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-rw-r--r--libmpv/client.h2
-rw-r--r--libmpv/opengl_cb.h3
2 files changed, 4 insertions, 1 deletions
diff --git a/libmpv/client.h b/libmpv/client.h
index eca0978fee..77e7ce09a4 100644
--- a/libmpv/client.h
+++ b/libmpv/client.h
@@ -205,7 +205,7 @@ extern "C" {
* relational operators (<, >, <=, >=).
*/
#define MPV_MAKE_VERSION(major, minor) (((major) << 16) | (minor) | 0UL)
-#define MPV_CLIENT_API_VERSION MPV_MAKE_VERSION(1, 25)
+#define MPV_CLIENT_API_VERSION MPV_MAKE_VERSION(1, 26)
/**
* The API user is allowed to "#define MPV_ENABLE_DEPRECATED 0" before
diff --git a/libmpv/opengl_cb.h b/libmpv/opengl_cb.h
index 1434c6cee3..0658a2e509 100644
--- a/libmpv/opengl_cb.h
+++ b/libmpv/opengl_cb.h
@@ -160,6 +160,9 @@ extern "C" {
* mpv_opengl_cb_window_pos struct pointer defined below.
* Note : The intended use is for hardware overlays that might require
* upscaling features (typically upscaling GL windows with drm to screen size).
+ *
+ * This is never used for GL rendering - only to map hardware overlays to
+ * GL rendering (for backends which support it).
*/
struct mpv_opengl_cb_window_pos {
int x; // left coordinates of window (usually 0)