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-rw-r--r--libmpv/opengl_cb.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/libmpv/opengl_cb.h b/libmpv/opengl_cb.h
index 0c14f0f2de..42241c9283 100644
--- a/libmpv/opengl_cb.h
+++ b/libmpv/opengl_cb.h
@@ -129,6 +129,7 @@ extern "C" {
* as well, if you have recent enough drivers and the
* "hwaccel" option is set to "cuda" as well)
* - OSX: CGL is required (CGLGetCurrentContext() returning non-NULL)
+ * - iOS: EAGL is required (EAGLContext.currentContext returning non-nil)
*
* Once these things are setup, hardware decoding can be enabled/disabled at
* any time by setting the "hwdec" property.