoomed fullscreen with modeswitching\n"); - priv->fulltype = VOFLAG_SWSCALE; - set_fullmode(priv->fullmode); - } - else { - if((strcmp(priv->driver, "x11") == 0) - ||(strcmp(priv->driver, "windib") == 0) - ||(strcmp(priv->driver, "directx") == 0) - ||(strcmp(priv->driver, "Quartz") == 0) - ||(strcmp(priv->driver, "cgx") == 0) - ||(strcmp(priv->driver, "os4video") == 0) - ||((strcmp(priv->driver, "aalib") == 0) && priv->X)){ - mp_msg(MSGT_VO,MSGL_V, "SDL: setting windowed mode\n"); - set_video_mode(priv->dstwidth, priv->dstheight, priv->bpp, priv->sdlflags); - } - else { - mp_msg(MSGT_VO,MSGL_V, "SDL: setting zoomed fullscreen with modeswitching\n"); - priv->fulltype = VOFLAG_SWSCALE; - set_fullmode(priv->fullmode); - } - } - - if(!priv->surface) { // cannot SetVideoMode - mp_tmsg(MSGT_VO,MSGL_WARN, "[VO_SDL] Failed to set video mode: %s.\n", SDL_GetError()); - return -1; - } - - return 0; -} - -/* Free priv->rgbsurface or priv->overlay if they are != NULL. - * Setup priv->rgbsurface or priv->overlay depending on source format. - * The size of the created surface or overlay depends on the size of - * priv->surface, priv->width, priv->height, priv->dstwidth and priv->dstheight. - */ -static int setup_surfaces(void) -{ - struct sdl_priv_s *priv = &sdl_priv; - float v_scale = ((float) priv->dstheight) / priv->height; - int surfwidth, surfheight; - - surfwidth = priv->width; - surfheight = priv->height + (priv->surface->h - priv->dstheight) / v_scale; - surfheight&= ~1; - /* Place the image in the middle of the screen */ - priv->y = (surfheight - priv->height) / 2; - priv->y_screen_top = priv->y * v_scale; - priv->y_screen_bottom = priv->y_screen_top + priv->dstheight; - - priv->dirty_off_frame[0].x = -1; - priv->dirty_off_frame[0].y = -1; - priv->dirty_off_frame[1].x = -1; - priv->dirty_off_frame[1].y = -1; - - /* Make sure the entire screen is updated */ - vo_osd_changed(1); - - if(priv->rgbsurface) - SDL_FreeSurface(priv->rgbsurface); - else if(priv->overlay) - SDL_FreeYUVOverlay(priv->overlay); - - priv->rgbsurface = NULL; - priv->overlay = NULL; - - if(priv->mode != YUV && (priv->format&0xFF) == priv->bpp) { - if(strcmp(priv->driver, "x11") == 0) { - priv->dblit = 1; - priv->framePlaneRGB = priv->width * priv->height * priv->surface->format->BytesPerPixel; - priv->stridePlaneRGB = priv->width * priv->surface->format->BytesPerPixel; - erase_rectangle(0, 0, priv->surface->w, priv->surface->h); - return 0; - } - } - - switch(priv->format) { - /* Initialize and create the RGB Surface used for video out in BGR/RGB mode */ -//SDL_Surface *SDL_CreateRGBSurface(Uint32 flags, int width, int height, int depth, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); - // SDL_SWSURFACE,SDL_HWSURFACE,SDL_SRCCOLORKEY, priv->flags? guess: exchange Rmask and Bmask for BGR<->RGB - // 32 bit: a:ff000000 r:ff000 g:ff00 b:ff - // 24 bit: r:ff0000 g:ff00 b:ff - // 16 bit: r:1111100000000000b g:0000011111100000b b:0000000000011111b - // 15 bit: r:111110000000000b g:000001111100000b b:000000000011111b - // FIXME: colorkey detect based on bpp, FIXME static bpp value, FIXME alpha value correct? - case IMGFMT_RGB15: - priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 15, 31, 992, 31744, 0); - break; - case IMGFMT_BGR15: - priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 15, 31744, 992, 31, 0); - break; - case IMGFMT_RGB16: - priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 16, 31, 2016, 63488, 0); - break; - case IMGFMT_BGR16: - priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 16, 63488, 2016, 31, 0); - break; - case IMGFMT_RGB24: - priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 24, 0x0000FF, 0x00FF00, 0xFF0000, 0); - break; - case IMGFMT_BGR24: - priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 24, 0xFF0000, 0x00FF00, 0x0000FF, 0); - break; - case IMGFMT_RGB32: - priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0/*0xFF000000*/); - break; - case IMGFMT_BGR32: - priv->rgbsurface = SDL_CreateRGBSurface (SDL_SRCCOLORKEY, surfwidth, surfheight, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0/*0xFF000000*/); - break; - default: - /* Initialize and create the YUV Overlay used for video out */ - if (!(priv->overlay = SDL_CreateYUVOverlay (surfwidth, surfheight, priv->format, priv->surface))) { - mp_tmsg(MSGT_VO,MSGL_WARN, "[VO_SDL] Couldn't create a YUV overlay: %s.\n", SDL_GetError()); - return -1; - } - priv->framePlaneY = priv->width * priv->height; - priv->framePlaneUV = (priv->width * priv->height) >> 2; - priv->framePlaneYUY = priv->width * priv->height * 2; - priv->stridePlaneY = priv->width; - priv->stridePlaneUV = priv->width/2; - priv->stridePlaneYUY = priv->width * 2; - } - - if(priv->mode != YUV) { - if(!priv->rgbsurface) { - mp_tmsg(MSGT_VO,MSGL_WARN, "[VO_SDL] Couldn't create an RGB surface: %s.\n", SDL_GetError()); - return -1; - } - - priv->dblit = 0; - - if((priv->format&0xFF) != priv->bpp) - mp_tmsg(MSGT_VO,MSGL_INFO, "[VO_SDL] Using depth/colorspace conversion, this will slow things down (%ibpp -> %ibpp).\n", priv->format&0xFF, priv->bpp); - - priv->framePlaneRGB = priv->width * priv->height * priv->rgbsurface->format->BytesPerPixel; - priv->stridePlaneRGB = priv->width * priv->rgbsurface->format->BytesPerPixel; - } - - erase_rectangle(0, 0, surfwidth, surfheight); - - return 0; -} - - -/** - * Draw a frame to the SDL YUV overlay. - * - * params : *src[] == the Y, U, and V planes that make up the frame. - * returns : non-zero on success, zero on error. - **/ - -//static int sdl_draw_frame (frame_t *frame) -static int draw_frame(uint8_t *src[]) -{ - struct sdl_priv_s *priv = &sdl_priv; - uint8_t *dst; - int i; - uint8_t *mysrc = src[0]; - - switch(priv->format){ - case IMGFMT_YUY2: - case IMGFMT_UYVY: - case IMGFMT_YVYU: - SDL_OVR_LOCK(-1) - dst = (uint8_t *) *(priv->overlay->pixels) + priv->overlay->pitches[0]*priv->y; - if(priv->flip) { - mysrc+=priv->framePlaneYUY; - for(i = 0; i < priv->height; i++) { - mysrc-=priv->stridePlaneYUY; - fast_memcpy (dst, mysrc, priv->stridePlaneYUY); - dst+=priv->overlay->pitches[0]; - } - } - else fast_memcpy (dst, src[0], priv->framePlaneYUY); - SDL_OVR_UNLOCK - break; - - case IMGFMT_RGB15: - case IMGFMT_BGR15: - case IMGFMT_RGB16: - case IMGFMT_BGR16: - case IMGFMT_RGB24: - case IMGFMT_BGR24: - case IMGFMT_RGB32: - case IMGFMT_BGR32: - if(priv->dblit) { - SDL_SRF_LOCK(priv->surface, -1) - dst = (uint8_t *) priv->surface->pixels + priv->y*priv->surface->pitch; - if(priv->flip) { - mysrc+=priv->framePlaneRGB; - for(i = 0; i < priv->height; i++) { - mysrc-=priv->stridePlaneRGB; - fast_memcpy (dst, mysrc, priv->stridePlaneRGB); - dst += priv->surface->pitch; - } - } - else fast_memcpy (dst, src[0], priv->framePlaneRGB); - SDL_SRF_UNLOCK(priv->surface) - } else { - SDL_SRF_LOCK(priv->rgbsurface, -1) - dst = (uint8_t *) priv->rgbsurface->pixels + priv->y*priv->rgbsurface->pitch; - if(priv->flip) { - mysrc+=priv->framePlaneRGB; - for(i = 0; i < priv->height; i++) { - mysrc-=priv->stridePlaneRGB; - fast_memcpy (dst, mysrc, priv->stridePlaneRGB); - dst += priv->rgbsurface->pitch; - } - } - else fast_memcpy (dst, src[0], priv->framePlaneRGB); - SDL_SRF_UNLOCK(priv->rgbsurface) - } - break; - - } - - return 0; -} - - -/** - * Draw a slice (16 rows of image) to the SDL YUV overlay. - * - * params : *src[] == the Y, U, and V planes that make up the slice. - * returns : non-zero on error, zero on success. - **/ - -//st |