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-rw-r--r--libvo/gl_common.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/libvo/gl_common.h b/libvo/gl_common.h
index 55a6ba8ba8..0e2334b1bc 100644
--- a/libvo/gl_common.h
+++ b/libvo/gl_common.h
@@ -227,6 +227,8 @@ int loadGPUProgram(GLenum target, char *prog);
#define YUV_CONVERSION_FRAGMENT_LOOKUP 4
//! use ATI specific register combiners ("fragment program")
#define YUV_CONVERSION_COMBINERS_ATI 5
+//! use a fragment program with 3D table lookup for YUV conversion
+#define YUV_CONVERSION_FRAGMENT_LOOKUP3D 6
//! use normal bilinear scaling for textures
#define YUV_SCALER_BILIN 0
//! use higher quality bicubic scaling for textures