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diff --git a/libvo/csputils.c b/libvo/csputils.c
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+/*
+ * Common code related to colorspaces and conversion
+ *
+ * Copyleft (C) 2009 Reimar Döffinger <Reimar.Doeffinger@gmx.de>
+ *
+ * This file is part of MPlayer.
+ *
+ * MPlayer is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * MPlayer is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with MPlayer; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#include <stdint.h>
+#include <math.h>
+#include "libavutil/common.h"
+#include "csputils.h"
+
+/**
+ * \brief little helper function to create a lookup table for gamma
+ * \param map buffer to create map into
+ * \param size size of buffer
+ * \param gamma gamma value
+ */
+void mp_gen_gamma_map(uint8_t *map, int size, float gamma) {
+ int i;
+ if (gamma == 1.0) {
+ for (i = 0; i < size; i++)
+ map[i] = 255 * i / (size - 1);
+ return;
+ }
+ gamma = 1.0 / gamma;
+ for (i = 0; i < size; i++) {
+ float tmp = (float)i / (size - 1.0);
+ tmp = pow(tmp, gamma);
+ if (tmp > 1.0) tmp = 1.0;
+ if (tmp < 0.0) tmp = 0.0;
+ map[i] = 255 * tmp;
+ }
+}
+
+/**
+ * \brief get the coefficients of the yuv -> rgb conversion matrix
+ * \param params struct specifying the properties of the conversion like brightness, ...
+ * \param yuv2rgb array to store coefficients into
+ *
+ * Note: contrast, hue and saturation will only work as expected with YUV formats,
+ * not with e.g. MP_CSP_XYZ
+ */
+void mp_get_yuv2rgb_coeffs(struct mp_csp_params *params, float yuv2rgb[3][4]) {
+ float uvcos = params->saturation * cos(params->hue);
+ float uvsin = params->saturation * sin(params->hue);
+ int format = params->format;
+ int i;
+ const float (*uv_coeffs)[3];
+ const float *level_adjust;
+ static const float yuv_pc_level_adjust[4] = {-16 / 255.0, -128 / 255.0, -128 / 255.0, 1.164};
+ static const float yuv_tv_level_adjust[4] = {0, -128 / 255.0, -128 / 255.0, 0};
+ static const float xyz_level_adjust[4] = {0, 0, 0, 0};
+ static const float uv_coeffs_table[MP_CSP_COUNT][3][3] = {
+ [MP_CSP_DEFAULT] = {
+ {1, 0.000, 1.596},
+ {1, -0.391, -0.813},
+ {1, 2.018, 0.000}
+ },
+ [MP_CSP_BT_601] = {
+ {1, 0.000, 1.403},
+ {1, -0.344, -0.714},
+ {1, 1.773, 0.000}
+ },
+ [MP_CSP_BT_709] = {
+ {1, 0.0000, 1.5701},
+ {1, -0.1870, -0.4664},
+ {1, 1.8556, 0.0000}
+ },
+ [MP_CSP_SMPTE_240M] = {
+ {1, 0.0000, 1.5756},
+ {1, -0.2253, -0.5000},
+ {1, 1.8270, 0.0000}
+ },
+ [MP_CSP_EBU] = {
+ {1, 0.000, 1.140},
+ {1, -0.396, -0.581},
+ {1, 2.029, 0.000}
+ },
+ [MP_CSP_XYZ] = {
+ { 3.2404542, -1.5371385, -0.4985314},
+ {-0.9692660, 1.8760108, 0.0415560},
+ { 0.0556434, -0.2040259, 1.0572252}
+ },
+ };
+
+ if (format < 0 || format >= MP_CSP_COUNT)
+ format = MP_CSP_DEFAULT;
+ uv_coeffs = uv_coeffs_table[format];
+ level_adjust = yuv_pc_level_adjust;
+ if (format == MP_CSP_XYZ)
+ level_adjust = xyz_level_adjust;
+
+ for (i = 0; i < 3; i++) {
+ yuv2rgb[i][COL_C] = params->brightness;
+ yuv2rgb[i][COL_Y] = uv_coeffs[i][COL_Y] * level_adjust[COL_C] * params->contrast;
+ yuv2rgb[i][COL_C] += level_adjust[COL_Y] * yuv2rgb[i][COL_Y];
+ yuv2rgb[i][COL_U] = uv_coeffs[i][COL_U] * uvcos + uv_coeffs[i][COL_V] * uvsin;
+ yuv2rgb[i][COL_C] += level_adjust[COL_U] * yuv2rgb[i][COL_U];
+ yuv2rgb[i][COL_V] = uv_coeffs[i][COL_U] * uvsin + uv_coeffs[i][COL_V] * uvcos;
+ yuv2rgb[i][COL_C] += level_adjust[COL_V] * yuv2rgb[i][COL_V];
+ // this "centers" contrast control so that e.g. a contrast of 0
+ // leads to a grey image, not a black one
+ yuv2rgb[i][COL_C] += 0.5 - params->contrast / 2.0;
+ }
+}
+
+//! size of gamma map use to avoid slow exp function in gen_yuv2rgb_map
+#define GMAP_SIZE (1024)
+/**
+ * \brief generate a 3D YUV -> RGB map
+ * \param params struct containing parameters like brightness, gamma, ...
+ * \param map where to store map. Must provide space for (size + 2)^3 elements
+ * \param size size of the map, excluding border
+ */
+void mp_gen_yuv2rgb_map(struct mp_csp_params *params, unsigned char *map, int size) {
+ int i, j, k, l;
+ float step = 1.0 / size;
+ float y, u, v;
+ float yuv2rgb[3][4];
+ unsigned char gmaps[3][GMAP_SIZE];
+ mp_gen_gamma_map(gmaps[0], GMAP_SIZE, params->rgamma);
+ mp_gen_gamma_map(gmaps[1], GMAP_SIZE, params->ggamma);
+ mp_gen_gamma_map(gmaps[2], GMAP_SIZE, params->bgamma);
+ mp_get_yuv2rgb_coeffs(params, yuv2rgb);
+ for (i = 0; i < 3; i++)
+ for (j = 0; j < 4; j++)
+ yuv2rgb[i][j] *= GMAP_SIZE - 1;
+ v = 0;
+ for (i = -1; i <= size; i++) {
+ u = 0;
+ for (j = -1; j <= size; j++) {
+ y = 0;
+ for (k = -1; k <= size; k++) {
+ for (l = 0; l < 3; l++) {
+ float rgb = yuv2rgb[l][COL_Y] * y + yuv2rgb[l][COL_U] * u + yuv2rgb[l][COL_V] * v + yuv2rgb[l][COL_C];
+ *map++ = gmaps[l][av_clip(rgb, 0, GMAP_SIZE - 1)];
+ }
+ y += (k == -1 || k == size - 1) ? step / 2 : step;
+ }
+ u += (j == -1 || j == size - 1) ? step / 2 : step;
+ }
+ v += (i == -1 || i == size - 1) ? step / 2 : step;
+ }
+}