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Diffstat (limited to 'libvo/vo_direct3d.c')
-rw-r--r--libvo/vo_direct3d.c21
1 files changed, 19 insertions, 2 deletions
diff --git a/libvo/vo_direct3d.c b/libvo/vo_direct3d.c
index bfeb82e562..090f48bcf8 100644
--- a/libvo/vo_direct3d.c
+++ b/libvo/vo_direct3d.c
@@ -70,6 +70,10 @@ static struct global_priv {
the movie's codec) */
D3DFORMAT desktop_fmt; /**< Desktop (screen) colorspace format.
Usually XRGB */
+
+ HANDLE d3d9_dll; /**< d3d9 Library HANDLE */
+ IDirect3D9 * (WINAPI *pDirect3DCreate9)(UINT); /**< pointer to Direct3DCreate9 function */
+
LPDIRECT3D9 d3d_handle; /**< Direct3D Handle */
LPDIRECT3DDEVICE9 d3d_device; /**< The Direct3D Adapter */
IDirect3DSurface9 *d3d_surface; /**< Offscreen Direct3D Surface. MPlayer
@@ -441,7 +445,7 @@ static int reconfigure_d3d(void)
IDirect3D9_Release(priv->d3d_handle);
/* Initialize Direct3D from the beginning */
- priv->d3d_handle = Direct3DCreate9(D3D_SDK_VERSION);
+ priv->d3d_handle = priv->pDirect3DCreate9(D3D_SDK_VERSION);
if (!priv->d3d_handle) {
mp_msg(MSGT_VO, MSGL_ERR, "<vo_direct3d>Initializing Direct3D failed.\n");
return 0;
@@ -678,7 +682,19 @@ static int preinit(const char *arg)
> an example of how to use it.
*/
- priv->d3d_handle = Direct3DCreate9(D3D_SDK_VERSION);
+ priv->d3d9_dll = LoadLibraryA("d3d9.dll");
+ if (!priv->d3d9_dll) {
+ mp_msg(MSGT_VO, MSGL_ERR, "<vo_direct3d>Unable to dynamically load d3d9.dll\n");
+ return -1;
+ }
+
+ priv->pDirect3DCreate9 = (void *)GetProcAddress(priv->d3d9_dll, "Direct3DCreate9");
+ if (!priv->pDirect3DCreate9) {
+ mp_msg(MSGT_VO, MSGL_ERR, "<vo_direct3d>Unable to find entry point of Direct3DCreate9\n");
+ return -1;
+ }
+
+ priv->d3d_handle = priv->pDirect3DCreate9(D3D_SDK_VERSION);
if (!priv->d3d_handle) {
mp_msg(MSGT_VO, MSGL_ERR, "<vo_direct3d>Initializing Direct3D failed.\n");
return -1;
@@ -861,6 +877,7 @@ static void uninit(void)
uninit_d3d();
vo_w32_uninit(); /* w32_common framework call */
+ FreeLibrary(priv->d3d9_dll);
free(priv);
priv = NULL;
}