diff options
Diffstat (limited to 'libmpv/opengl_cb.h')
-rw-r--r-- | libmpv/opengl_cb.h | 55 |
1 files changed, 3 insertions, 52 deletions
diff --git a/libmpv/opengl_cb.h b/libmpv/opengl_cb.h index ce88a8570a..dd9ab2cf09 100644 --- a/libmpv/opengl_cb.h +++ b/libmpv/opengl_cb.h @@ -159,20 +159,9 @@ extern "C" { * See below what names are defined. Usually, libmpv will use the native handle * up until mpv_opengl_cb_uninit_gl() is called. If the name is not anything * you know/expected, return NULL from the function. - * - * * Windowing system scaling - * ------------------------------------ - * - * When using GL, sometimes GL rendering window is upscaled to display buffer. - * Typically with drm where GL framebuffer can be upscaled at later stage. - * In That case glMPGetNativeDisplay("opengl-cb-window-pos") should return an - * mpv_opengl_cb_window_pos struct pointer defined below. - * Note : The intended use is for hardware overlays that might require - * upscaling features (typically upscaling GL windows with drm to screen size). - * - * This is never used for GL rendering - only to map hardware overlays to - * GL rendering (for backends which support it). */ + +// Legacy - not supported anymore. struct mpv_opengl_cb_window_pos { int x; // left coordinates of window (usually 0) int y; // top coordinates of window (usually 0) @@ -180,22 +169,7 @@ struct mpv_opengl_cb_window_pos { int height; // height of GL window }; -/** - * Windowing system interop on Intel/Linux with VAAPI - * -------------------------------------------------- - * - * The new VAAPI OpenGL interop requires an EGL context. EGL provides no way - * to query the X11 Display associated to a specific EGL context, so this API - * is used to pass it through. - * - * glMPGetNativeDisplay("x11") should return a X11 "Display*", which then will - * be used to create the hardware decoder state. - * - * glMPGetNativeDisplay("wl") should return a Wayland "struct wl_display *". - * - * glMPGetNativeDisplay("opengl-cb-drm-params") should return an - * mpv_opengl_cb_drm_params structure pointer : - */ +// Legacy - not supported anymore. struct mpv_opengl_cb_drm_params { // DRM fd (int). set this to -1 if invalid. int fd; @@ -218,29 +192,6 @@ struct mpv_opengl_cb_drm_params { * You should use ANGLE, and make sure your application and libmpv are linked * to the same ANGLE DLLs. libmpv will pick the device context (needed for * hardware decoding) from the current ANGLE EGL context. - * - * Windowing system interop on RPI - * ------------------------------- - * - * The RPI uses no proper interop, but hardware overlays instead. To place the - * overlay correctly, you can communicate the window parameters as follows to - * libmpv. glMPGetNativeDisplay("MPV_RPI_WINDOW") returns an array of type int - * with the following 4 elements: - * 0: display number (default 0) - * 1: layer number of the GL layer - video will be placed in the layer - * directly below (default: 0) - * 2: absolute x position of the GL context (default: 0) - * 3: absolute y position of the GL context (default: 0) - * The (x,y) position must be the absolute screen pixel position of the - * top/left pixel of the dispmanx layer used for the GL context. If you render - * to a FBO, the position must be that of the final position of the FBO - * contents on screen. You can't transform or scale the video other than what - * mpv will render to the video overlay. The defaults are suitable for - * rendering the video at fullscreen. - * The parameters are checked on every draw by calling MPGetNativeDisplay and - * checking the values in the returned array for changes. The returned array - * must remain valid until the libmpv render function returns; then it can be - * deallocated by the API user. */ /** |